Player Matchup

Horus
Horus
Holmgueir
Horus
Level 124
God Stats
11W - 2L
1,634 SR
Queue Stats
36W - 35L
1,468 Elo+
Party 1
Thor
Thor
Nelphax
Thor
Level 133
God Stats
3W - 0L
1,797 SR
Queue Stats
52W - 62L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Ragmaguedon
Ah Puch
Level 127
God Stats
1W - 1L
1,537 SR
Queue Stats
28W - 33L
1,425 Elo+
Party 1
Team Averages
Level 128
1,656 SR
1,455 Elo+

VS

Team Averages
Level 100
1,462 SR
1,603 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ApëxPlayer
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,843 Elo+
Solo
Cupid
Cupid
Desxus
Cupid
Level 67
God Stats
10W - 21L
1,387 SR
Queue Stats
245W - 348L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Holmgueir
Horus
11
0 / 2 / 8
7,673
767
3,986
12,251
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
Nelphax
Thor
12
4 / 2 / 4
8,048
805
6,200
7,827
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ah Puch
Ragmaguedon
Ah Puch
13
6 / 0 / 4
8,723
872
13,860
4,808
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 2
6,257
626
2,076
10,142
7,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ApëxPlayer
Chronos
12
2 / 4 / 2
7,141
714
7,950
9,349
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Desxus
Cupid
11
2 / 2 / 1
6,873
687
6,414
7,410
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
2
0.25
L
Chronos
ApëxPlayer
Chronos
2
4
2
0.75
L
Cupid
Desxus
Cupid
2
2
1
1.25
W
Horus
Holmgueir
Horus
0
2
8
2
W
Thor
Nelphax
Thor
4
2
4
3
W
Ah Puch
Ragmaguedon
Ah Puch
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
16,440
24,886
Taken
26,901
17,301
Mitigated
15,366
10,587
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,076
98
266
902
10,142
7,463
0
5,650
4,492
9,620
0
L
Chronos
ApëxPlayer
Chronos
7,950
2,952
0
2,008
9,349
4,366
0
3,866
5,483
24,922
2,171
L
Cupid
Desxus
Cupid
6,414
3,196
729
2,467
7,410
3,537
0
4,513
2,897
0
20,389
W
Horus
Holmgueir
Horus
3,986
2,114
1,885
5,703
12,251
11,228
28
3,014
9,237
0
5,803
W
Thor
Nelphax
Thor
6,200
1,911
0
180
7,827
3,857
269
4,151
3,676
0
21,261
W
Ah Puch
Ragmaguedon
Ah Puch
13,860
413
0
2,819
4,808
2,216
540
2,328
2,480
43,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
20,271
113
Minions Killed
123
5
Camps Cleared
4
613,999
Distance Traveled
521,062
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,257
626
34
3
1
164,254
4
L
Chronos
7,141
714
56
6
2
189,407
3
L
Cupid
6,873
687
33
3
1
167,401
0
W
Horus
7,673
767
2
0
1
213,116
8
W
Thor
8,048
805
30
3
2
178,318
1
W
Ah Puch
8,723
872
81
8
2
222,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role