Player Matchup

Bellona
Bellona
Mo0nstone9227
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 131L
1,725 Elo+
Party 1
Hel
Hel
Solis157
Hel
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 57L
1,500 Elo+
Party 1
Da Ji
Da Ji
SpinoJaws700881
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
outlawfeline
Yu Huang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,405 Elo+
Party 1
Shiva
Shiva
tigeruchiha
Shiva
Level 154
God Stats
12W - 7L
1,620 SR
Queue Stats
273W - 271L
1,504 Elo+
Solo
Team Averages
Level 46
1,524 SR
1,519 Elo+

VS

Team Averages
Level 49
1,542 SR
1,441 Elo+
Scylla
Scylla
SirLydian
Scylla
Level 32
God Stats
13W - 6L
1,534 SR
Queue Stats
22W - 30L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thee Higashi
Cu Chulainn
Level 87
God Stats
14W - 8L
1,582 SR
Queue Stats
1,171W - 1,199L
1,486 Elo+
Solo
Raijin
Raijin
Tronchatoro3000p
Raijin
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,390 Elo+
Party 2
Chaac
Chaac
castrozo_
Chaac
Level 30
God Stats
3W - 2L
1,594 SR
Queue Stats
12W - 15L
1,421 Elo+
Party 2
Apollo
Apollo
ghostofnappa11
Apollo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 48L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
3 / 6 / 13
14,364
1,026
18,985
33,594
28,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 13 / 10
13,338
953
8,515
27,283
14,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 9 / 8
16,897
1,207
34,939
31,692
16,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
outlawfeline
Yu Huang
20
3 / 4 / 17
15,358
1,097
25,033
21,685
10,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 6 / 16
15,431
1,102
33,098
29,723
29,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SirLydian
Scylla
20
3 / 3 / 22
14,778
1,056
29,904
11,779
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Thee Higashi
Cu Chulainn
20
9 / 2 / 11
15,154
1,082
24,400
23,168
30,471
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
16 / 9 / 9
17,900
1,279
32,050
27,965
11,741
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
castrozo_
Chaac
20
6 / 5 / 20
15,570
1,112
26,813
33,000
28,527
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 7 / 13
14,838
1,060
22,652
30,292
11,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
113
26
Kills
38
38
Deaths
26
64
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
6
13
1.58
W
Scylla
SirLydian
Scylla
3
3
22
4.67
L
1
13
10
0.46
L
13
9
8
1.89
W
Cu Chulainn
Thee Higashi
Cu Chulainn
9
2
11
7.25
W
16
9
9
2.28
W
Chaac
castrozo_
Chaac
6
5
20
3.2
W
4
7
13
1.5
L
Yu Huang
outlawfeline
Yu Huang
3
4
17
2.88
L
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,570
Damage
135,819
143,977
Taken
126,204
99,767
Mitigated
85,684
12,354
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
18,985
4,286
261
1,029
33,594
28,825
0
17,093
16,501
5,651
30,257
W
Scylla
SirLydian
Scylla
29,904
1,183
740
647
11,779
3,177
0
761
11,002
47,666
0
L
8,515
2,052
3,999
3,981
27,283
14,730
0
12,214
15,069
24,349
0
L
34,939
9,577
0
0
31,692
16,263
0
9,505
22,187
0
47,921
W
Cu Chulainn
Thee Higashi
Cu Chulainn
24,400
4,357
0
732
23,168
30,471
0
8,620
14,318
7,921
34,299
W
32,050
4,078
250
2,739
27,965
11,741
0
7,685
20,056
61,118
0
W
Chaac
castrozo_
Chaac
26,813
5,387
0
11,489
33,000
28,527
0
9,755
22,907
0
48,815
W
22,652
15,256
0
4,977
30,292
11,768
0
8,726
21,270
0
52,249
L
Yu Huang
outlawfeline
Yu Huang
25,033
2,188
0
1,127
21,685
10,298
0
9,751
11,934
73,596
0
L
33,098
6,767
994
963
29,723
29,651
0
17,120
12,603
0
53,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,388
Gold Earned
78,240
261
Minions Killed
260
12
Camps Cleared
8
1,315,846
Distance Traveled
1,344,494
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,364
1,026
34
2
0
275,146
2
W
Scylla
14,778
1,056
53
4
0
276,712
3
L
Hel
13,338
953
41
3
0
232,173
0
L
Da Ji
16,897
1,207
23
2
7
270,953
0
W
Cu Chulainn
15,154
1,082
36
3
2
291,045
0
W
Raijin
17,900
1,279
60
4
0
215,062
1
W
Chaac
15,570
1,112
55
4
2
291,197
0
W
Apollo
14,838
1,060
56
4
4
270,478
0
L
Yu Huang
15,358
1,097
121
9
2
254,842
0
L
Shiva
15,431
1,102
42
3
3
282,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role