Player Matchup

Fenrir
Fenrir
Bronze III
kalbayoumi
Fenrir
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,500 SR
1,400 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,721 SR
1,319 MMR
Hachiman
Hachiman
Platinum V
Purity Lion
Hachiman
Platinum V
Level 126
God Stats
41W - 14L
1,721 SR
Queue Stats
350W - 344L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
kalbayoumi
Fenrir
8
0 / 3 / 0
3,806
761
1,734
5,532
2,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AnubisKaliAh PuchBakasuraHades

VS

Bans
Ah Muzen CabZeusVamanaVulcanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Purity Lion
Hachiman
11
3 / 0 / 0
5,708
1,142
3,429
2,533
1,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Purity Lion
Hachiman
3
0
0
3
L
Fenrir
kalbayoumi
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,734
Damage
3,429
5,532
Taken
2,533
2,816
Mitigated
1,119
661
Healing
1,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Purity Lion
Hachiman
3,429
1,889
0
1,077
2,533
1,119
0
397
1,999
0
26,016
L
Fenrir
kalbayoumi
Fenrir
1,734
211
0
661
5,532
2,816
0
0
5,532
0
9,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,806
Gold Earned
5,708
15
Minions Killed
64
0
Camps Cleared
4
92,580
Distance Traveled
87,529
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,708
1,142
64
13
4
87,529
2
L
Fenrir
3,806
761
15
3
0
92,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role