Player Matchup

Jormungandr
Jormungandr
GerDrummer
Jormungandr
Level 104
God Stats
14W - 21L
1,350 SR
Queue Stats
194W - 232L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Keyro
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 2
Discordia
Discordia
Makhy
Discordia
Level 22
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SebastianBot
Tsukuyomi
Level 36
God Stats
0W - 2L
1,435 SR
Queue Stats
5W - 11L
1,384 Elo+
Solo
Neith
Neith
codened
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Team Averages
Level 64
1,482 SR
1,264 Elo+

VS

Team Averages
Level 130
1,574 SR
1,563 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aw3somePossum
Neith
Level 53
God Stats
14W - 26L
1,317 SR
Queue Stats
47W - 68L
1,373 Elo+
Solo
Susano
Susano
ForbiddenDEITY
Susano
Level 142
God Stats
10W - 10L
1,639 SR
Queue Stats
187W - 131L
1,711 Elo+
Party 1
Nox
Nox
youragony
Nox
Level 142
God Stats
4W - 3L
1,777 SR
Queue Stats
217W - 156L
1,671 Elo+
Party 1
Terra
Terra
Асмо
Terra
Level 155
God Stats
12W - 8L
1,634 SR
Queue Stats
405W - 371L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GerDrummer
Jormungandr
10
0 / 1 / 0
6,216
622
1,025
4,381
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Keyro
Morgan Le Fay
13
1 / 6 / 1
7,344
734
6,065
10,372
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Makhy
Discordia
11
0 / 9 / 2
6,598
660
2,793
10,375
4,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SebastianBot
Tsukuyomi
13
1 / 10 / 0
6,934
693
9,767
15,591
6,785
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
codened
Neith
12
0 / 9 / 2
6,938
694
4,301
12,638
5,055
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 0 / 16
8,443
844
8,827
10,879
4,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 12
7,907
791
3,543
7,154
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
17 / 0 / 9
10,351
1,035
14,338
9,026
4,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 1 / 15
9,337
934
13,989
11,065
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Асмо
Terra
15
2 / 1 / 21
8,547
855
8,734
8,242
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
108
2
Kills
35
35
Deaths
3
5
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
16
11
W
2
1
12
8
W
17
0
9
21.5
L
Jormungandr
GerDrummer
Jormungandr
0
1
0
0
L
Morgan Le Fay
Keyro
Morgan Le Fay
1
6
1
0.25
L
Discordia
Makhy
Discordia
0
9
2
0.11
L
Tsukuyomi
SebastianBot
Tsukuyomi
1
10
0
0.1
L
Neith
codened
Neith
0
9
2
0.11
W
11
1
15
18.5
W
Terra
Асмо
Terra
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
49,431
53,357
Taken
46,366
22,882
Mitigated
23,348
2,343
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,827
2,832
0
4,792
10,879
4,672
2,294
3,154
7,577
0
31,998
W
3,543
356
0
2,258
7,154
3,368
2,567
1,677
5,391
0
16,003
W
14,338
4,446
0
660
9,026
4,302
992
1,665
7,155
0
33,868
L
Jormungandr
GerDrummer
Jormungandr
1,025
135
0
375
4,381
2,573
0
1,870
2,407
5,808
0
L
Morgan Le Fay
Keyro
Morgan Le Fay
6,065
685
0
453
10,372
4,388
0
2,557
7,556
13,098
0
L
Discordia
Makhy
Discordia
2,793
142
0
74
10,375
4,081
0
6,192
3,929
5,319
0
L
Tsukuyomi
SebastianBot
Tsukuyomi
9,767
1,840
0
523
15,591
6,785
292
6,229
9,096
0
23,349
L
Neith
codened
Neith
4,301
1,392
0
918
12,638
5,055
0
4,865
7,646
0
18,661
W
13,989
793
0
1,835
11,065
5,157
949
1,277
9,680
26,980
0
W
Terra
Асмо
Terra
8,734
0
921
1,764
8,242
5,849
151
1,414
6,680
22,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
44,585
107
Minions Killed
200
0
Camps Cleared
0
829,666
Distance Traveled
1,170,155
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,443
844
47
5
0
209,274
4
W
Neith
7,907
791
39
4
0
214,376
3
W
Susano
10,351
1,035
49
5
0
262,149
1
L
Jormungandr
6,216
622
14
1
0
96,746
0
L
Morgan Le Fay
7,344
734
19
2
0
181,292
0
L
Discordia
6,598
660
7
1
0
167,576
1
L
Tsukuyomi
6,934
693
28
3
0
203,504
1
L
Neith
6,938
694
39
4
0
180,548
0
W
Nox
9,337
934
32
3
0
247,020
0
W
Terra
8,547
855
33
3
0
237,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role