Player Matchup

Jing Wei
Jing Wei
ElevenFST
Jing Wei
Level 13
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
Megamush25
Baron Samedi
Level 72
God Stats
4W - 5L
1,430 SR
Queue Stats
9W - 14L
1,411 Elo+
Party 2
Ymir
Ymir
dpw1278
Ymir
Level 8
God Stats
2W - 3L
1,381 SR
Queue Stats
5W - 6L
1,397 Elo+
Party 2
Bakasura
Bakasura
iKa3boL-
Bakasura
Level 82
God Stats
1W - 3L
1,515 SR
Queue Stats
24W - 19L
1,448 Elo+
Solo
Hera
Hera
theBAKEDveg
Hera
Level 69
God Stats
25W - 22L
1,587 SR
Queue Stats
284W - 283L
1,424 Elo+
Solo
Team Averages
Level 49
1,436 SR
1,426 Elo+

VS

Team Averages
Level 77
1,387 SR
1,451 Elo+
Cthulhu
Cthulhu
I____EMAM____I
Cthulhu
Level 84
God Stats
1W - 1L
1,238 SR
Queue Stats
9W - 11L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
JDMarshy97
Baron Samedi
Level 89
God Stats
13W - 10L
1,491 SR
Queue Stats
65W - 50L
1,480 Elo+
Solo
Izanami
Izanami
Kmili0n-
Izanami
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,438 Elo+
Solo
Kukulkan
Kukulkan
haematidrosis
Kukulkan
Level 76
God Stats
2W - 4L
1,521 SR
Queue Stats
13W - 15L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
l____Faker____l
Amaterasu
Level 62
God Stats
1W - 2L
1,187 SR
Queue Stats
9W - 14L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElevenFST
Jing Wei
15
1 / 5 / 4
9,303
930
10,850
15,913
7,009
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Megamush25
Baron Samedi
15
1 / 7 / 4
9,432
943
7,964
16,393
8,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
dpw1278
Ymir
15
1 / 6 / 4
10,416
1,042
5,813
23,561
27,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
iKa3boL-
Bakasura
15
1 / 9 / 2
9,183
918
8,605
25,539
11,408
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 2
9,330
933
12,341
11,158
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

102

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 21
11,536
1,154
7,806
17,291
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
JDMarshy97
Baron Samedi
17
2 / 0 / 20
10,745
1,075
16,589
4,622
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kmili0n-
Izanami
18
10 / 1 / 16
12,185
1,219
23,015
10,357
5,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
haematidrosis
Kukulkan
18
13 / 0 / 11
12,763
1,276
29,556
7,130
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
l____Faker____l
Amaterasu
16
5 / 0 / 9
10,863
1,086
9,620
12,243
8,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
5
Kills
32
32
Deaths
5
16
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ElevenFST
Jing Wei
1
5
4
0.6
W
2
4
21
3.13
W
Baron Samedi
JDMarshy97
Baron Samedi
2
0
20
12
W
Izanami
Kmili0n-
Izanami
10
1
16
18
L
Baron Samedi
Megamush25
Baron Samedi
1
7
4
0.43
L
Ymir
dpw1278
Ymir
1
6
4
0.5
W
Kukulkan
haematidrosis
Kukulkan
13
0
11
18.5
L
Bakasura
iKa3boL-
Bakasura
1
9
2
0.22
W
Amaterasu
l____Faker____l
Amaterasu
5
0
9
9.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
86,586
92,564
Taken
51,643
59,468
Mitigated
38,855
5,524
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ElevenFST
Jing Wei
10,850
9,035
0
401
15,913
7,009
0
7,462
8,311
0
23,299
W
7,806
605
105
3,174
17,291
18,559
0
9,616
7,248
13,270
0
W
Baron Samedi
JDMarshy97
Baron Samedi
16,589
677
4,096
3,241
4,622
2,729
0
2,265
2,357
36,533
0
W
Izanami
Kmili0n-
Izanami
23,015
15,689
0
2,445
10,357
5,302
0
4,755
4,963
0
40,007
L
Baron Samedi
Megamush25
Baron Samedi
7,964
1,555
1,373
1,240
16,393
8,142
0
11,132
5,079
27,238
0
L
Ymir
dpw1278
Ymir
5,813
911
0
1,234
23,561
27,830
0
14,902
8,238
22,726
0
W
Kukulkan
haematidrosis
Kukulkan
29,556
2,015
0
0
7,130
3,774
0
3,936
3,049
59,716
0
L
Bakasura
iKa3boL-
Bakasura
8,605
5,900
0
807
25,539
11,408
0
13,798
11,441
0
13,569
W
Amaterasu
l____Faker____l
Amaterasu
9,620
4,354
157
2,817
12,243
8,491
0
5,546
6,555
0
13,833
L
12,341
2,643
84
385
11,158
5,079
0
5,507
5,544
35,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,664
Gold Earned
58,092
156
Minions Killed
188
4
Camps Cleared
5
914,379
Distance Traveled
929,759
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,303
930
17
2
1
192,478
0
W
Cthulhu
11,536
1,154
6
1
0
180,760
0
W
Baron Samedi
10,745
1,075
47
5
1
186,446
0
W
Izanami
12,185
1,219
38
4
2
180,675
0
L
Baron Samedi
9,432
943
31
3
0
172,862
1
L
Ymir
10,416
1,042
40
4
0
179,265
0
W
Kukulkan
12,763
1,276
85
9
2
194,401
0
L
Bakasura
9,183
918
23
2
2
191,913
1
W
Amaterasu
10,863
1,086
12
1
0
187,477
1
L
Hera
9,330
933
45
5
1
177,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role