Player Matchup

Agni
Agni
GrungierHydra90
Agni
Level 148
God Stats
2W - 0L
1,838 SR
Queue Stats
14W - 13L
1,513 Elo+
Party 1
Chaac
Chaac
nobleteam112
Chaac
Level 159
God Stats
6W - 4L
1,615 SR
Queue Stats
37W - 38L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
zxFURYAxz
Jing Wei
Level 118
God Stats
1W - 0L
1,248 SR
Queue Stats
28W - 33L
1,438 Elo+
Party 1
Team Averages
Level 142
1,567 SR
1,504 Elo+

VS

Team Averages
Level 100
1,659 SR
1,511 Elo+
Ullr
Ullr
EmKLex
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,243 Elo+
Solo
Mulan
Mulan
badawarrior
Mulan
Level 69
God Stats
6W - 5L
1,555 SR
Queue Stats
159W - 112L
1,580 Elo+
Party 2
Olorun
Olorun
xxxgearsgod
Olorun
Level 127
God Stats
1W - 1L
1,923 SR
Queue Stats
224W - 128L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
10,312
645
15,066
10,740
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 4
11,946
747
23,971
25,405
27,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
zxFURYAxz
Jing Wei
16
4 / 3 / 4
11,040
690
15,790
15,189
6,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
EmKLex
Ullr
15
2 / 6 / 2
9,784
612
7,797
20,333
10,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
9,889
618
16,889
21,361
24,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
15
1 / 3 / 4
10,043
628
14,704
18,566
9,318
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
5
6
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
EmKLex
Ullr
2
6
2
0.5
W
1
2
8
2.5
L
2
3
2
1
W
7
1
4
9
L
Olorun
1
3
4
1
W
Jing Wei
zxFURYAxz
Jing Wei
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,827
Damage
39,390
51,334
Taken
60,260
39,172
Mitigated
43,962
14,763
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
EmKLex
Ullr
7,797
2,875
0
3,531
20,333
10,070
0
5,323
14,097
0
29,121
W
15,066
750
94
1,606
10,740
4,631
16
2,494
8,028
34,757
0
L
16,889
2,747
559
3,351
21,361
24,574
0
5,633
14,371
0
33,583
W
23,971
4,947
0
11,479
25,405
27,761
591
7,427
17,465
0
54,182
L
Olorun
14,704
5,103
270
6,511
18,566
9,318
0
2,885
14,858
51,715
0
W
Jing Wei
zxFURYAxz
Jing Wei
15,790
12,087
0
1,584
15,189
6,780
172
5,386
9,455
0
43,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
29,716
180
Minions Killed
180
8
Camps Cleared
4
938,152
Distance Traveled
890,301
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,784
612
54
3
2
296,166
1
W
Agni
10,312
645
44
3
2
300,066
3
L
Mulan
9,889
618
38
2
0
320,408
3
W
Chaac
11,946
747
68
4
2
325,695
2
L
Olorun
10,043
628
88
6
2
273,727
3
W
Jing Wei
11,040
690
68
4
4
312,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role