Player Matchup

Medusa
Medusa
Evacious
Medusa
Level 28
God Stats
1W - 0L
1,274 SR
Queue Stats
34W - 42L
1,221 Elo+
Party 1
Izanami
Izanami
Krevyk
Izanami
Level 43
God Stats
80W - 64L
1,361 SR
Queue Stats
201W - 214L
1,338 Elo+
Party 1
Scylla
Scylla
Ovniwe
Scylla
Level 47
God Stats
5W - 6L
1,500 SR
Queue Stats
396W - 483L
1,316 Elo+
Solo
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 47
God Stats
51W - 50L
1,536 SR
Queue Stats
66W - 69L
1,468 Elo+
Party 2
Tyr
Tyr
superfruit89
Tyr
Level 23
God Stats
5W - 7L
1,262 SR
Queue Stats
55W - 55L
1,470 Elo+
Party 2
Team Averages
Level 38
1,387 SR
1,363 Elo+

VS

Team Averages
Level 70
1,525 SR
1,491 Elo+
Achilles
Achilles
Granolabarr
Achilles
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
Horsewood
Kumbhakarna
Level 30
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 2L
1,768 Elo+
Solo
Thanatos
Thanatos
Saikatsu333
Thanatos
Level 68
God Stats
30W - 14L
1,484 SR
Queue Stats
49W - 42L
1,360 Elo+
Solo
Jing Wei
Jing Wei
linkdude3d
Jing Wei
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 77L
1,410 Elo+
Solo
Freya
Freya
princesavvy
Freya
Level 126
God Stats
39W - 47L
1,448 SR
Queue Stats
106W - 120L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Evacious
Medusa
11
0 / 4 / 0
7,156
421
3,351
11,140
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Krevyk
Izanami
16
4 / 0 / 0
9,522
560
12,463
8,414
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Ovniwe
Scylla
12
1 / 4 / 1
7,922
466
1,927
10,225
2,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
pigust7
Cthulhu
12
0 / 1 / 3
8,362
492
4,322
12,355
12,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 1 / 0
10,090
594
11,953
13,318
10,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Granolabarr
Achilles
14
1 / 2 / 1
7,811
459
7,206
17,123
20,060
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Horsewood
Kumbhakarna
9
0 / 2 / 0
6,324
372
2,621
12,227
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Saikatsu333
Thanatos
8
5 / 0 / 1
7,044
414
3,203
6,119
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
linkdude3d
Jing Wei
9
0 / 2 / 1
5,913
348
3,182
7,956
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,025
472
11,190
12,518
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
9
10
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Evacious
Medusa
0
4
0
0
L
Achilles
Granolabarr
Achilles
1
2
1
0.75
L
Kumbhakarna
Horsewood
Kumbhakarna
0
2
0
0
W
Izanami
Krevyk
Izanami
4
0
0
4
W
Scylla
Ovniwe
Scylla
1
4
1
0.38
L
Thanatos
Saikatsu333
Thanatos
5
0
1
5.5
L
Jing Wei
linkdude3d
Jing Wei
0
2
1
0.25
W
Cthulhu
pigust7
Cthulhu
0
1
3
1.5
L
3
1
3
4.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
27,402
55,452
Taken
55,943
33,746
Mitigated
35,326
13,758
Healing
22,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Evacious
Medusa
3,351
1,741
0
250
11,140
4,550
4,134
6,834
4,306
0
35,695
L
Achilles
Granolabarr
Achilles
7,206
1,481
0
4,593
17,123
20,060
0
663
16,460
0
55,351
L
Kumbhakarna
Horsewood
Kumbhakarna
2,621
262
0
814
12,227
6,043
0
1,586
10,641
20,475
0
W
Izanami
Krevyk
Izanami
12,463
7,587
0
4,739
8,414
3,901
3,255
2,172
6,242
0
91,078
W
Scylla
Ovniwe
Scylla
1,927
160
0
415
10,225
2,788
437
627
9,598
42,751
0
L
Thanatos
Saikatsu333
Thanatos
3,203
266
0
7,747
6,119
2,062
0
69
6,050
0
28,417
L
Jing Wei
linkdude3d
Jing Wei
3,182
2,340
0
3,148
7,956
1,549
265
1,608
6,348
0
27,488
W
Cthulhu
pigust7
Cthulhu
4,322
153
302
2,050
12,355
12,382
320
4,178
8,177
34,608
0
L
11,190
3,460
0
5,866
12,518
5,612
856
2,323
10,195
58,954
0
W
11,953
2,722
0
6,002
13,318
10,125
744
0
13,318
0
70,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
35,117
450
Minions Killed
324
0
Camps Cleared
0
1,525,736
Distance Traveled
1,200,229
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,156
421
60
4
0
318,632
1
L
Achilles
7,811
459
107
6
0
306,461
7
L
Kumbhakarna
6,324
372
29
2
0
236,046
0
W
Izanami
9,522
560
148
9
0
274,826
1
W
Scylla
7,922
466
64
4
0
273,825
6
L
Thanatos
7,044
414
54
3
0
169,698
0
L
Jing Wei
5,913
348
54
3
0
207,644
3
W
Cthulhu
8,362
492
42
2
0
315,087
3
L
Freya
8,025
472
80
5
0
280,380
3
W
Tyr
10,090
594
136
8
0
343,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role