Player Matchup

Chaac
Chaac
Bounty_Vidok
Chaac
Level 48
God Stats
5W - 10L
1,596 SR
Queue Stats
174W - 177L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
Chris00210
Danzaburou
Level 122
God Stats
137W - 148L
1,485 SR
Queue Stats
255W - 274L
1,408 Elo+
Solo
Bakasura
Bakasura
MachGunJesus
Bakasura
Level 145
God Stats
12W - 20L
1,256 SR
Queue Stats
318W - 350L
1,383 Elo+
Solo
Guan Yu
Guan Yu
dyin_breed3
Guan Yu
Level 123
God Stats
5W - 10L
1,365 SR
Queue Stats
158W - 173L
1,434 Elo+
Solo
Hades
Hades
vV-HadesS-Vv
Hades
Level 16
God Stats
16W - 13L
1,386 SR
Queue Stats
130W - 144L
1,268 Elo+
Party 1
Team Averages
Level 91
1,418 SR
1,370 Elo+

VS

Team Averages
Level 63
1,475 SR
1,357 Elo+
Loki
Loki
Manuel00
Loki
Level 94
God Stats
7W - 3L
1,500 SR
Queue Stats
236W - 240L
1,371 Elo+
Solo
Cerberus
Cerberus
SoulFlare23
Cerberus
Level 40
God Stats
2W - 2L
1,127 SR
Queue Stats
181W - 226L
1,362 Elo+
Party 2
Pele
Pele
Summas1
Pele
Level 101
God Stats
3W - 3L
1,541 SR
Queue Stats
33W - 30L
1,282 Elo+
Solo
Artemis
Artemis
VaultSlaya76
Artemis
Level 18
God Stats
4W - 10L
1,500 SR
Queue Stats
72W - 108L
1,382 Elo+
Party 2
Zhong Kui
Zhong Kui
Wil_Gaming32
Zhong Kui
Level 64
God Stats
16W - 5L
1,709 SR
Queue Stats
289W - 327L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
13,411
516
21,683
26,626
36,570
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Chris00210
Danzaburou
7
0 / 1 / 0
7,601
292
1,553
4,482
1,221
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MachGunJesus
Bakasura
17
1 / 7 / 4
10,955
421
15,176
25,949
10,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
dyin_breed3
Guan Yu
20
4 / 3 / 5
13,125
505
10,150
26,362
27,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 11 / 5
12,324
474
16,770
34,548
19,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
4 / 4 / 10
14,302
550
11,266
21,101
10,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SoulFlare23
Cerberus
17
2 / 3 / 12
12,124
466
10,912
23,788
34,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Summas1
Pele
18
5 / 7 / 4
12,863
495
23,115
24,157
20,673
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
VaultSlaya76
Artemis
16
2 / 2 / 5
10,757
414
5,393
15,132
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Wil_Gaming32
Zhong Kui
20
12 / 2 / 9
14,624
562
28,157
23,068
21,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
18
Kills
25
25
Deaths
18
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
3
7
3.5
L
Danzaburou
Chris00210
Danzaburou
0
1
0
0
L
Bakasura
MachGunJesus
Bakasura
1
7
4
0.43
W
Loki
4
4
10
2.25
W
Cerberus
SoulFlare23
Cerberus
2
3
12
2.67
W
Pele
Summas1
Pele
5
7
4
1
W
Artemis
VaultSlaya76
Artemis
2
2
5
2.25
W
Zhong Kui
Wil_Gaming32
Zhong Kui
12
2
9
8.25
L
Guan Yu
dyin_breed3
Guan Yu
4
3
5
2.17
L
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,332
Damage
78,843
117,967
Taken
107,246
95,872
Mitigated
92,810
32,582
Healing
45,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,683
4,098
0
5,291
26,626
36,570
477
8,081
18,545
0
109,947
L
Danzaburou
Chris00210
Danzaburou
1,553
719
0
1,409
4,482
1,221
0
960
3,522
0
18,532
L
Bakasura
MachGunJesus
Bakasura
15,176
8,768
0
8,133
25,949
10,803
1,147
8,443
17,506
0
71,887
W
Loki
11,266
2,955
0
9,828
21,101
10,601
1,244
1,616
19,306
0
138,152
W
Cerberus
SoulFlare23
Cerberus
10,912
559
0
7,230
23,788
34,121
755
4,811
18,533
62,545
0
W
Pele
Summas1
Pele
23,115
6,472
0
6,862
24,157
20,673
2,010
5,799
17,930
0
97,826
W
Artemis
VaultSlaya76
Artemis
5,393
3,651
533
8,441
15,132
6,302
3,026
108
14,645
0
81,013
W
Zhong Kui
Wil_Gaming32
Zhong Kui
28,157
4,484
0
12,247
23,068
21,113
1,715
5,192
17,528
141,318
0
L
Guan Yu
dyin_breed3
Guan Yu
10,150
2,046
774
7,557
26,362
27,397
684
6,910
19,452
0
89,887
L
16,770
3,128
610
8,808
34,548
19,881
0
14,675
19,873
80,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,416
Gold Earned
64,670
583
Minions Killed
740
0
Camps Cleared
0
1,949,584
Distance Traveled
2,287,600
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,411
516
169
7
0
525,929
1
L
Danzaburou
7,601
292
33
1
0
125,690
3
L
Bakasura
10,955
421
137
5
0
473,162
2
W
Loki
14,302
550
194
7
0
541,856
1
W
Cerberus
12,124
466
101
4
0
412,502
5
W
Pele
12,863
495
138
5
0
450,573
1
W
Artemis
10,757
414
116
4
0
430,537
0
W
Zhong Kui
14,624
562
191
7
0
452,132
1
L
Guan Yu
13,125
505
137
5
0
480,315
0
L
Hades
12,324
474
107
4
0
344,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role