Player Matchup

Hun Batz
Hun Batz
Amaragucci
Hun Batz
Level 86
God Stats
9W - 7L
1,500 SR
Queue Stats
165W - 161L
1,334 Elo+
Party 2
Cabrakan
Cabrakan
Gojo a goat
Cabrakan
Level 27
God Stats
4W - 3L
1,530 SR
Queue Stats
14W - 13L
1,386 Elo+
Party 2
Amaterasu
Amaterasu
Snap on Wig
Amaterasu
Level 8
God Stats
3W - 1L
1,679 SR
Queue Stats
7W - 4L
1,802 Elo+
Party 2
Ymir
Ymir
Vraeyz
Ymir
Level 66
God Stats
13W - 7L
1,758 SR
Queue Stats
63W - 55L
1,605 Elo+
Party 2
Izanami
Izanami
domitsunami2285
Izanami
Level 47
God Stats
50W - 22L
1,580 SR
Queue Stats
150W - 143L
1,402 Elo+
Solo
Team Averages
Level 47
1,610 SR
1,506 Elo+

VS

Team Averages
Level 79
1,528 SR
1,553 Elo+
Achilles
Achilles
AngryRandomGuy
Achilles
Level 86
God Stats
95W - 97L
1,603 SR
Queue Stats
184W - 199L
1,534 Elo+
Party 3
Chang'e
Chang'e
Caio_Pitta
Chang'e
Level 102
God Stats
5W - 6L
1,431 SR
Queue Stats
76W - 57L
1,553 Elo+
Party 1
Ares
Ares
ClaidinhoEBuceto
Ares
Level 19
God Stats
6W - 2L
1,539 SR
Queue Stats
10W - 5L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
Wintercide
Jing Wei
Level 158
God Stats
1W - 3L
1,517 SR
Queue Stats
149W - 143L
1,577 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ZionIZion
Ah Muzen Cab
Level 29
God Stats
23W - 19L
1,552 SR
Queue Stats
85W - 66L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Amaragucci
Hun Batz
13
4 / 1 / 4
7,674
548
6,148
9,113
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Gojo a goat
Cabrakan
11
0 / 0 / 4
6,238
446
998
5,365
4,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Snap on Wig
Amaterasu
14
6 / 1 / 1
8,802
629
7,751
10,140
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Vraeyz
Ymir
12
3 / 1 / 1
7,253
518
7,880
11,480
5,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 0
8,573
612
8,711
8,968
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 5 / 1
6,969
498
6,525
9,104
5,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Caio_Pitta
Chang'e
10
1 / 4 / 0
6,090
435
4,931
10,373
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
5,308
379
2,004
8,287
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Wintercide
Jing Wei
11
0 / 3 / 1
6,332
452
3,682
10,125
2,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
ZionIZion
Ah Muzen Cab
12
0 / 3 / 0
6,370
455
3,154
10,841
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
18
Kills
2
3
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Amaragucci
Hun Batz
4
1
4
6
L
Achilles
1
5
1
0.3
L
Chang'e
Caio_Pitta
Chang'e
1
4
0
0.25
L
0
3
0
0
W
Cabrakan
Gojo a goat
Cabrakan
0
0
4
2
W
Amaterasu
Snap on Wig
Amaterasu
6
1
1
6.5
W
Ymir
Vraeyz
Ymir
3
1
1
3.5
L
Jing Wei
Wintercide
Jing Wei
0
3
1
0.17
L
Ah Muzen Cab
ZionIZion
Ah Muzen Cab
0
3
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
20,296
45,066
Taken
48,730
25,807
Mitigated
19,202
13,832
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Amaragucci
Hun Batz
6,148
2,518
0
4,552
9,113
3,318
0
594
8,471
0
48,094
L
Achilles
6,525
2,992
0
1,234
9,104
5,360
406
0
9,104
0
43,588
L
Chang'e
Caio_Pitta
Chang'e
4,931
886
246
3,059
10,373
2,885
112
6,006
4,367
32,220
0
L
2,004
227
0
1,649
8,287
4,254
0
2,117
6,170
14,876
0
W
Cabrakan
Gojo a goat
Cabrakan
998
158
0
247
5,365
4,245
74
648
4,717
13,626
0
W
Amaterasu
Snap on Wig
Amaterasu
7,751
3,238
0
2,561
10,140
8,768
1,104
214
9,916
0
55,431
W
Ymir
Vraeyz
Ymir
7,880
3,337
0
2,000
11,480
5,723
683
4,009
7,149
50,534
0
L
Jing Wei
Wintercide
Jing Wei
3,682
2,482
0
2,250
10,125
2,893
0
335
9,790
0
46,586
L
Ah Muzen Cab
ZionIZion
Ah Muzen Cab
3,154
1,529
0
2,516
10,841
3,810
0
420
10,421
0
54,073
W
8,711
5,592
0
4,472
8,968
3,753
2,155
1,090
7,878
0
84,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
31,069
474
Minions Killed
369
0
Camps Cleared
0
1,326,708
Distance Traveled
1,122,602
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,674
548
91
7
0
312,178
3
L
Achilles
6,969
498
93
7
0
224,680
0
L
Chang'e
6,090
435
69
5
0
223,786
2
L
Ares
5,308
379
21
2
0
180,501
4
W
Cabrakan
6,238
446
23
2
0
231,029
1
W
Amaterasu
8,802
629
126
9
0
274,788
1
W
Ymir
7,253
518
76
5
0
258,214
0
L
Jing Wei
6,332
452
96
7
0
245,660
2
L
Ah Muzen Cab
6,370
455
90
6
0
247,975
5
W
Izanami
8,573
612
158
11
0
250,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role