Player Matchup

Fafnir
Fafnir
Dr-Tieum
Fafnir
Level 66
God Stats
9W - 15L
1,278 SR
Queue Stats
185W - 263L
1,225 Elo+
Party 2
Charybdis
Charybdis
ElHeaven_
Charybdis
Level 72
God Stats
12W - 17L
1,379 SR
Queue Stats
185W - 259L
1,287 Elo+
Party 2
Achilles
Achilles
lim_is
Achilles
Level 42
God Stats
5W - 4L
1,520 SR
Queue Stats
21W - 35L
1,333 Elo+
Solo
Fenrir
Fenrir
rzoo941
Fenrir
Level 86
God Stats
6W - 4L
1,713 SR
Queue Stats
265W - 307L
1,387 Elo+
Solo
Poseidon
Poseidon
wawa13730
Poseidon
Level 73
God Stats
13W - 19L
1,488 SR
Queue Stats
129W - 171L
1,353 Elo+
Solo
Team Averages
Level 68
1,475 SR
1,317 Elo+

VS

Team Averages
Level 95
1,338 SR
1,380 Elo+
Vulcan
Vulcan
Gakhk
Vulcan
Level 66
God Stats
30W - 40L
1,323 SR
Queue Stats
131W - 137L
1,332 Elo+
Solo
Yemoja
Yemoja
Mew_2015
Yemoja
Level 85
God Stats
30W - 26L
1,497 SR
Queue Stats
88W - 91L
1,329 Elo+
Solo
Heimdallr
Heimdallr
TheIC3f1r3
Heimdallr
Level 143
God Stats
2W - 2L
1,395 SR
Queue Stats
210W - 232L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
Unty-Z-777
Hun Batz
Level 51
God Stats
2W - 5L
1,032 SR
Queue Stats
30W - 31L
1,310 Elo+
Solo
Nu Wa
Nu Wa
rafn231
Nu Wa
Level 129
God Stats
8W - 7L
1,445 SR
Queue Stats
16W - 18L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dr-Tieum
Fafnir
16
0 / 0 / 13
11,847
494
5,797
18,880
27,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
ElHeaven_
Charybdis
19
4 / 1 / 3
12,327
514
13,909
19,281
9,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
lim_is
Achilles
20
5 / 1 / 4
13,309
555
16,547
23,725
30,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
rzoo941
Fenrir
16
6 / 6 / 4
11,219
467
13,722
23,971
9,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
wawa13730
Poseidon
20
5 / 4 / 3
13,042
543
9,971
20,878
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gakhk
Vulcan
15
0 / 5 / 3
10,161
423
11,023
10,806
5,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Mew_2015
Yemoja
14
1 / 2 / 2
8,382
349
5,432
10,904
12,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
TheIC3f1r3
Heimdallr
16
1 / 5 / 2
9,349
390
10,936
22,829
10,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Unty-Z-777
Hun Batz
17
3 / 6 / 4
10,986
458
12,597
26,136
11,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
rafn231
Nu Wa
20
7 / 2 / 4
12,803
533
26,348
13,392
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
12
12
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Dr-Tieum
Fafnir
0
0
13
6.5
W
Charybdis
ElHeaven_
Charybdis
4
1
3
5.5
L
Vulcan
Gakhk
Vulcan
0
5
3
0.3
L
Yemoja
Mew_2015
Yemoja
1
2
2
1
L
Heimdallr
TheIC3f1r3
Heimdallr
1
5
2
0.4
L
Hun Batz
Unty-Z-777
Hun Batz
3
6
4
0.83
W
Achilles
lim_is
Achilles
5
1
4
7
L
Nu Wa
rafn231
Nu Wa
7
2
4
4.5
W
Fenrir
rzoo941
Fenrir
6
6
4
1.33
W
Poseidon
wawa13730
Poseidon
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,946
Damage
66,336
106,735
Taken
84,067
84,354
Mitigated
45,971
27,633
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Dr-Tieum
Fafnir
5,797
1,787
0
2,912
18,880
27,768
34
10,777
8,103
41,122
0
W
Charybdis
ElHeaven_
Charybdis
13,909
6,278
0
8,742
19,281
9,123
2,484
4,929
14,352
0
130,102
L
Vulcan
Gakhk
Vulcan
11,023
1,610
623
916
10,806
5,020
587
1,490
9,316
68,837
0
L
Yemoja
Mew_2015
Yemoja
5,432
734
2,260
1,095
10,904
12,052
20
3,567
7,337
35,319
0
L
Heimdallr
TheIC3f1r3
Heimdallr
10,936
3,738
0
6,016
22,829
10,676
0
2,614
20,215
0
76,600
L
Hun Batz
Unty-Z-777
Hun Batz
12,597
5,171
0
6,335
26,136
11,835
492
5,351
20,785
0
84,262
W
Achilles
lim_is
Achilles
16,547
1,070
0
4,536
23,725
30,698
30
10,353
13,372
0
105,189
L
Nu Wa
rafn231
Nu Wa
26,348
10,012
227
2,816
13,392
6,388
1,435
3,070
10,322
118,189
0
W
Fenrir
rzoo941
Fenrir
13,722
5,265
0
4,082
23,971
9,129
0
9,795
14,176
0
78,580
W
Poseidon
wawa13730
Poseidon
9,971
774
0
7,361
20,878
7,636
0
7,478
13,400
146,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,744
Gold Earned
51,681
768
Minions Killed
537
0
Camps Cleared
0
2,429,905
Distance Traveled
2,113,892
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,847
494
60
3
0
495,982
5
W
Charybdis
12,327
514
204
9
0
508,940
5
L
Vulcan
10,161
423
123
5
0
452,503
4
L
Yemoja
8,382
349
55
2
0
388,863
0
L
Heimdallr
9,349
390
85
4
0
385,370
0
L
Hun Batz
10,986
458
127
5
0
452,406
4
W
Achilles
13,309
555
175
7
0
462,509
3
L
Nu Wa
12,803
533
147
6
0
434,750
9
W
Fenrir
11,219
467
93
4
0
510,650
4
W
Poseidon
13,042
543
236
10
0
451,824
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role