Player Matchup

Hel
Hel
IxMexBunnyxI
Hel
Level 64
God Stats
1W - 0L
1,669 SR
Queue Stats
1W - 5L
1,055 Elo+
Party 1
Artemis
Artemis
IxMexMateoxI
Artemis
Level 18
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
IxMexOliv3rxl
Hades
Level 125
God Stats
2W - 1L
1,631 SR
Queue Stats
80W - 88L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
IxMexRavenxI
Cthulhu
Level 88
God Stats
1W - 0L
1,824 SR
Queue Stats
10W - 2L
1,727 Elo+
Party 1
Bastet
Bastet
LaBottomMe
Bastet
Level 16
God Stats
4W - 6L
1,267 SR
Queue Stats
7W - 18L
1,253 Elo+
Solo
Team Averages
Level 62
1,619 SR
1,412 Elo+

VS

Team Averages
Level 66
1,602 SR
1,405 Elo+
Rama
Rama
BeenGodd
Rama
Level 14
God Stats
1W - 3L
1,559 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo
Mercury
Mercury
EternalSukiyomi
Mercury
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,436 Elo+
Solo
Jormungandr
Jormungandr
One_ShotKilla16
Jormungandr
Level 49
God Stats
22W - 24L
1,518 SR
Queue Stats
202W - 238L
1,504 Elo+
Solo
Yu Huang
Yu Huang
ryuga342
Yu Huang
Level 158
God Stats
2W - 5L
1,708 SR
Queue Stats
47W - 42L
1,406 Elo+
Solo
Ymir
Ymir
zetheyus
Ymir
Level 102
God Stats
0W - 2L
1,726 SR
Queue Stats
154W - 170L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,238
748
2,181
2,826
1,153
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
IxMexMateoxI
Artemis
11
2 / 1 / 4
5,460
780
2,503
3,642
1,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 1 / 5
6,659
951
7,458
6,650
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
IxMexRavenxI
Cthulhu
12
3 / 0 / 8
6,173
882
6,920
5,348
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
LaBottomMe
Bastet
11
1 / 1 / 6
5,739
820
4,883
4,289
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
3 / 3 / 0
5,396
771
4,405
5,183
2,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 3 / 1
4,918
703
2,325
6,166
2,346
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
One_ShotKilla16
Jormungandr
7
0 / 1 / 0
4,482
640
294
1,073
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
ryuga342
Yu Huang
10
0 / 3 / 2
5,069
724
2,686
4,713
2,040
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
10
0 / 4 / 3
5,045
721
3,726
9,816
5,490
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
3
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
3
3
0
1
L
0
3
1
0.17
W
1
1
4
3
W
Artemis
IxMexMateoxI
Artemis
2
1
4
4
W
7
1
5
9.5
W
Cthulhu
IxMexRavenxI
Cthulhu
3
0
8
7
W
Bastet
LaBottomMe
Bastet
1
1
6
4
L
Jormungandr
One_ShotKilla16
Jormungandr
0
1
0
0
L
Yu Huang
ryuga342
Yu Huang
0
3
2
0.33
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
13,436
22,755
Taken
26,951
12,995
Mitigated
12,438
5,586
Healing
1,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,405
2,750
0
0
5,183
2,117
144
2,782
2,117
0
8,849
L
2,325
1,461
0
300
6,166
2,346
61
3,636
2,269
0
8,326
W
2,181
631
629
544
2,826
1,153
157
1,709
1,117
8,173
0
W
Artemis
IxMexMateoxI
Artemis
2,503
1,880
0
0
3,642
1,569
293
1,730
1,912
0
5,456
W
7,458
579
276
1,416
6,650
3,699
407
1,112
5,538
16,935
0
W
Cthulhu
IxMexRavenxI
Cthulhu
6,920
414
0
1,452
5,348
4,923
116
1,374
3,974
15,562
0
W
Bastet
LaBottomMe
Bastet
4,883
1,267
0
1,269
4,289
1,651
19
781
3,508
0
17,839
L
Jormungandr
One_ShotKilla16
Jormungandr
294
0
0
0
1,073
445
0
414
635
294
0
L
Yu Huang
ryuga342
Yu Huang
2,686
368
0
175
4,713
2,040
0
3,720
748
11,239
0
L
Ymir
3,726
651
64
740
9,816
5,490
0
4,945
4,623
8,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
24,910
113
Minions Killed
61
0
Camps Cleared
0
711,257
Distance Traveled
524,522
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,396
771
14
2
0
124,810
0
L
Mercury
4,918
703
12
2
0
135,314
0
W
Hel
5,238
748
21
3
0
127,277
0
W
Artemis
5,460
780
12
2
0
132,468
1
W
Hades
6,659
951
28
4
0
136,070
0
W
Cthulhu
6,173
882
20
3
0
158,396
0
W
Bastet
5,739
820
32
5
0
157,046
0
L
Jormungandr
4,482
640
0
0
0
15,723
0
L
Yu Huang
5,069
724
23
3
0
124,107
0
L
Ymir
5,045
721
12
2
0
124,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role