Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BRUNOC4SSIO
Cupid
Level 87
God Stats
6W - 4L
1,500 SR
Queue Stats
66W - 78L
1,346 Elo+
Party 2
Ares
Ares
ELFIGUEIREDO
Ares
Level 18
God Stats
3W - 1L
1,526 SR
Queue Stats
20W - 24L
1,410 Elo+
Party 2
Sol
Sol
F4k3-Pr00
Sol
Level 69
God Stats
14W - 7L
1,573 SR
Queue Stats
236W - 273L
1,380 Elo+
Party 3
Sun Wukong
Sun Wukong
Taddy-GRAXA
Sun Wukong
Level 61
God Stats
3W - 2L
1,683 SR
Queue Stats
157W - 188L
1,415 Elo+
Party 3
Team Averages
Level 73
1,556 SR
1,410 Elo+

VS

Team Averages
Level 63
1,416 SR
1,321 Elo+
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EOGUIGAS
Cerberus
Level 34
God Stats
3W - 5L
1,493 SR
Queue Stats
47W - 86L
1,178 Elo+
Party 1
Baba Yaga
Baba Yaga
Paulonott
Baba Yaga
Level 108
God Stats
5W - 6L
1,437 SR
Queue Stats
126W - 130L
1,457 Elo+
Solo
Medusa
Medusa
tuiuRagnar
Medusa
Level 29
God Stats
1W - 9L
1,234 SR
Queue Stats
53W - 98L
1,117 Elo+
Party 1
Loki
Loki
zaroel
Loki
Level 97
God Stats
15W - 22L
1,416 SR
Queue Stats
337W - 357L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 6
6,007
601
4,797
7,632
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 2
4,386
439
2,916
3,018
1,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 0 / 2
4,266
427
1,702
3,244
2,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 1 / 2
6,140
614
7,489
6,748
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Taddy-GRAXA
Sun Wukong
10
3 / 0 / 0
5,960
596
3,433
5,047
2,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 2 / 0
4,644
464
2,382
7,961
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
EOGUIGAS
Cerberus
7
0 / 2 / 0
4,729
473
2,569
7,899
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Paulonott
Baba Yaga
8
1 / 3 / 1
4,866
487
4,103
6,337
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
tuiuRagnar
Medusa
7
0 / 1 / 0
4,491
449
2,242
3,384
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
zaroel
Loki
9
0 / 2 / 0
5,335
534
1,772
6,106
1,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
6
6
L
Fenrir
 
Fenrir
1
2
0
0.5
W
0
0
2
1
W
0
0
2
1
L
Cerberus
EOGUIGAS
Cerberus
0
2
0
0
W
4
1
2
5
L
Baba Yaga
Paulonott
Baba Yaga
1
3
1
0.5
W
Sun Wukong
Taddy-GRAXA
Sun Wukong
3
0
0
3
L
Medusa
tuiuRagnar
Medusa
0
1
0
0
L
Loki
zaroel
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,337
Damage
13,068
25,689
Taken
31,687
11,397
Mitigated
13,273
7,450
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,797
1,823
0
536
7,632
3,236
0
1,419
6,213
0
33,043
L
Fenrir
 
Fenrir
2,382
391
0
2,878
7,961
3,075
0
2,303
5,658
0
15,575
W
2,916
685
145
1,130
3,018
1,044
133
1,142
1,876
0
23,317
W
1,702
118
0
219
3,244
2,309
51
572
2,672
9,521
0
L
Cerberus
EOGUIGAS
Cerberus
2,569
234
186
2,577
7,899
4,325
0
2,436
5,463
13,313
0
W
7,489
2,430
0
3,961
6,748
2,344
1,135
3,046
3,702
36,041
0
L
Baba Yaga
Paulonott
Baba Yaga
4,103
224
0
1,608
6,337
2,819
0
3,390
2,947
25,508
0
W
Sun Wukong
Taddy-GRAXA
Sun Wukong
3,433
784
0
1,459
5,047
2,464
0
493
4,554
0
33,304
L
Medusa
tuiuRagnar
Medusa
2,242
848
0
441
3,384
1,220
0
1,062
2,322
0
23,756
L
Loki
zaroel
Loki
1,772
181
0
1,042
6,106
1,834
0
0
6,106
0
31,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
24,065
236
Minions Killed
196
0
Camps Cleared
0
935,605
Distance Traveled
925,091
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,007
601
68
7
0
201,141
1
L
Fenrir
4,644
464
35
4
0
203,552
2
W
Cupid
4,386
439
43
4
0
173,607
0
W
Ares
4,266
427
8
1
0
189,679
0
L
Cerberus
4,729
473
26
3
0
187,542
2
W
Sol
6,140
614
58
6
0
184,208
0
L
Baba Yaga
4,866
487
32
3
0
181,007
1
W
Sun Wukong
5,960
596
59
6
0
186,970
0
L
Medusa
4,491
449
40
4
0
166,445
1
L
Loki
5,335
534
63
6
0
186,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role