Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BioTrash27
Thor
Level 128
God Stats
1W - 0L
1,450 SR
Queue Stats
31W - 70L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
BornHyper
Sylvanus
Level 137
God Stats
12W - 18L
1,392 SR
Queue Stats
29W - 71L
1,327 Elo+
Party 2
Zhong Kui
Zhong Kui
Dawnflame
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 99L
1,346 Elo+
Party 2
Team Averages
Level 115
1,468 SR
1,405 Elo+

VS

Team Averages
Level 70
1,467 SR
1,359 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AntonioJ10
Erlang Shen
Level 18
God Stats
2W - 8L
1,334 SR
Queue Stats
25W - 62L
1,348 Elo+
Party 1
Bacchus
Bacchus
DARKTROMBON93
Bacchus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,207 Elo+
Party 1
Anubis
Anubis
Devil17
Anubis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,348 Elo+
Party 1
He Bo
He Bo
JuJuJose
He Bo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 41L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
4 / 4 / 5
11,039
789
6,070
12,826
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
 
Chaac
17
2 / 2 / 9
10,451
747
9,880
15,484
14,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 2 / 3
10,369
741
5,668
14,510
6,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
BornHyper
Sylvanus
16
0 / 1 / 10
9,744
696
6,833
15,858
19,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Dawnflame
Zhong Kui
18
5 / 2 / 6
11,042
789
17,281
13,442
11,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 2 / 3
10,528
752
12,359
14,192
6,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
AntonioJ10
Erlang Shen
15
1 / 6 / 4
8,905
636
3,606
15,711
13,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
11
0 / 0 / 0
7,595
543
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Devil17
Anubis
17
2 / 4 / 5
9,952
711
17,325
14,018
8,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
JuJuJose
He Bo
16
1 / 2 / 7
9,502
679
11,055
11,013
4,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
14
Kills
10
11
Deaths
14
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
4
5
1.63
W
Chaac
 
Chaac
2
2
9
3.25
L
Medusa
 
Medusa
6
2
3
3.75
L
Erlang Shen
AntonioJ10
Erlang Shen
1
6
4
0.5
W
3
2
3
2.25
W
Sylvanus
BornHyper
Sylvanus
0
1
10
5
L
Bacchus
0
0
0
0
W
Zhong Kui
Dawnflame
Zhong Kui
5
2
6
4
L
Anubis
Devil17
Anubis
2
4
5
1.13
L
He Bo
JuJuJose
He Bo
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,732
Damage
44,345
72,120
Taken
54,934
58,848
Mitigated
33,096
23,906
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,070
3,409
642
3,502
12,826
6,692
7,860
7,041
5,785
45,581
3,917
W
Chaac
 
Chaac
9,880
2,675
0
4,984
15,484
14,337
556
5,688
9,796
0
35,795
L
Medusa
 
Medusa
12,359
3,974
0
975
14,192
6,710
309
8,911
5,072
0
38,418
L
Erlang Shen
AntonioJ10
Erlang Shen
3,606
1,619
0
1,011
15,711
13,094
0
7,885
7,637
0
12,245
W
5,668
787
0
1,152
14,510
6,974
0
6,621
7,889
0
35,669
W
Sylvanus
BornHyper
Sylvanus
6,833
998
3,257
5,771
15,858
19,378
766
4,596
11,262
18,801
0
L
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Dawnflame
Zhong Kui
17,281
1,546
0
4,598
13,442
11,467
3,768
4,434
9,008
43,767
0
L
Anubis
Devil17
Anubis
17,325
582
0
4,138
14,018
8,669
0
7,195
6,805
46,110
0
L
He Bo
JuJuJose
He Bo
11,055
704
0
1,533
11,013
4,623
112
5,070
5,824
39,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
46,482
251
Minions Killed
169
0
Camps Cleared
0
1,449,850
Distance Traveled
982,939
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,039
789
82
6
0
272,007
2
W
Chaac
10,451
747
45
3
0
301,339
1
L
Medusa
10,528
752
39
3
0
283,932
2
L
Erlang Shen
8,905
636
14
1
0
192,885
0
W
Thor
10,369
741
56
4
0
295,225
1
W
Sylvanus
9,744
696
26
2
0
295,657
3
L
Bacchus
7,595
543
0
0
0
0
0
W
Zhong Kui
11,042
789
42
3
0
285,622
0
L
Anubis
9,952
711
60
4
0
247,636
1
L
He Bo
9,502
679
56
4
0
258,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role