Player Matchup

He Bo
He Bo
 
He Bo
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DTownRaised303
Tsukuyomi
Level 23
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HYPHERGODz7_7
Kumbhakarna
Level 69
God Stats
0W - 4L
1,183 SR
Queue Stats
7W - 13L
1,293 Elo+
Solo
Mulan
Mulan
KeyFlo187
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
kevingonzxlez666
Heimdallr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
610W - 667L
1,437 Elo+
Solo
Team Averages
Level 42
1,388 SR
1,446 Elo+

VS

Team Averages
Level 51
1,565 SR
1,462 Elo+
Neith
Neith
Amaragucci
Neith
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 161L
1,304 Elo+
Party 2
Achilles
Achilles
Gojo a goat
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,359 Elo+
Party 2
Amaterasu
Amaterasu
Snap on Wig
Amaterasu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,758 Elo+
Party 2
Anubis
Anubis
TerraKINGpin766
Anubis
Level 68
God Stats
8W - 3L
1,591 SR
Queue Stats
281W - 291L
1,301 Elo+
Solo
Ymir
Ymir
Vraeyz
Ymir
Level 66
God Stats
13W - 7L
1,735 SR
Queue Stats
63W - 55L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 10 / 0
7,711
428
9,796
12,821
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
DTownRaised303
Tsukuyomi
16
1 / 5 / 0
9,592
533
4,353
13,212
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
HYPHERGODz7_7
Kumbhakarna
10
0 / 6 / 0
6,517
362
2,595
14,077
13,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
KeyFlo187
Mulan
12
1 / 8 / 2
8,095
450
8,424
18,679
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
11
0 / 4 / 0
6,924
385
4,302
9,231
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 0 / 4
9,192
511
10,048
6,945
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Gojo a goat
Achilles
14
3 / 1 / 2
9,255
514
3,350
8,140
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
Snap on Wig
Amaterasu
16
13 / 1 / 4
10,719
596
12,721
12,706
12,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 2 / 6
11,258
625
9,738
17,408
9,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
Vraeyz
Ymir
14
4 / 0 / 6
9,331
518
8,928
13,815
15,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
33
33
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
10
0
0.2
W
Neith
6
0
4
8
L
Tsukuyomi
DTownRaised303
Tsukuyomi
1
5
0
0.2
W
Achilles
Gojo a goat
Achilles
3
1
2
4
L
Kumbhakarna
HYPHERGODz7_7
Kumbhakarna
0
6
0
0
L
Mulan
KeyFlo187
Mulan
1
8
2
0.25
W
Amaterasu
Snap on Wig
Amaterasu
13
1
4
15
W
7
2
6
5
W
Ymir
Vraeyz
Ymir
4
0
6
7
L
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
44,785
68,020
Taken
59,014
35,065
Mitigated
51,505
14,537
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,796
1,238
0
545
12,821
3,504
0
7,705
5,116
43,202
0
W
Neith
10,048
4,734
0
2,487
6,945
2,923
2,868
704
6,154
0
66,908
L
Tsukuyomi
DTownRaised303
Tsukuyomi
4,353
1,285
0
4,700
13,212
5,676
2,650
131
12,635
0
69,250
W
Achilles
Gojo a goat
Achilles
3,350
1,104
0
1,261
8,140
11,201
0
0
8,140
0
34,188
L
Kumbhakarna
HYPHERGODz7_7
Kumbhakarna
2,595
395
124
3,678
14,077
13,242
217
5,599
8,478
21,276
0
L
Mulan
KeyFlo187
Mulan
8,424
1,886
0
5,490
18,679
8,849
420
3,940
14,679
0
58,690
W
Amaterasu
Snap on Wig
Amaterasu
12,721
5,818
0
3,056
12,706
12,731
0
783
11,923
0
75,893
W
9,738
979
0
11,835
17,408
9,071
1,795
8,189
8,605
85,485
0
W
Ymir
Vraeyz
Ymir
8,928
1,938
2,661
2,435
13,815
15,579
385
2,538
10,891
42,794
0
L
Heimdallr
4,302
1,649
0
0
9,231
3,794
583
1,291
7,940
0
36,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
49,755
383
Minions Killed
447
0
Camps Cleared
0
1,429,202
Distance Traveled
1,529,068
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,711
428
63
4
0
307,031
5
W
Neith
9,192
511
94
5
0
254,003
4
L
Tsukuyomi
9,592
533
144
8
0
336,286
0
W
Achilles
9,255
514
51
3
0
306,023
0
L
Kumbhakarna
6,517
362
34
2
0
249,599
3
L
Mulan
8,095
450
83
5
0
296,772
2
W
Amaterasu
10,719
596
106
6
0
362,535
0
W
Anubis
11,258
625
148
8
0
276,486
1
W
Ymir
9,331
518
48
3
0
330,021
0
L
Heimdallr
6,924
385
59
3
0
239,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role