Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aleden
Kukulkan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 119L
1,514 Elo+
Solo
Medusa
Medusa
Fluttershy1988
Medusa
Level 61
God Stats
1W - 1L
1,550 SR
Queue Stats
1W - 4L
1,248 Elo+
Solo
Ares
Ares
Zastrow08
Ares
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,465 Elo+
Solo
Susano
Susano
pietrzak12pl
Susano
Level 135
God Stats
5W - 3L
1,665 SR
Queue Stats
67W - 66L
1,457 Elo+
Solo
Team Averages
Level 115
1,543 SR
1,437 Elo+

VS

Team Averages
Level 124
1,587 SR
1,476 Elo+
Kuzenbo
Kuzenbo
AlexFireLord
Kuzenbo
Level 157
God Stats
16W - 21L
1,659 SR
Queue Stats
435W - 448L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Angelus Di Nex
Tsukuyomi
Level 124
God Stats
2W - 4L
1,472 SR
Queue Stats
248W - 322L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
Kerwhi
Zhong Kui
Level 88
God Stats
4W - 5L
1,527 SR
Queue Stats
226W - 289L
1,423 Elo+
Party 1
Charybdis
Charybdis
Manuflea
Charybdis
Level 149
God Stats
1W - 2L
1,673 SR
Queue Stats
23W - 22L
1,553 Elo+
Party 2
Zeus
Zeus
PVRØCAØS
Zeus
Level 104
God Stats
27W - 21L
1,604 SR
Queue Stats
46W - 46L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 0 / 7
9,191
766
15,489
8,685
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Aleden
Kukulkan
16
2 / 0 / 4
9,364
780
10,935
6,985
3,422
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 3
8,006
667
4,655
10,373
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
16
3 / 0 / 7
9,656
805
10,038
19,594
23,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
16
5 / 3 / 5
9,036
753
12,886
12,342
5,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlexFireLord
Kuzenbo
16
4 / 2 / 3
9,269
772
9,747
14,094
19,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Angelus Di Nex
Tsukuyomi
14
1 / 4 / 2
8,237
686
5,006
12,455
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Kerwhi
Zhong Kui
15
0 / 3 / 3
8,654
721
8,439
12,222
9,698
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Manuflea
Charybdis
15
1 / 1 / 1
8,539
712
7,986
12,555
5,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 5 / 1
8,169
681
10,129
10,932
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
7
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
7
7.5
W
Kukulkan
Aleden
Kukulkan
2
0
4
4
L
Kuzenbo
AlexFireLord
Kuzenbo
4
2
3
2.75
L
Tsukuyomi
Angelus Di Nex
Tsukuyomi
1
4
2
0.5
W
1
4
3
0.63
L
Zhong Kui
Kerwhi
Zhong Kui
0
3
3
0.5
L
Charybdis
Manuflea
Charybdis
1
1
1
1.5
L
1
5
1
0.3
W
Ares
3
0
7
6.5
W
Susano
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,003
Damage
41,307
57,979
Taken
62,258
42,457
Mitigated
45,038
14,767
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,489
839
2,988
4,730
8,685
4,700
63
5,585
3,100
36,080
0
W
Kukulkan
Aleden
Kukulkan
10,935
322
0
0
6,985
3,422
198
3,020
3,965
50,786
0
L
Kuzenbo
AlexFireLord
Kuzenbo
9,747
3,239
0
1,669
14,094
19,515
68
9,495
4,599
20,895
0
L
Tsukuyomi
Angelus Di Nex
Tsukuyomi
5,006
466
0
1,161
12,455
6,095
0
7,654
4,801
0
25,647
W
4,655
2,154
0
683
10,373
4,865
610
7,381
2,992
0
15,514
L
Zhong Kui
Kerwhi
Zhong Kui
8,439
795
0
1,899
12,222
9,698
750
7,005
5,217
33,413
0
L
Charybdis
Manuflea
Charybdis
7,986
3,477
0
1,579
12,555
5,450
0
6,629
5,926
0
36,532
L
10,129
725
0
423
10,932
4,280
0
5,679
5,253
28,662
0
W
Ares
10,038
534
0
5,866
19,594
23,879
0
8,447
11,147
27,844
0
W
Susano
12,886
1,493
0
500
12,342
5,591
0
3,882
7,260
0
23,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,253
Gold Earned
42,868
216
Minions Killed
237
0
Camps Cleared
0
1,233,996
Distance Traveled
1,256,254
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,191
766
44
4
0
253,618
3
W
Kukulkan
9,364
780
88
7
0
238,276
0
L
Kuzenbo
9,269
772
21
2
0
246,288
1
L
Tsukuyomi
8,237
686
29
2
0
264,233
0
W
Medusa
8,006
667
23
2
0
205,669
1
L
Zhong Kui
8,654
721
67
6
0
239,301
4
L
Charybdis
8,539
712
76
6
0
263,477
1
L
Zeus
8,169
681
44
4
0
242,955
2
W
Ares
9,656
805
28
2
0
265,669
1
W
Susano
9,036
753
33
3
0
270,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role