Player Matchup

Ra
Ra
BlanketSenpai420
Ra
Level 89
God Stats
19W - 33L
1,305 SR
Queue Stats
44W - 95L
1,233 Elo+
Party 2
Bakasura
Bakasura
CaptinSauceNut69
Bakasura
Level 68
God Stats
28W - 48L
1,258 SR
Queue Stats
150W - 273L
1,282 Elo+
Party 2
Fafnir
Fafnir
OG Nugs Bunny
Fafnir
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 75L
1,272 Elo+
Solo
Team Averages
Level 67
1,354 SR
1,262 Elo+

VS

Team Averages
Level 78
1,512 SR
1,159 Elo+
Ymir
Ymir
Chuckmansbeard
Ymir
Level 84
God Stats
2W - 0L
1,606 SR
Queue Stats
3W - 3L
1,159 Elo+
Party 1
Chiron
Chiron
Dudemanchu
Chiron
Level 123
God Stats
1W - 3L
1,392 SR
Queue Stats
4W - 9L
1,159 Elo+
Party 1
Anubis
Anubis
roouster92
Anubis
Level 26
God Stats
1W - 0L
1,538 SR
Queue Stats
4W - 9L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,254
590
11,128
17,397
8,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 0
8,762
626
10,284
20,317
8,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 2
8,523
609
3,799
18,876
24,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
9,609
686
8,920
17,037
11,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Dudemanchu
Chiron
16
8 / 0 / 2
10,628
759
25,504
10,600
4,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
roouster92
Anubis
12
1 / 3 / 6
8,883
635
11,830
14,011
5,942
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
4
5
0
0.8
W
1
1
8
5
W
Chiron
Dudemanchu
Chiron
8
0
2
9
L
0
3
2
0.33
W
Anubis
roouster92
Anubis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
46,254
56,590
Taken
41,648
41,851
Mitigated
21,579
12,479
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,128
1,045
1,485
6,031
17,397
8,610
132
6,617
10,780
38,345
0
L
10,284
5,438
0
3,481
20,317
8,258
0
7,749
12,568
0
22,075
W
8,920
1,828
540
6,314
17,037
11,201
418
7,876
8,842
22,388
0
W
Chiron
Dudemanchu
Chiron
25,504
11,723
1,202
4,000
10,600
4,436
1,479
3,961
6,163
0
68,861
L
3,799
1,331
0
1,482
18,876
24,983
0
7,354
11,522
9,388
0
W
Anubis
roouster92
Anubis
11,830
1,815
0
4,084
14,011
5,942
272
4,494
7,981
28,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
29,120
105
Minions Killed
137
5
Camps Cleared
3
707,796
Distance Traveled
625,152
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,254
590
48
3
1
237,085
0
L
Bakasura
8,762
626
49
4
4
251,131
1
W
Ymir
9,609
686
27
2
1
201,010
0
W
Chiron
10,628
759
73
5
1
231,638
1
L
Fafnir
8,523
609
8
1
0
219,580
0
W
Anubis
8,883
635
37
3
1
192,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role