Player Matchup

Fenrir
Fenrir
A RUNNING BOMB
Fenrir
Level 122
God Stats
12W - 11L
1,359 SR
Queue Stats
85W - 67L
1,536 Elo+
Solo
Achilles
Achilles
Badwarmax
Achilles
Level 126
God Stats
4W - 5L
1,458 SR
Queue Stats
293W - 312L
1,445 Elo+
Solo
Anubis
Anubis
CoMMaNDrCARL
Anubis
Level 108
God Stats
1W - 2L
1,337 SR
Queue Stats
206W - 221L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
K-putt93
Tsukuyomi
Level 69
God Stats
5W - 4L
1,219 SR
Queue Stats
51W - 65L
1,406 Elo+
Solo
Skadi
Skadi
SaLtap1das
Skadi
Level 160
God Stats
16W - 6L
1,849 SR
Queue Stats
844W - 885L
1,457 Elo+
Solo
Team Averages
Level 117
1,444 SR
1,461 Elo+

VS

Team Averages
Level 122
1,420 SR
1,477 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BAM_KAM_45
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 149L
1,281 Elo+
Solo
Heimdallr
Heimdallr
WaldDruide_
Heimdallr
Level 160
God Stats
33W - 34L
1,517 SR
Queue Stats
490W - 424L
1,564 Elo+
Party 1
Serqet
Serqet
weishalu
Serqet
Level 145
God Stats
1W - 9L
1,085 SR
Queue Stats
391W - 307L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,327
533
4,555
8,726
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Badwarmax
Achilles
10
2 / 0 / 3
5,969
597
2,255
6,290
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
2 / 0 / 5
5,668
567
7,173
4,382
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
K-putt93
Tsukuyomi
9
0 / 3 / 0
5,417
542
3,857
7,357
3,147
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
3 / 0 / 0
6,200
620
5,063
4,003
1,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 1 / 0
6,682
668
4,857
7,980
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
 
Camazotz
7
0 / 3 / 0
4,689
469
2,898
9,782
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,237
424
2,293
7,192
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
WaldDruide_
Heimdallr
10
1 / 0 / 0
5,690
569
1,925
6,323
2,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
weishalu
Serqet
7
0 / 1 / 1
4,634
463
1,295
5,281
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
4
4
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
1
0
3
L
Camazotz
 
Camazotz
0
3
0
0
W
2
1
3
3.5
L
0
4
0
0
W
Achilles
Badwarmax
Achilles
2
0
3
3.5
W
Anubis
2
0
5
4.5
W
Tsukuyomi
K-putt93
Tsukuyomi
0
3
0
0
W
Skadi
3
0
0
3
L
Heimdallr
WaldDruide_
Heimdallr
1
0
0
1
L
Serqet
weishalu
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,903
Damage
13,268
30,758
Taken
36,558
13,832
Mitigated
16,070
11,706
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,857
2,100
0
3,591
7,980
4,980
441
0
7,980
0
50,157
L
Camazotz
 
Camazotz
2,898
778
0
2,719
9,782
3,270
0
1,559
8,223
0
28,666
W
4,555
1,250
0
3,212
8,726
4,805
0
997
7,576
0
17,756
L
2,293
635
10
1,073
7,192
2,896
178
3,213
3,979
19,584
0
W
Achilles
Badwarmax
Achilles
2,255
490
0
2,947
6,290
2,740
0
353
5,937
0
31,604
W
Anubis
7,173
539
0
3,032
4,382
1,963
0
859
3,343
33,716
0
W
Tsukuyomi
K-putt93
Tsukuyomi
3,857
1,234
0
1,713
7,357
3,147
0
0
7,357
0
32,875
W
Skadi
5,063
2,285
0
802
4,003
1,177
0
84
3,919
0
48,960
L
Heimdallr
WaldDruide_
Heimdallr
1,925
1,239
0
3,270
6,323
2,135
0
1,004
5,319
0
43,532
L
Serqet
weishalu
Serqet
1,295
260
0
1,880
5,281
2,789
0
1,397
3,884
0
9,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
25,932
314
Minions Killed
283
0
Camps Cleared
0
940,339
Distance Traveled
928,494
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,682
668
108
11
0
172,258
0
L
Camazotz
4,689
469
45
5
0
194,148
0
W
Fenrir
5,327
533
29
3
0
208,130
3
L
Ra
4,237
424
29
3
0
151,615
0
W
Achilles
5,969
597
69
7
0
190,669
2
W
Anubis
5,668
567
57
6
0
183,194
6
W
Tsukuyomi
5,417
542
73
7
0
160,748
1
W
Skadi
6,200
620
86
9
0
197,598
1
L
Heimdallr
5,690
569
84
8
0
190,658
3
L
Serqet
4,634
463
17
2
0
219,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role