Player Matchup

Artemis
Artemis
FuryyChan
Artemis
Level 63
God Stats
24W - 24L
1,375 SR
Queue Stats
58W - 66L
1,351 Elo+
Party 2
Bellona
Bellona
LadySunne
Bellona
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,482 Elo+
Party 2
Ra
Ra
Pro100king
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,356 Elo+
Solo
Set
Set
TyksWtf
Set
Level 26
God Stats
3W - 4L
1,374 SR
Queue Stats
56W - 67L
1,351 Elo+
Party 2
Ares
Ares
xR0CK
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 63
1,450 SR
1,408 Elo+

VS

Team Averages
Level 79
1,734 SR
1,455 Elo+
Discordia
Discordia
DrKwarrior21
Discordia
Level 143
God Stats
8W - 6L
1,822 SR
Queue Stats
104W - 100L
1,482 Elo+
Solo
Fenrir
Fenrir
EnuffDakka
Fenrir
Level 66
God Stats
2W - 1L
1,914 SR
Queue Stats
59W - 63L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Loumac02
Cthulhu
Level 21
God Stats
6W - 7L
1,843 SR
Queue Stats
119W - 118L
1,502 Elo+
Party 1
Mercury
Mercury
Sh3d0wCl3w
Mercury
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,396 Elo+
Solo
Chernobog
Chernobog
semi_extremo123
Chernobog
Level 83
God Stats
45W - 49L
1,593 SR
Queue Stats
130W - 141L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FuryyChan
Artemis
20
3 / 3 / 2
13,333
513
15,435
16,649
7,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
LadySunne
Bellona
14
1 / 6 / 3
9,685
373
8,991
28,660
24,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 10 / 0
10,830
417
8,259
23,652
11,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
15
3 / 8 / 2
10,719
412
8,448
28,388
17,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
xR0CK
Ares
14
0 / 10 / 4
9,638
371
7,452
22,566
26,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrKwarrior21
Discordia
20
3 / 1 / 10
13,739
528
17,652
12,404
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
EnuffDakka
Fenrir
20
16 / 4 / 11
17,007
654
35,730
24,119
14,505
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Loumac02
Cthulhu
19
7 / 2 / 15
13,576
522
14,771
24,297
31,379
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Sh3d0wCl3w
Mercury
20
6 / 2 / 11
14,434
555
14,006
22,737
11,282
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
semi_extremo123
Chernobog
20
4 / 1 / 8
13,895
534
7,354
15,413
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
9
Kills
36
37
Deaths
10
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
DrKwarrior21
Discordia
3
1
10
8
W
Fenrir
EnuffDakka
Fenrir
16
4
11
5.38
L
Artemis
FuryyChan
Artemis
3
3
2
1.33
L
Bellona
LadySunne
Bellona
1
6
3
0.42
W
Cthulhu
Loumac02
Cthulhu
7
2
15
7.25
L
2
10
0
0.2
W
Mercury
Sh3d0wCl3w
Mercury
6
2
11
5.75
L
Set
3
8
2
0.5
W
Chernobog
semi_extremo123
Chernobog
4
1
8
8
L
Ares
xR0CK
Ares
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
89,513
119,915
Taken
98,970
87,513
Mitigated
70,697
28,650
Healing
42,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DrKwarrior21
Discordia
17,652
1,099
237
6,159
12,404
6,033
926
3,401
9,003
129,761
0
W
Fenrir
EnuffDakka
Fenrir
35,730
20,780
0
7,442
24,119
14,505
4,037
6,961
17,158
0
156,225
L
Artemis
FuryyChan
Artemis
15,435
7,691
0
7,028
16,649
7,646
803
5,189
11,460
0
115,360
L
Bellona
LadySunne
Bellona
8,991
2,934
0
5,179
28,660
24,581
0
8,898
19,762
553
56,119
W
Cthulhu
Loumac02
Cthulhu
14,771
833
840
8,005
24,297
31,379
451
5,603
18,694
43,001
0
L
8,259
1,570
912
4,810
23,652
11,641
0
11,740
11,912
71,771
0
W
Mercury
Sh3d0wCl3w
Mercury
14,006
5,947
0
10,644
22,737
11,282
1,814
5,741
16,996
0
156,859
L
Set
8,448
4,258
0
9,704
28,388
17,429
0
3,258
25,130
0
82,888
W
Chernobog
semi_extremo123
Chernobog
7,354
4,403
0
9,434
15,413
7,498
1,862
2,114
13,299
0
125,287
L
Ares
xR0CK
Ares
7,452
961
0
1,017
22,566
26,216
374
4,001
18,565
38,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
72,651
529
Minions Killed
777
0
Camps Cleared
0
2,195,357
Distance Traveled
2,629,914
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,739
528
182
7
0
496,475
10
W
Fenrir
17,007
654
230
9
0
556,870
5
L
Artemis
13,333
513
167
6
0
456,537
8
L
Bellona
9,685
373
82
3
0
517,575
6
W
Cthulhu
13,576
522
33
1
0
508,639
13
L
Ra
10,830
417
128
5
0
383,028
6
W
Mercury
14,434
555
181
7
0
577,941
4
L
Set
10,719
412
109
4
0
463,890
4
W
Chernobog
13,895
534
151
6
0
489,989
7
L
Ares
9,638
371
43
2
0
374,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role