Player Matchup

Khepri
Khepri
Balshier_Watkins
Khepri
Level 129
God Stats
5W - 5L
1,381 SR
Queue Stats
29W - 32L
1,395 Elo+
Solo
Chiron
Chiron
DwellingDetailz
Chiron
Level 126
God Stats
2W - 5L
1,525 SR
Queue Stats
582W - 622L
1,348 Elo+
Solo
Nike
Nike
Felpzsilva
Nike
Level 89
God Stats
2W - 6L
1,266 SR
Queue Stats
77W - 81L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Schneeleiche180
Nu Wa
Level 104
God Stats
1W - 0L
1,616 SR
Queue Stats
2W - 6L
1,140 Elo+
Solo
Pele
Pele
eld82
Pele
Level 129
God Stats
7W - 4L
1,109 SR
Queue Stats
132W - 149L
1,440 Elo+
Solo
Team Averages
Level 115
1,379 SR
1,346 Elo+

VS

Team Averages
Level 78
1,554 SR
1,483 Elo+
Sol
Sol
Assource
Sol
Level 42
God Stats
23W - 27L
1,783 SR
Queue Stats
543W - 485L
1,533 Elo+
Party 1
Khepri
Khepri
Macks-A-Million6
Khepri
Level 160
God Stats
21W - 17L
1,675 SR
Queue Stats
938W - 853L
1,532 Elo+
Party 1
Bellona
Bellona
Miyagi-_Sensei
Bellona
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
620W - 590L
1,520 Elo+
Party 1
Discordia
Discordia
swandive19
Discordia
Level 64
God Stats
8W - 9L
1,267 SR
Queue Stats
106W - 114L
1,408 Elo+
Solo
Scylla
Scylla
wqnyxn
Scylla
Level 69
God Stats
10W - 9L
1,543 SR
Queue Stats
68W - 63L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,884
1,177
1,606
2,220
1,967
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 0
5,429
1,086
1,707
2,977
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 0 / 1
5,423
1,085
2,756
5,935
2,729
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 1
5,498
1,100
4,293
3,479
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
eld82
Pele
11
4 / 1 / 1
6,640
1,328
9,931
5,205
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

416

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,702
1,140
6,001
5,306
1,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,440
1,088
2,112
5,110
4,746
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
5,877
1,175
4,424
6,305
5,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
swandive19
Discordia
10
0 / 2 / 1
5,545
1,109
3,681
4,946
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
wqnyxn
Scylla
9
0 / 0 / 0
4,987
997
0
74
34

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
1
1
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
0
2
2
W
0
0
0
0
W
0
0
1
0.5
L
0
1
1
0.5
L
0
1
1
0.5
W
0
0
1
0.5
W
Pele
eld82
Pele
4
1
1
4.5
L
Discordia
swandive19
Discordia
0
2
1
0.25
L
Scylla
wqnyxn
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
16,218
19,816
Taken
21,741
10,532
Mitigated
13,624
3,033
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,001
2,871
0
1,056
5,306
1,859
0
1,569
3,634
15,160
0
W
1,606
0
345
128
2,220
1,967
0
1,811
409
4,988
0
W
1,707
501
700
856
2,977
1,408
0
1,589
1,388
0
11,084
W
2,756
255
0
0
5,935
2,729
0
3,799
1,560
541
9,352
L
2,112
87
0
0
5,110
4,746
0
1,187
3,894
5,283
0
L
4,424
753
946
1,240
6,305
5,178
0
2,067
4,116
0
8,639
W
4,293
1,698
38
263
3,479
1,465
0
2,200
1,279
14,118
0
W
Pele
eld82
Pele
9,931
2,098
0
703
5,205
2,963
0
2,395
2,810
0
12,728
L
Discordia
swandive19
Discordia
3,681
296
0
435
4,946
1,807
0
1,153
3,732
19,812
0
L
Scylla
wqnyxn
Scylla
0
0
0
0
74
34
0
74
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
27,551
80
Minions Killed
70
3
Camps Cleared
3
490,200
Distance Traveled
378,603
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,702
1,140
20
4
2
93,304
0
W
Khepri
5,884
1,177
9
2
0
87,282
0
W
Chiron
5,429
1,086
24
5
0
96,394
2
W
Nike
5,423
1,085
21
4
1
104,324
0
L
Khepri
5,440
1,088
9
2
0
89,183
0
L
Bellona
5,877
1,175
2
0
0
112,693
0
W
Nu Wa
5,498
1,100
23
5
2
96,099
0
W
Pele
6,640
1,328
3
1
0
106,101
0
L
Discordia
5,545
1,109
39
8
1
83,423
0
L
Scylla
4,987
997
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role