Player Matchup

Terra
Terra
Jessidulurch
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,195 Elo+
Party 2
Sol
Sol
VantaVentura
Sol
Level 69
God Stats
7W - 6L
1,283 SR
Queue Stats
287W - 354L
1,389 Elo+
Party 2
Xbalanque
Xbalanque
sevendemon
Xbalanque
Level 126
God Stats
0W - 1L
1,678 SR
Queue Stats
234W - 284L
1,467 Elo+
Party 2
Team Averages
Level 69
1,487 SR
1,350 Elo+

VS

Team Averages
Level 88
1,412 SR
1,328 Elo+
Artio
Artio
OverDiscoDonny
Artio
Level 147
God Stats
5W - 6L
1,630 SR
Queue Stats
173W - 221L
1,410 Elo+
Party 1
Da Ji
Da Ji
bh-71
Da Ji
Level 69
God Stats
33W - 38L
1,393 SR
Queue Stats
106W - 152L
1,342 Elo+
Party 1
Cu Chulainn
Cu Chulainn
palci98
Cu Chulainn
Level 49
God Stats
1W - 3L
1,214 SR
Queue Stats
10W - 16L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
10,722
564
4,151
24,114
25,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 2 / 2
12,675
667
25,087
14,374
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
sevendemon
Xbalanque
17
1 / 4 / 5
11,948
629
30,592
18,697
8,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
13,208
695
9,866
30,279
48,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
bh-71
Da Ji
18
6 / 1 / 5
13,089
689
22,449
20,123
10,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
palci98
Cu Chulainn
18
3 / 4 / 5
13,391
705
16,975
22,133
11,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
11
11
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
2
2
7
2.75
L
5
2
2
3
W
Da Ji
bh-71
Da Ji
6
1
5
8.5
W
Cu Chulainn
palci98
Cu Chulainn
3
4
5
1.38
L
Xbalanque
sevendemon
Xbalanque
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,830
Damage
49,290
57,185
Taken
72,535
39,651
Mitigated
71,027
12,555
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,151
987
2,477
2,813
24,114
25,589
72
4,681
19,433
10,880
0
W
9,866
494
2,705
7,563
30,279
48,660
252
11,569
18,006
30,419
0
L
25,087
8,182
0
4,527
14,374
5,686
1,102
2,139
12,235
55,322
0
W
Da Ji
bh-71
Da Ji
22,449
3,548
0
2,127
20,123
10,599
1,039
7,571
12,210
0
44,105
W
Cu Chulainn
palci98
Cu Chulainn
16,975
4,824
0
1,098
22,133
11,768
585
9,025
12,651
0
80,356
L
Xbalanque
sevendemon
Xbalanque
30,592
16,840
0
2,738
18,697
8,376
449
3,425
15,272
0
80,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
39,688
209
Minions Killed
213
8
Camps Cleared
8
957,316
Distance Traveled
1,092,012
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,722
564
11
1
0
321,026
0
W
Artio
13,208
695
38
2
2
370,915
2
L
Sol
12,675
667
73
4
4
317,011
1
W
Da Ji
13,089
689
35
2
2
349,947
3
W
Cu Chulainn
13,391
705
140
7
4
371,150
0
L
Xbalanque
11,948
629
125
7
4
319,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role