Player Matchup

King Arthur
King Arthur
Gugus294
King Arthur
Level 88
God Stats
1W - 0L
1,669 SR
Queue Stats
4W - 10L
1,645 Elo+
Party 1
Cerberus
Cerberus
TumsetDryler
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 37L
1,755 Elo+
Party 1
Hera
Hera
UnholyAngel42
Hera
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,838 Elo+
Party 1
Team Averages
Level 81
1,556 SR
1,746 Elo+

VS

Team Averages
Level 125
1,396 SR
1,529 Elo+
Vulcan
Vulcan
KINGKONGoEoEoo
Vulcan
Level 149
God Stats
16W - 17L
1,106 SR
Queue Stats
285W - 292L
1,557 Elo+
Solo
Nu Wa
Nu Wa
MauvGu3rilla
Nu Wa
Level 118
God Stats
92W - 91L
1,622 SR
Queue Stats
206W - 223L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
XEOZ 369
Gilgamesh
Level 109
God Stats
0W - 3L
1,462 SR
Queue Stats
51W - 83L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gugus294
King Arthur
11
0 / 4 / 3
6,779
616
4,928
13,632
10,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TumsetDryler
Cerberus
11
0 / 0 / 3
6,632
603
5,147
17,398
14,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 1
7,383
671
8,178
9,006
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,586
690
14,842
7,049
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 5
8,144
740
10,190
5,225
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XEOZ 369
Gilgamesh
12
4 / 2 / 4
7,910
719
9,062
12,308
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
2
Kills
8
8
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gugus294
King Arthur
0
4
3
0.38
L
1
1
6
4
L
3
0
5
5.5
W
Cerberus
TumsetDryler
Cerberus
0
0
3
1.5
W
2
4
1
0.63
L
Gilgamesh
XEOZ 369
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,253
Damage
34,094
40,036
Taken
24,582
28,698
Mitigated
16,071
3,183
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gugus294
King Arthur
4,928
567
0
530
13,632
10,464
0
8,632
4,715
0
21,203
L
14,842
8,356
0
887
7,049
3,278
563
3,811
3,238
43,065
0
L
10,190
5,650
262
706
5,225
2,108
636
3,981
1,244
27,511
0
W
Cerberus
TumsetDryler
Cerberus
5,147
366
0
1,369
17,398
14,586
14
10,760
6,409
23,309
0
W
8,178
2,098
119
1,165
9,006
3,648
0
5,640
3,338
38,200
0
L
Gilgamesh
XEOZ 369
Gilgamesh
9,062
2,579
0
1,297
12,308
10,685
70
6,170
6,138
0
20,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,794
Gold Earned
23,640
129
Minions Killed
123
3
Camps Cleared
6
630,152
Distance Traveled
647,884
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,779
616
37
3
2
197,028
0
L
Vulcan
7,586
690
57
5
4
209,893
0
L
Nu Wa
8,144
740
42
4
0
205,046
5
W
Cerberus
6,632
603
45
4
0
227,451
1
W
Hera
7,383
671
47
4
1
205,673
2
L
Gilgamesh
7,910
719
24
2
2
232,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role