Player Matchup

Ah Muzen Cab
Ah Muzen Cab
PHAAATTTKAACKK69
Ah Muzen Cab
Level 11
God Stats
1W - 2L
1,291 SR
Queue Stats
49W - 19L
1,694 Elo+
Party 1
Ymir
Ymir
ScuffedAnt
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 23L
1,694 Elo+
Party 1
Scylla
Scylla
TheGreats733
Scylla
Level 123
God Stats
5W - 3L
1,741 SR
Queue Stats
57W - 21L
1,694 Elo+
Party 1
Team Averages
Level 50
1,511 SR
1,694 Elo+

VS

Team Averages
Level 83
1,562 SR
1,523 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GordonF12345
Cabrakan
Level 119
God Stats
11W - 5L
1,686 SR
Queue Stats
125W - 108L
1,568 Elo+
Party 2
Thoth
Thoth
dative-nova8
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PHAAATTTKAACKK69
Ah Muzen Cab
15
6 / 0 / 12
10,459
747
13,206
6,595
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 16
11,062
790
8,133
13,036
20,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
16
10 / 0 / 10
10,943
782
25,763
11,430
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 0
7,721
552
6,937
12,734
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
GordonF12345
Cabrakan
13
1 / 5 / 0
8,900
636
4,112
26,068
31,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 11 / 1
7,794
557
4,503
15,066
6,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
20
Kills
1
1
Deaths
21
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
L
Cabrakan
GordonF12345
Cabrakan
1
5
0
0.2
W
Ah Muzen Cab
PHAAATTTKAACKK69
Ah Muzen Cab
6
0
12
12
W
4
1
16
12
W
Scylla
10
0
10
15
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
15,552
31,061
Taken
53,868
28,444
Mitigated
43,359
6,412
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,937
3,373
0
459
12,734
5,848
0
9,211
3,523
0
34,426
L
Cabrakan
GordonF12345
Cabrakan
4,112
773
200
2,200
26,068
31,365
0
14,850
11,218
13,530
0
W
Ah Muzen Cab
PHAAATTTKAACKK69
Ah Muzen Cab
13,206
6,411
0
2,592
6,595
3,036
1,316
1,846
4,749
0
41,881
W
8,133
1,863
0
3,695
13,036
20,409
199
4,761
8,275
18,788
0
W
Scylla
25,763
2,308
0
125
11,430
4,999
979
2,308
9,122
58,633
0
L
4,503
342
0
0
15,066
6,146
0
10,128
4,938
21,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,464
Gold Earned
24,415
158
Minions Killed
127
6
Camps Cleared
2
705,332
Distance Traveled
633,097
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,721
552
77
6
1
222,528
1
L
Cabrakan
8,900
636
21
2
0
239,688
3
W
Ah Muzen Cab
10,459
747
59
4
1
233,938
0
W
Ymir
11,062
790
27
2
1
225,550
0
W
Scylla
10,943
782
72
5
4
245,844
3
L
Thoth
7,794
557
29
2
1
170,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role