Player Matchup

Bacchus
Bacchus
Calix5950
Bacchus
Level 122
God Stats
3W - 4L
1,486 SR
Queue Stats
268W - 261L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
Critical_DJ_
Kuzenbo
Level 160
God Stats
7W - 4L
1,536 SR
Queue Stats
335W - 301L
1,578 Elo+
Solo
Athena
Athena
Hammygoodness
Athena
Level 160
God Stats
7W - 5L
1,893 SR
Queue Stats
719W - 746L
1,610 Elo+
Solo
Skadi
Skadi
IMaSaXyPaNcAkE
Skadi
Level 126
God Stats
9W - 3L
1,709 SR
Queue Stats
276W - 276L
1,600 Elo+
Solo
Ah Puch
Ah Puch
Zacatochi
Ah Puch
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,675 Elo+
Solo
Team Averages
Level 141
1,625 SR
1,607 Elo+

VS

Team Averages
Level 130
1,413 SR
1,536 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Iozen
Hou Yi
Level 142
God Stats
2W - 4L
1,407 SR
Queue Stats
310W - 321L
1,551 Elo+
Solo
Awilix
Awilix
Mnki
Awilix
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 121L
1,543 Elo+
Solo
Hun Batz
Hun Batz
Tatemag4
Hun Batz
Level 127
God Stats
0W - 3L
1,160 SR
Queue Stats
162W - 148L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calix5950
Bacchus
11
2 / 1 / 4
6,477
1,295
1,841
5,662
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Critical_DJ_
Kuzenbo
11
1 / 1 / 6
6,494
1,299
1,992
6,819
8,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 5
6,474
1,295
1,285
6,150
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 0 / 4
6,430
1,286
3,512
2,241
952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Zacatochi
Ah Puch
10
1 / 2 / 5
5,912
1,182
4,853
4,947
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 2 / 1
5,415
1,083
5,268
2,897
1,257
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
 
Rama
8
0 / 3 / 3
4,831
966
1,529
4,180
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Iozen
Hou Yi
11
1 / 1 / 2
5,393
1,079
3,654
3,449
1,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Mnki
Awilix
11
1 / 1 / 2
5,164
1,033
2,541
3,490
3,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
Tatemag4
Hun Batz
1
0 / 0 / 0
1,312
262
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
7
Kills
4
4
Deaths
7
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
2
1
1.25
L
Rama
 
Rama
0
3
3
0.5
W
Bacchus
Calix5950
Bacchus
2
1
4
4
W
Kuzenbo
Critical_DJ_
Kuzenbo
1
1
6
4
W
1
0
5
3.5
W
2
0
4
4
L
Hou Yi
Iozen
Hou Yi
1
1
2
2
L
Awilix
Mnki
Awilix
1
1
2
2
L
Hun Batz
Tatemag4
Hun Batz
0
0
0
0
W
Ah Puch
Zacatochi
Ah Puch
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,483
Damage
12,992
25,819
Taken
14,016
24,576
Mitigated
8,029
9,667
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,268
511
0
0
2,897
1,257
0
2,483
414
14,321
0
L
Rama
 
Rama
1,529
1,151
882
274
4,180
1,745
0
3,001
1,179
0
4,082
W
Bacchus
Calix5950
Bacchus
1,841
74
1,102
1,227
5,662
7,178
338
1,121
4,380
5,506
0
W
Kuzenbo
Critical_DJ_
Kuzenbo
1,992
857
1,940
1,725
6,819
8,027
162
1,502
5,317
4,593
0
W
1,285
482
249
1,388
6,150
5,989
134
1,896
4,193
6,766
0
W
3,512
1,184
390
296
2,241
952
2,747
378
1,863
0
15,232
L
Hou Yi
Iozen
Hou Yi
3,654
965
219
788
3,449
1,386
0
1,958
1,491
0
9,413
L
Awilix
Mnki
Awilix
2,541
447
0
857
3,490
3,641
0
2,529
961
0
4,890
L
Hun Batz
Tatemag4
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Zacatochi
Ah Puch
4,853
32
509
841
4,947
2,430
273
371
4,471
11,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
22,115
69
Minions Killed
53
0
Camps Cleared
0
510,343
Distance Traveled
374,487
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,415
1,083
14
3
0
81,028
0
L
Rama
4,831
966
9
2
0
64,798
2
W
Bacchus
6,477
1,295
5
1
0
96,805
3
W
Kuzenbo
6,494
1,299
5
1
0
79,195
0
W
Athena
6,474
1,295
6
1
0
118,392
2
W
Skadi
6,430
1,286
37
7
0
103,634
0
L
Hou Yi
5,393
1,079
17
3
0
102,249
0
L
Awilix
5,164
1,033
13
3
0
126,412
0
L
Hun Batz
1,312
262
0
0
0
0
0
W
Ah Puch
5,912
1,182
16
3
0
112,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role