Player Matchup

Apollo
Apollo
 
Apollo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FoxPhantom3
Athena
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
43W - 38L
1,536 Elo+
Solo
Nemesis
Nemesis
GreedyPope
Nemesis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,453 Elo+
Solo
Freya
Freya
Swacher
Freya
Level 123
God Stats
3W - 6L
1,490 SR
Queue Stats
314W - 303L
1,460 Elo+
Solo
Loki
Loki
WowIGottaPoo
Loki
Level 111
God Stats
2W - 0L
1,801 SR
Queue Stats
197W - 215L
1,525 Elo+
Party 1
Team Averages
Level 99
1,558 SR
1,495 Elo+

VS

Team Averages
Level 94
1,550 SR
1,477 Elo+
Thor
Thor
Babymuncher0
Thor
Level 117
God Stats
1W - 1L
1,446 SR
Queue Stats
192W - 185L
1,533 Elo+
Solo
Chaac
Chaac
JDROW12
Chaac
Level 60
God Stats
9W - 3L
1,746 SR
Queue Stats
109W - 104L
1,502 Elo+
Solo
Ymir
Ymir
RAYCEHN
Ymir
Level 118
God Stats
57W - 54L
1,518 SR
Queue Stats
389W - 421L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
allencycle
Jing Wei
Level 96
God Stats
9W - 8L
1,550 SR
Queue Stats
103W - 133L
1,475 Elo+
Party 2
Zeus
Zeus
bob890083
Zeus
Level 77
God Stats
21W - 33L
1,490 SR
Queue Stats
76W - 107L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 0 / 1
6,182
515
2,517
4,579
1,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
9
0 / 0 / 2
5,661
472
2,717
8,223
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
GreedyPope
Nemesis
12
6 / 1 / 1
7,389
616
8,657
9,868
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Swacher
Freya
11
1 / 0 / 2
6,705
559
2,687
5,223
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 1
7,117
593
4,134
8,887
3,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,656
471
3,886
8,886
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
JDROW12
Chaac
12
1 / 2 / 2
7,023
585
5,212
8,882
5,948
Mace

Mace

+10
Physical Power

Ymir
RAYCEHN
Ymir
10
0 / 1 / 1
5,970
498
2,876
6,821
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
allencycle
Jing Wei
11
0 / 0 / 0
6,424
535
4,358
5,521
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
1 / 2 / 0
6,321
527
4,585
5,550
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
1
0.5
L
1
3
0
0.33
W
Athena
0
0
2
1
W
Nemesis
GreedyPope
Nemesis
6
1
1
6.5
L
Chaac
JDROW12
Chaac
1
2
2
1
L
Ymir
RAYCEHN
Ymir
0
1
1
0.5
W
Freya
Swacher
Freya
1
0
2
2
W
1
2
1
0.75
L
Jing Wei
allencycle
Jing Wei
0
0
0
0
L
Zeus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
20,917
36,780
Taken
35,660
17,026
Mitigated
17,775
13,180
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,517
1,783
0
2,576
4,579
1,710
0
747
3,832
0
48,101
L
3,886
1,130
0
3,578
8,886
3,371
0
1,255
7,631
0
34,251
W
Athena
2,717
1,053
0
1,835
8,223
4,828
0
1,536
6,635
18,813
0
W
Nemesis
GreedyPope
Nemesis
8,657
4,477
0
2,807
9,868
5,038
0
2,495
7,235
0
60,806
L
Chaac
JDROW12
Chaac
5,212
1,089
0
2,235
8,882
5,948
0
0
8,882
0
49,224
L
Ymir
RAYCEHN
Ymir
2,876
694
0
2,183
6,821
4,745
0
1,478
5,343
22,587
0
W
Freya
Swacher
Freya
2,687
1,131
0
3,302
5,223
2,138
689
2,219
2,730
50,063
0
W
4,134
1,580
0
2,660
8,887
3,312
0
0
8,887
0
51,908
L
Jing Wei
allencycle
Jing Wei
4,358
3,030
0
3,572
5,521
1,776
0
880
4,641
0
50,602
L
Zeus
4,585
835
0
375
5,550
1,935
0
1,791
3,759
38,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
31,394
409
Minions Killed
384
0
Camps Cleared
0
1,206,224
Distance Traveled
1,111,100
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,182
515
89
7
0
198,473
2
L
Thor
5,656
471
77
6
0
221,306
2
W
Athena
5,661
472
28
2
0
241,014
4
W
Nemesis
7,389
616
86
7
0
309,690
3
L
Chaac
7,023
585
89
7
0
226,823
4
L
Ymir
5,970
498
23
2
0
241,780
3
W
Freya
6,705
559
90
8
0
186,392
4
W
Loki
7,117
593
116
10
0
270,655
2
L
Jing Wei
6,424
535
105
9
0
223,063
4
L
Zeus
6,321
527
90
8
0
198,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role