Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
GUNAHURTZ
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Nu Wa
Nu Wa
Munkat
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,447 Elo+
Party 1
Geb
Geb
Togonog
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,271 Elo+
Party 1
Skadi
Skadi
xysky
Skadi
Level 66
God Stats
7W - 8L
1,463 SR
Queue Stats
49W - 56L
1,311 Elo+
Party 1
Team Averages
Level 71
1,493 SR
1,349 Elo+

VS

Team Averages
Level 58
1,621 SR
1,375 Elo+
Jormungandr
Jormungandr
PizzaBiene731
Jormungandr
Level 63
God Stats
59W - 49L
1,532 SR
Queue Stats
141W - 153L
1,482 Elo+
Party 3
Hera
Hera
SPS I Redeemer
Hera
Level 79
God Stats
18W - 9L
1,678 SR
Queue Stats
167W - 156L
1,470 Elo+
Party 3
Hachiman
Hachiman
Tino FFA
Hachiman
Level 48
God Stats
18W - 20L
1,420 SR
Queue Stats
614W - 632L
1,438 Elo+
Party 3
Bakasura
Bakasura
j0rg3_lima99
Bakasura
Level 61
God Stats
11W - 4L
1,687 SR
Queue Stats
56W - 69L
1,150 Elo+
Solo
Guan Yu
Guan Yu
jiggyjuice
Guan Yu
Level 40
God Stats
7W - 5L
1,787 SR
Queue Stats
129W - 168L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 5 / 3
7,583
345
5,681
18,775
23,805
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
GUNAHURTZ
Chiron
12
2 / 8 / 3
8,480
385
11,148
15,455
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Munkat
Nu Wa
12
0 / 9 / 4
8,147
370
12,038
13,502
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
12
1 / 5 / 5
8,973
408
4,355
14,549
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
xysky
Skadi
15
7 / 7 / 2
11,159
507
13,978
15,126
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PizzaBiene731
Jormungandr
18
3 / 1 / 2
11,680
531
7,615
14,772
9,989
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 3 / 3
12,026
547
15,984
13,757
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Tino FFA
Hachiman
16
6 / 3 / 5
10,524
478
12,833
16,228
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
j0rg3_lima99
Bakasura
20
10 / 2 / 2
13,217
601
13,149
21,157
13,858
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
jiggyjuice
Guan Yu
16
3 / 2 / 12
11,669
530
9,325
19,531
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
11
Kills
34
34
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
3
0.5
L
Chiron
GUNAHURTZ
Chiron
2
8
3
0.44
L
Nu Wa
Munkat
Nu Wa
0
9
4
0.22
W
Jormungandr
PizzaBiene731
Jormungandr
3
1
2
4
W
12
3
3
4.5
W
Hachiman
Tino FFA
Hachiman
6
3
5
2.83
L
Geb
1
5
5
0.7
W
Bakasura
j0rg3_lima99
Bakasura
10
2
2
5.5
W
Guan Yu
jiggyjuice
Guan Yu
3
2
12
4.5
L
Skadi
xysky
Skadi
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,200
Damage
58,906
77,407
Taken
85,445
50,633
Mitigated
56,670
9,564
Healing
28,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,681
1,971
171
4,648
18,775
23,805
21
2,812
15,963
0
17,192
L
Chiron
GUNAHURTZ
Chiron
11,148
4,079
1,143
2,075
15,455
4,436
2,174
3,224
12,210
0
49,972
L
Nu Wa
Munkat
Nu Wa
12,038
2,858
0
33
13,502
3,130
416
4,461
9,041
56,724
0
W
Jormungandr
PizzaBiene731
Jormungandr
7,615
1,250
0
3,625
14,772
9,989
2,186
2,532
12,240
92,482
0
W
15,984
4,319
0
3,155
13,757
5,984
693
2,617
11,140
85,264
0
W
Hachiman
Tino FFA
Hachiman
12,833
7,164
0
3,999
16,228
6,835
1,804
3,644
12,584
0
63,030
L
Geb
4,355
500
0
1,322
14,549
13,949
411
7,439
6,900
23,421
0
W
Bakasura
j0rg3_lima99
Bakasura
13,149
9,928
0
11,253
21,157
13,858
0
3,225
17,932
0
165,311
W
Guan Yu
jiggyjuice
Guan Yu
9,325
940
1,290
4,808
19,531
20,004
705
4,879
14,652
0
43,582
L
Skadi
xysky
Skadi
13,978
6,540
0
172
15,126
5,313
894
5,663
8,973
0
63,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
59,116
282
Minions Killed
633
0
Camps Cleared
0
1,838,911
Distance Traveled
1,983,826
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,583
345
24
1
0
398,111
0
L
Chiron
8,480
385
61
3
0
345,508
0
L
Nu Wa
8,147
370
82
4
0
357,249
5
W
Jormungandr
11,680
531
157
7
0
335,628
1
W
Hera
12,026
547
128
6
0
407,710
7
W
Hachiman
10,524
478
100
5
0
390,386
0
L
Geb
8,973
408
23
1
0
386,280
0
W
Bakasura
13,217
601
204
9
0
469,117
0
W
Guan Yu
11,669
530
44
2
0
380,985
0
L
Skadi
11,159
507
92
4
0
351,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role