Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Silver IV
 
Ratatoskr
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
H4z4rdd
Ymir
Silver I
Level 100
God Stats
1W - 1L
1,227 SR
Queue Stats
101W - 107L
1,054 MMR
Solo
Kukulkan
Kukulkan
Silver V
madrugahh
Kukulkan
Silver V
Level 107
God Stats
83W - 66L
1,492 SR
Queue Stats
236W - 233L
1,089 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,444 SR
1,329 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,538 SR
1,135 MMR
Susano
Susano
Silver I
 
Susano
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
ACtimoteDC
Rama
Gold IV
Level 153
God Stats
14W - 21L
1,578 SR
Queue Stats
130W - 141L
1,332 MMR
Solo
Yemoja
Yemoja
Bronze I
BrabuLetinha
Yemoja
Bronze I
Level 136
God Stats
2W - 2L
1,603 SR
Queue Stats
24W - 38L
891 MMR
Solo
Achilles
Achilles
Silver V
IIINVENVIBLEE
Achilles
Silver V
Level 155
God Stats
2W - 9L
1,353 SR
Queue Stats
426W - 431L
620 MMR
Solo
Merlin
Merlin
Gold V
LeaHijodelDiablo
Merlin
Gold V
Level 125
God Stats
3W - 3L
1,654 SR
Queue Stats
54W - 59L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
1 / 0 / 0
3,674
735
1,149
3,660
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
 
Izanami
6
0 / 0 / 1
3,638
728
114
1,366
333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
 
Ratatoskr
6
1 / 0 / 0
3,451
690
797
2,737
1,002
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
H4z4rdd
Ymir
5
1 / 0 / 1
3,621
724
540
2,253
1,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
madrugahh
Kukulkan
6
0 / 0 / 1
3,482
696
886
915
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CliodhnaKaliThothThanatos

VS

Bans
BakasuraTsukuyomiAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 1 / 0
3,278
656
1,187
3,769
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,388
678
1,418
1,394
356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
2
0 / 1 / 0
2,552
510
125
1,332
487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
IIINVENVIBLEE
Achilles
6
0 / 1 / 0
3,519
704
2,266
3,247
1,556
6
0 / 0 / 0
3,330
666
897
932
292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
0
1
W
Izanami
 
Izanami
0
0
1
0.5
W
Ratatoskr
 
Ratatoskr
1
0
0
1
L
Susano
 
Susano
0
1
0
0
L
0
0
0
0
L
Yemoja
0
1
0
0
W
Ymir
H4z4rdd
Ymir
1
0
1
1.5
L
Achilles
IIINVENVIBLEE
Achilles
0
1
0
0
L
0
0
0
0
W
Kukulkan
madrugahh
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,486
Damage
5,893
10,931
Taken
10,674
4,069
Mitigated
3,971
5,316
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,149
526
0
2,185
3,660
1,422
0
0
3,660
0
16,362
W
Izanami
 
Izanami
114
114
0
699
1,366
333
0
43
1,323
0
21,213
W
Ratatoskr
 
Ratatoskr
797
345
0
1,326
2,737
1,002
0
458
2,279
0
12,942
L
Susano
 
Susano
1,187
148
0
1,893
3,769
1,280
0
923
2,846
0
15,769
L
1,418
1,306
0
710
1,394
356
0
122
1,272
0
16,326
L
Yemoja
125
25
30
36
1,332
487
0
9
1,323
1,148
0
W
Ymir
H4z4rdd
Ymir
540
121
0
868
2,253
1,045
0
346
1,907
4,873
0
L
Achilles
IIINVENVIBLEE
Achilles
2,266
625
0
905
3,247
1,556
0
0
3,247
0
18,178
L
897
36
0
275
932
292
0
372
560
17,731
0
W
Kukulkan
madrugahh
Kukulkan
886
41
0
238
915
267
0
175
740
18,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,866
Gold Earned
16,067
152
Minions Killed
135
0
Camps Cleared
0
498,906
Distance Traveled
403,105
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,674
735
30
6
0
95,280
0
W
Izanami
3,638
728
39
8
0
86,943
0
W
Ratatoskr
3,451
690
36
7
0
107,944
0
L
Susano
3,278
656
40
8
0
120,932
2
L
Rama
3,388
678
26
5
0
81,503
2
L
Yemoja
2,552
510
6
1
0
26,939
0
W
Ymir
3,621
724
11
2
0
105,367
2
L
Achilles
3,519
704
34
7
0
77,779
1
L
Merlin
3,330
666
29
6
0
95,952
2
W
Kukulkan
3,482
696
36
7
0
103,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role