Player Matchup

Bastet
Bastet
BoBo8585846
Bastet
Level 126
God Stats
1W - 1L
1,277 SR
Queue Stats
215W - 200L
1,471 Elo+
Party 2
Ganesha
Ganesha
T-WITT2010
Ganesha
Level 63
God Stats
51W - 48L
1,477 SR
Queue Stats
86W - 107L
1,377 Elo+
Party 1
Skadi
Skadi
TallGlassOf_Milk
Skadi
Level 27
God Stats
2W - 2L
1,388 SR
Queue Stats
32W - 60L
1,320 Elo+
Party 1
Fenrir
Fenrir
XxSupply23xX
Fenrir
Level 45
God Stats
4W - 3L
1,801 SR
Queue Stats
105W - 98L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
Zarya bay
Baron Samedi
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Team Averages
Level 53
1,489 SR
1,442 Elo+

VS

Team Averages
Level 64
1,454 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Akaninja36
Yemoja
Level 5
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 3
Charybdis
Charybdis
Slixzz_oLeniX
Charybdis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,502 Elo+
Party 4
Thanatos
Thanatos
Smackathons
Thanatos
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 170L
1,535 Elo+
Solo
Khepri
Khepri
Unreal-Simp
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
5 / 0 / 0
9,719
648
9,509
10,734
6,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
T-WITT2010
Ganesha
10
0 / 1 / 4
7,593
506
3,542
11,354
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 3 / 1
7,929
529
7,786
8,683
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
12
3 / 2 / 2
8,196
546
3,372
9,721
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Zarya bay
Baron Samedi
15
3 / 1 / 2
8,989
599
8,312
8,414
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 1
7,408
494
7,534
10,226
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Akaninja36
Yemoja
8
0 / 4 / 0
5,409
361
1,439
8,947
4,948
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Slixzz_oLeniX
Charybdis
9
0 / 4 / 2
5,850
390
6,918
8,322
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Smackathons
Thanatos
13
5 / 2 / 1
7,947
530
7,796
13,525
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
10
0 / 2 / 1
5,663
378
1,721
7,694
4,934
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
7
7
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
1
0.63
L
Yemoja
Akaninja36
Yemoja
0
4
0
0
W
Bastet
5
0
0
5
L
Charybdis
Slixzz_oLeniX
Charybdis
0
4
2
0.25
L
Thanatos
Smackathons
Thanatos
5
2
1
2.75
W
Ganesha
T-WITT2010
Ganesha
0
1
4
2
W
5
3
1
1.83
L
Khepri
0
2
1
0.25
W
Fenrir
3
2
2
2
W
Baron Samedi
Zarya bay
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
25,408
48,906
Taken
48,714
26,666
Mitigated
22,873
16,323
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,534
2,595
0
1,697
10,226
4,946
150
6,280
3,677
52,160
5,050
L
Yemoja
Akaninja36
Yemoja
1,439
401
0
69
8,947
4,948
0
0
8,947
12,852
0
W
Bastet
9,509
3,407
0
6,687
10,734
6,349
0
2,098
8,636
0
68,383
L
Charybdis
Slixzz_oLeniX
Charybdis
6,918
4,826
0
1,020
8,322
2,483
0
2,396
5,896
0
31,601
L
Thanatos
Smackathons
Thanatos
7,796
2,043
0
13,320
13,525
5,562
0
1,932
11,509
0
54,076
W
Ganesha
T-WITT2010
Ganesha
3,542
477
0
2,961
11,354
9,695
260
1,477
9,877
33,438
0
W
7,786
4,123
0
2,342
8,683
3,174
988
1,286
7,397
0
42,783
L
Khepri
1,721
232
72
828
7,694
4,934
0
863
6,831
16,377
0
W
Fenrir
3,372
1,069
0
1,186
9,721
3,834
0
1,027
8,694
0
46,317
W
Baron Samedi
Zarya bay
Baron Samedi
8,312
930
250
2,897
8,414
3,614
60
4,332
4,082
70,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
32,277
453
Minions Killed
274
0
Camps Cleared
0
1,514,788
Distance Traveled
1,218,416
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,408
494
82
5
0
247,107
4
L
Yemoja
5,409
361
25
2
0
163,941
0
W
Bastet
9,719
648
150
10
0
282,703
1
L
Charybdis
5,850
390
46
3
0
250,646
1
L
Thanatos
7,947
530
104
7
0
294,876
7
W
Ganesha
7,593
506
9
1
0
311,828
4
W
Skadi
7,929
529
102
7
0
283,901
2
L
Khepri
5,663
378
17
1
0
261,846
0
W
Fenrir
8,196
546
84
6
0
330,577
2
W
Baron Samedi
8,989
599
108
7
0
305,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role