Player Matchup

Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond II
 
Ares
Diamond II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Grandmaster
CrispyChícken
Tiamat
Grandmaster
Level 77
God Stats
1W - 3L
1,559 SR
Queue Stats
114W - 93L
3,048 MMR
Solo
Anhur
Anhur
Diamond I
Rowdy LC
Anhur
Diamond I
Level 160
God Stats
2W - 3L
1,492 SR
Queue Stats
194W - 168L
2,607 MMR
Solo
Ullr
Ullr
Masters
elbananero_123
Ullr
Masters
Level 158
God Stats
10W - 11L
1,654 SR
Queue Stats
286W - 285L
2,710 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,541 SR
2,273 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 115
1,555 SR
2,264 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond I
 
Neith
Diamond I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond I
Moist Fold
Athena
Diamond I
Level 160
God Stats
12W - 9L
1,760 SR
Queue Stats
137W - 114L
2,587 MMR
Solo
Jing Wei
Jing Wei
Masters
Panjanko
Jing Wei
Masters
Level 124
God Stats
1W - 1L
1,308 SR
Queue Stats
199W - 126L
2,704 MMR
Solo
Agni
Agni
Grandmaster
Slxnderr
Agni
Grandmaster
Level 54
God Stats
6W - 1L
1,708 SR
Queue Stats
319W - 218L
3,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 3 / 0
6,529
502
2,709
9,481
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
 
Ares
9
0 / 3 / 0
5,870
452
3,225
11,131
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 2
6,081
468
4,999
6,754
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Rowdy LC
Anhur
13
1 / 0 / 0
6,925
533
5,530
7,117
2,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 0
6,151
473
2,269
7,044
2,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
CabrakanNemesisThothAphrodite

VS

Bans
MercuryGebCliodhnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 0 / 3
7,914
609
6,895
7,643
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
 
Neith
13
2 / 0 / 3
7,422
571
5,371
3,455
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Moist Fold
Athena
11
1 / 0 / 4
6,539
503
2,894
7,679
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Panjanko
Jing Wei
11
0 / 1 / 0
6,721
517
5,779
10,163
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
12
1 / 2 / 6
7,232
556
6,696
6,695
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
10
10
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
0
0.67
L
Ares
 
Ares
0
3
0
0
W
Ao Kuang
 
Ao Kuang
6
0
3
7.5
W
Neith
 
Neith
2
0
3
3.5
L
0
2
2
0.5
W
Athena
Moist Fold
Athena
1
0
4
3
W
Jing Wei
Panjanko
Jing Wei
0
1
0
0
L
Anhur
Rowdy LC
Anhur
1
0
0
1
W
Agni
1
2
6
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,732
Damage
27,635
41,527
Taken
35,635
22,059
Mitigated
15,994
11,129
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,709
533
0
3,470
9,481
4,058
0
4,447
5,034
0
44,433
L
Ares
 
Ares
3,225
243
0
2,384
11,131
8,696
0
5,455
5,676
21,132
0
W
Ao Kuang
 
Ao Kuang
6,895
1,503
0
1,205
7,643
3,535
0
858
6,683
60,576
0
W
Neith
 
Neith
5,371
1,781
0
2,163
3,455
1,597
0
74
3,381
0
57,011
L
4,999
343
0
1,686
6,754
4,307
0
4,338
2,416
45,273
0
W
Athena
Moist Fold
Athena
2,894
1,006
0
2,369
7,679
5,373
0
3,072
4,405
16,369
0
W
Jing Wei
Panjanko
Jing Wei
5,779
4,467
0
3,595
10,163
2,797
136
1,295
8,830
0
56,893
L
Anhur
Rowdy LC
Anhur
5,530
3,590
0
1,942
7,117
2,345
0
394
6,723
0
64,202
W
Agni
6,696
1,058
0
1,435
6,695
2,692
0
2,373
4,112
67,794
0
L
2,269
606
0
1,647
7,044
2,653
0
1,851
5,193
0
34,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
35,828
369
Minions Killed
435
0
Camps Cleared
0
1,174,102
Distance Traveled
1,332,394
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,529
502
81
6
0
287,930
3
L
Ares
5,870
452
20
2
0
237,232
2
W
Ao Kuang
7,914
609
111
9
0
312,546
4
W
Neith
7,422
571
82
6
0
237,920
5
L
Tiamat
6,081
468
81
6
0
247,357
4
W
Athena
6,539
503
34
3
0
288,506
5
W
Jing Wei
6,721
517
95
7
0
238,093
5
L
Anhur
6,925
533
111
9
0
235,594
2
W
Agni
7,232
556
113
9
0
255,329
8
L
Ullr
6,151
473
76
6
0
165,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role