Player Matchup

Neith
Neith
MightyMustang23
Neith
Level 109
God Stats
2W - 3L
1,354 SR
Queue Stats
106W - 128L
1,434 Elo+
Solo
Horus
Horus
dark_bear4417
Horus
Level 99
God Stats
60W - 85L
1,338 SR
Queue Stats
448W - 722L
1,164 Elo+
Party 1
Kuzenbo
Kuzenbo
xX_DR4GON_Xx85
Kuzenbo
Level 64
God Stats
78W - 99L
1,267 SR
Queue Stats
397W - 647L
1,169 Elo+
Party 1
Team Averages
Level 91
1,320 SR
1,256 Elo+

VS

Team Averages
Level 40
1,480 SR
1,357 Elo+
Thoth
Thoth
Biggi NL
Thoth
Level 78
God Stats
2W - 4L
1,471 SR
Queue Stats
97W - 107L
1,422 Elo+
Party 2
Kuzenbo
Kuzenbo
Hi rez sucks415
Kuzenbo
Level 5
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 7L
1,393 Elo+
Party 2
Bakasura
Bakasura
inolok
Bakasura
Level 38
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 3L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
8,119
812
13,101
11,298
5,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 0 / 5
7,891
789
7,832
8,825
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 9
7,662
766
6,915
8,103
5,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Biggi NL
Thoth
10
1 / 4 / 0
6,522
652
9,347
9,215
2,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,824
682
7,031
13,953
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
inolok
Bakasura
10
1 / 7 / 0
6,666
667
3,086
10,492
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
2
2
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
Biggi NL
Thoth
1
4
0
0.25
L
0
2
1
0.25
W
5
2
8
4.5
W
5
0
5
7.5
L
Bakasura
inolok
Bakasura
1
7
0
0.14
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
19,464
28,226
Taken
33,660
17,368
Mitigated
20,354
12,733
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Biggi NL
Thoth
9,347
481
84
1,783
9,215
2,670
29
1,258
7,957
23,666
0
L
7,031
1,989
537
4,279
13,953
14,125
207
4,249
9,704
22,344
0
W
13,101
6,565
0
4,904
11,298
5,041
530
6,899
4,258
0
34,312
W
7,832
4,273
2,061
2,413
8,825
6,887
172
5,017
3,808
0
25,075
L
Bakasura
inolok
Bakasura
3,086
1,940
0
436
10,492
3,559
420
1,964
8,528
0
13,294
W
6,915
2,673
250
3,105
8,103
5,440
23
5,082
3,021
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
20,012
124
Minions Killed
99
5
Camps Cleared
3
556,253
Distance Traveled
487,815
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,522
652
35
4
0
163,642
0
L
Kuzenbo
6,824
682
31
3
2
167,627
1
W
Neith
8,119
812
58
6
2
158,567
1
W
Horus
7,891
789
46
5
3
199,741
1
L
Bakasura
6,666
667
33
3
1
156,546
3
W
Kuzenbo
7,662
766
20
2
0
197,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role