Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
High3741
Anhur
Level 89
God Stats
4W - 5L
1,328 SR
Queue Stats
549W - 580L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Rinpi
Nu Wa
Level 109
God Stats
2W - 0L
1,828 SR
Queue Stats
38W - 29L
1,532 Elo+
Party 1
Persephone
Persephone
Rinwi
Persephone
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,773 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,563 Elo+

VS

Team Averages
Level 131
1,565 SR
1,507 Elo+
King Arthur
King Arthur
Andre1Seb
King Arthur
Level 122
God Stats
7W - 6L
1,414 SR
Queue Stats
528W - 529L
1,467 Elo+
Solo
Anubis
Anubis
DTDlizard
Anubis
Level 148
God Stats
1W - 2L
1,726 SR
Queue Stats
84W - 82L
1,546 Elo+
Solo
Merlin
Merlin
Krabbang
Merlin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,393 Elo+
Solo
Ganesha
Ganesha
Rabiator
Ganesha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,464 Elo+
Solo
Achilles
Achilles
SexyKeksi
Achilles
Level 132
God Stats
2W - 1L
1,685 SR
Queue Stats
63W - 28L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 3 / 7
12,608
788
22,338
17,747
8,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
 
Kumbhakarna
18
1 / 3 / 11
11,380
711
4,022
17,973
20,962
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
High3741
Anhur
17
1 / 3 / 7
10,452
653
6,926
11,660
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Nu Wa
Rinpi
Nu Wa
18
4 / 4 / 7
11,087
693
14,541
10,364
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Rinwi
Persephone
17
3 / 4 / 9
11,385
712
9,899
10,703
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andre1Seb
King Arthur
17
2 / 5 / 5
9,969
623
6,744
16,547
10,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
DTDlizard
Anubis
20
4 / 2 / 5
11,080
693
13,150
11,865
5,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Krabbang
Merlin
17
3 / 5 / 6
10,142
634
17,378
13,054
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Rabiator
Ganesha
8
0 / 1 / 1
7,317
457
283
5,047
4,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
SexyKeksi
Achilles
19
7 / 3 / 8
10,398
650
17,703
16,035
24,673
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
16
Kills
16
17
Deaths
16
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
7
3.5
W
Kumbhakarna
 
Kumbhakarna
1
3
11
2.17
L
King Arthur
Andre1Seb
King Arthur
2
5
5
0.9
L
Anubis
DTDlizard
Anubis
4
2
5
3.25
W
Anhur
High3741
Anhur
1
3
7
1.5
L
Merlin
Krabbang
Merlin
3
5
6
1.2
L
Ganesha
Rabiator
Ganesha
0
1
1
0.5
W
Nu Wa
Rinpi
Nu Wa
4
4
7
1.88
W
Persephone
Rinwi
Persephone
3
4
9
1.88
L
Achilles
SexyKeksi
Achilles
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,726
Damage
55,258
68,447
Taken
62,548
43,258
Mitigated
50,949
27,031
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,338
9,775
446
8,018
17,747
8,654
2,364
7,383
10,237
55,097
0
W
Kumbhakarna
 
Kumbhakarna
4,022
150
2,463
5,029
17,973
20,962
385
6,792
10,842
18,479
0
L
King Arthur
Andre1Seb
King Arthur
6,744
722
2,269
4,541
16,547
10,937
0
12,697
3,850
0
19,110
L
Anubis
DTDlizard
Anubis
13,150
373
1,495
5,490
11,865
5,866
0
10,014
1,851
41,748
0
W
Anhur
High3741
Anhur
6,926
3,429
340
3,154
11,660
4,921
2,822
5,733
5,899
0
21,115
L
Merlin
Krabbang
Merlin
17,378
317
1,636
2,653
13,054
5,333
0
11,935
1,119
41,603
0
L
Ganesha
Rabiator
Ganesha
283
0
622
877
5,047
4,140
0
4,202
845
283
0
W
Nu Wa
Rinpi
Nu Wa
14,541
3,065
1,827
1,641
10,364
4,534
681
5,116
5,187
26,962
0
W
Persephone
Rinwi
Persephone
9,899
911
1,265
2,848
10,703
4,187
1,795
5,786
4,770
22,840
0
L
Achilles
SexyKeksi
Achilles
17,703
1,198
1,099
3,264
16,035
24,673
0
11,952
4,083
0
25,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,912
Gold Earned
48,906
177
Minions Killed
154
0
Camps Cleared
0
1,399,239
Distance Traveled
1,187,276
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,608
788
71
4
0
272,110
2
W
Kumbhakarna
11,380
711
17
1
0
327,009
5
L
King Arthur
9,969
623
25
2
0
291,867
3
L
Anubis
11,080
693
66
4
0
270,062
4
W
Anhur
10,452
653
25
2
0
271,044
4
L
Merlin
10,142
634
49
3
0
268,522
2
L
Ganesha
7,317
457
0
0
0
75,441
1
W
Nu Wa
11,087
693
25
2
0
261,520
1
W
Persephone
11,385
712
39
2
0
267,556
0
L
Achilles
10,398
650
14
1
0
281,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role