Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
HAN6805
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,364 Elo+
Party 3
Baron Samedi
Baron Samedi
Krasopetaa
Baron Samedi
Level 37
God Stats
1W - 1L
1,582 SR
Queue Stats
6W - 19L
1,169 Elo+
Party 2
Cupid
Cupid
Riizoos03
Cupid
Level 6
God Stats
2W - 6L
1,227 SR
Queue Stats
3W - 9L
1,454 Elo+
Party 3
Bellona
Bellona
gjdfkg4334634
Bellona
Level 18
God Stats
2W - 2L
1,067 SR
Queue Stats
6W - 19L
1,169 Elo+
Party 2
Team Averages
Level 38
1,375 SR
1,331 Elo+

VS

Team Averages
Level 47
1,462 SR
1,463 Elo+
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Dyroh
Atlas
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 17L
1,597 Elo+
Solo
Ullr
Ullr
byJohnYT
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 1
Bellona
Bellona
erizo_bizarro4
Bellona
Level 22
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 5L
1,302 Elo+
Party 1
Achilles
Achilles
ivan9xulo
Achilles
Level 62
God Stats
2W - 1L
1,514 SR
Queue Stats
60W - 50L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 1
5,208
579
2,207
7,185
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
HAN6805
Ymir
8
0 / 1 / 2
4,704
523
1,309
6,178
3,290
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Krasopetaa
Baron Samedi
8
1 / 1 / 1
5,134
570
1,111
2,902
1,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Riizoos03
Cupid
7
0 / 2 / 1
4,361
485
541
2,978
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
8
0 / 1 / 0
4,916
546
1,361
3,549
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
4 / 1 / 1
5,190
577
4,724
3,729
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Dyroh
Atlas
8
3 / 1 / 4
5,440
604
3,902
5,554
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
1
0 / 0 / 0
3,252
361
0
174
37
Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,752
195
0
0
0
Achilles
ivan9xulo
Achilles
1
0 / 0 / 0
3,252
361
0
370
146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
2
Kills
7
7
Deaths
2
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
1
0.75
L
Sol
 
Sol
4
1
1
4.5
L
Atlas
Dyroh
Atlas
3
1
4
5
W
Ymir
HAN6805
Ymir
0
1
2
1
W
Baron Samedi
Krasopetaa
Baron Samedi
1
1
1
1.5
W
Cupid
Riizoos03
Cupid
0
2
1
0.25
L
Ullr
0
0
0
0
L
0
0
0
0
W
Bellona
0
1
0
0
L
Achilles
ivan9xulo
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,529
Damage
8,626
22,792
Taken
9,827
9,878
Mitigated
6,054
7,453
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,207
1,091
0
3,572
7,185
2,295
0
1,965
5,220
0
26,514
L
Sol
 
Sol
4,724
2,080
0
1,517
3,729
1,462
0
112
3,593
25,375
4,084
L
Atlas
Dyroh
Atlas
3,902
1,864
0
948
5,554
4,409
0
1,716
3,640
11,843
0
W
Ymir
HAN6805
Ymir
1,309
352
0
1,034
6,178
3,290
783
2,503
3,675
21,000
0
W
Baron Samedi
Krasopetaa
Baron Samedi
1,111
182
119
621
2,902
1,075
2,392
337
2,565
26,143
0
W
Cupid
Riizoos03
Cupid
541
191
140
681
2,978
895
1,249
1,810
1,168
0
11,164
L
Ullr
0
0
0
0
174
37
0
0
174
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
1,361
329
0
1,286
3,549
2,323
1,018
1,445
2,104
0
22,178
L
Achilles
ivan9xulo
Achilles
0
0
0
0
370
146
0
370
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
18,886
210
Minions Killed
67
0
Camps Cleared
0
835,498
Distance Traveled
361,269
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,208
579
60
7
0
226,661
0
L
Sol
5,190
577
44
5
0
165,444
1
L
Atlas
5,440
604
23
3
0
178,397
0
W
Ymir
4,704
523
33
4
0
175,313
0
W
Baron Samedi
5,134
570
43
5
0
123,810
0
W
Cupid
4,361
485
22
2
0
150,693
0
L
Ullr
3,252
361
0
0
0
9,060
0
L
Bellona
1,752
195
0
0
0
0
0
W
Bellona
4,916
546
52
6
0
159,021
3
L
Achilles
3,252
361
0
0
0
8,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role