Player Matchup

Fafnir
Fafnir
Silver IV
BossName2
Fafnir
Silver IV
Level 111
God Stats
0W - 1L
1,574 SR
Queue Stats
6W - 8L
1,629 MMR
Party 2
Apollo
Apollo
Silver II
DEADLYDONKEY20
Apollo
Silver II
Level 125
God Stats
0W - 2L
1,489 SR
Queue Stats
6W - 12L
1,445 MMR
Party 2
He Bo
He Bo
Silver II
Oneloyalwolf
He Bo
Silver II
Level 118
God Stats
0W - 1L
1,739 SR
Queue Stats
9W - 8L
1,628 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,601 SR
1,567 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,532 SR
1,455 MMR
Baba Yaga
Baba Yaga
Silver I
Johann024
Baba Yaga
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,487 MMR
Party 1
Chaac
Chaac
Gold IV
MiuraStorm
Chaac
Gold IV
Level 159
God Stats
1W - 1L
1,597 SR
Queue Stats
94W - 92L
1,402 MMR
Party 1
Chiron
Chiron
Silver II
omikar07
Chiron
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BossName2
Fafnir
16
2 / 1 / 3
11,556
608
6,277
22,358
35,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 2
10,993
579
10,271
17,409
8,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 2
11,277
594
8,599
12,987
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Baron SamediAthenaAmaterasuBastetJing Wei

VS

Bans
GilgameshBacchusFenrirHerculesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Johann024
Baba Yaga
16
3 / 2 / 6
12,019
633
19,299
13,361
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
1 / 2 / 8
11,696
616
9,111
14,897
18,173
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
omikar07
Chiron
18
5 / 1 / 2
13,222
696
17,571
13,186
5,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
9
9
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BossName2
Fafnir
2
1
3
3.5
L
1
3
2
0.67
W
Baba Yaga
Johann024
Baba Yaga
3
2
6
3
W
Chaac
1
2
8
2.5
L
2
5
2
0.6
W
Chiron
omikar07
Chiron
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
45,981
52,754
Taken
41,444
48,913
Mitigated
29,756
11,162
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BossName2
Fafnir
6,277
2,785
735
7,067
22,358
35,456
8
8,272
14,086
25,522
0
L
10,271
3,454
0
3,200
17,409
8,293
1,529
7,190
10,219
0
49,077
W
Baba Yaga
Johann024
Baba Yaga
19,299
1,123
0
2,996
13,361
6,052
1,480
5,844
7,517
61,065
0
W
Chaac
9,111
428
0
3,942
14,897
18,173
130
4,721
10,176
0
36,130
L
8,599
468
0
160
12,987
5,164
463
4,323
8,664
28,909
0
W
Chiron
omikar07
Chiron
17,571
4,978
1,647
4,161
13,186
5,531
1,188
4,922
8,264
0
66,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
36,937
179
Minions Killed
230
5
Camps Cleared
10
1,020,435
Distance Traveled
1,002,802
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,556
608
26
1
0
349,435
3
L
Apollo
10,993
579
107
6
3
344,183
2
W
Baba Yaga
12,019
633
84
4
4
316,857
4
W
Chaac
11,696
616
45
2
2
363,545
1
L
He Bo
11,277
594
46
2
2
326,817
3
W
Chiron
13,222
696
101
5
4
322,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role