Player Matchup

Ymir
Ymir
Abiyan21
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,225 Elo+
Party 1
Loki
Loki
AntoSerr
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,375 Elo+
Party 1
Medusa
Medusa
DxSocomSwag
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadeonall
Gilgamesh
Level 8
God Stats
1W - 1L
1,519 SR
Queue Stats
1W - 3L
1,126 Elo+
Party 1
Anubis
Anubis
TMonkeyT
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 1
Team Averages
Level 31
1,504 SR
1,286 Elo+

VS

Team Averages
Level 57
1,526 SR
1,440 Elo+
Ah Muzen Cab
Ah Muzen Cab
ConqRah
Ah Muzen Cab
Level 93
God Stats
3W - 7L
1,328 SR
Queue Stats
360W - 397L
1,379 Elo+
Party 3
Bacchus
Bacchus
DragonFly255
Bacchus
Level 67
God Stats
1W - 2L
1,723 SR
Queue Stats
110W - 88L
1,562 Elo+
Party 2
Pele
Pele
K00PY
Pele
Level 38
God Stats
33W - 25L
1,580 SR
Queue Stats
105W - 87L
1,562 Elo+
Party 2
Shiva
Shiva
TPS_R3TRO
Shiva
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
280W - 286L
1,420 Elo+
Solo
Discordia
Discordia
lilthai02
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 129L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 2 / 25
13,053
466
7,442
22,718
30,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
20
7 / 2 / 13
13,426
480
14,030
24,746
11,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
20
16 / 1 / 9
15,331
548
34,439
24,443
13,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Shadeonall
Gilgamesh
20
1 / 2 / 8
13,112
468
9,422
24,411
21,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
TMonkeyT
Anubis
20
10 / 4 / 13
14,875
531
20,906
20,215
11,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ConqRah
Ah Muzen Cab
20
2 / 5 / 1
13,076
467
27,747
18,245
8,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
DragonFly255
Bacchus
15
2 / 8 / 4
11,804
422
11,074
30,177
42,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
K00PY
Pele
16
1 / 11 / 3
10,774
385
11,881
25,221
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shiva
TPS_R3TRO
Shiva
20
5 / 1 / 3
14,563
520
19,199
22,178
21,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
lilthai02
Discordia
17
0 / 11 / 3
11,452
409
5,264
21,327
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
35
Kills
10
11
Deaths
36
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
25
6.75
W
Loki
7
2
13
6.75
L
Ah Muzen Cab
ConqRah
Ah Muzen Cab
2
5
1
0.5
L
Bacchus
DragonFly255
Bacchus
2
8
4
0.5
W
Medusa
16
1
9
20.5
L
Pele
K00PY
Pele
1
11
3
0.23
W
Gilgamesh
Shadeonall
Gilgamesh
1
2
8
2.5
W
Anubis
TMonkeyT
Anubis
10
4
13
4.13
L
Shiva
TPS_R3TRO
Shiva
5
1
3
6.5
L
Discordia
lilthai02
Discordia
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,239
Damage
75,165
116,533
Taken
117,148
88,295
Mitigated
89,045
43,109
Healing
26,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,442
2,336
1,071
4,434
22,718
30,702
33
4,546
18,172
34,398
0
W
Loki
14,030
4,597
0
9,472
24,746
11,512
0
1,914
22,832
0
140,701
L
Ah Muzen Cab
ConqRah
Ah Muzen Cab
27,747
9,061
0
4,527
18,245
8,702
1,128
2,879
15,366
0
162,124
L
Bacchus
DragonFly255
Bacchus
11,074
886
3,059
4,284
30,177
42,503
0
7,707
22,470
36,187
0
W
Medusa
34,439
17,385
0
9,795
24,443
13,148
1,384
4,046
20,397
0
152,024
L
Pele
K00PY
Pele
11,881
2,276
0
2,180
25,221
8,611
0
6,370
18,851
0
66,449
W
Gilgamesh
Shadeonall
Gilgamesh
9,422
3,457
0
8,475
24,411
21,397
1,260
1,108
23,303
0
106,763
W
Anubis
TMonkeyT
Anubis
20,906
1,385
0
9,862
20,215
11,536
497
6,151
14,064
96,702
0
L
Shiva
TPS_R3TRO
Shiva
19,199
2,230
0
10,080
22,178
21,420
2,751
2,824
19,354
0
124,613
L
Discordia
lilthai02
Discordia
5,264
525
0
2,685
21,327
7,809
2,016
8,568
12,759
80,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,797
Gold Earned
61,669
733
Minions Killed
670
0
Camps Cleared
0
2,688,835
Distance Traveled
2,536,634
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,053
466
52
2
0
524,902
4
W
Loki
13,426
480
173
6
0
614,463
0
L
Ah Muzen Cab
13,076
467
235
8
0
531,184
3
L
Bacchus
11,804
422
33
1
0
532,628
9
W
Medusa
15,331
548
207
7
0
513,301
3
L
Pele
10,774
385
72
3
0
543,360
4
W
Gilgamesh
13,112
468
139
5
0
558,440
0
W
Anubis
14,875
531
162
6
0
477,729
0
L
Shiva
14,563
520
218
8
0
517,677
1
L
Discordia
11,452
409
112
4
0
411,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role