Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NSS_TwinOnCrack
Nemesis
Level 47
God Stats
22W - 20L
1,461 SR
Queue Stats
186W - 209L
1,391 Elo+
Party 1
Ra
Ra
bdriscoll46
Ra
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 72L
1,281 Elo+
Solo
Medusa
Medusa
isitHess
Medusa
Level 46
God Stats
8W - 6L
1,585 SR
Queue Stats
103W - 103L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
vDGeneral
Zhong Kui
Level 69
God Stats
1W - 2L
1,476 SR
Queue Stats
402W - 427L
1,393 Elo+
Party 1
Team Averages
Level 69
1,504 SR
1,411 Elo+

VS

Team Averages
Level 82
1,516 SR
1,316 Elo+
Charybdis
Charybdis
Flippa328
Charybdis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,223 Elo+
Party 2
Poseidon
Poseidon
Lil_Rich77
Poseidon
Level 39
God Stats
22W - 17L
1,403 SR
Queue Stats
234W - 209L
1,342 Elo+
Party 3
Bellona
Bellona
NolimitTom
Bellona
Level 115
God Stats
2W - 3L
1,556 SR
Queue Stats
99W - 76L
1,312 Elo+
Party 3
Hades
Hades
ReMiX x Tryhard
Hades
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,223 Elo+
Party 2
Horus
Horus
flacko1224
Horus
Level 128
God Stats
6W - 5L
1,623 SR
Queue Stats
144W - 124L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 1
8,150
543
7,210
10,720
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
7,701
513
8,467
12,984
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 1
7,545
503
2,417
6,788
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
isitHess
Medusa
11
1 / 4 / 0
6,755
450
4,684
9,930
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
vDGeneral
Zhong Kui
3
0 / 2 / 0
4,561
304
989
2,409
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flippa328
Charybdis
14
5 / 1 / 2
8,820
588
6,711
10,627
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Lil_Rich77
Poseidon
13
4 / 0 / 1
8,097
540
5,644
10,140
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NolimitTom
Bellona
13
0 / 2 / 4
8,108
541
8,518
12,528
11,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 1
8,584
572
3,713
6,973
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
2 / 0 / 4
7,632
509
3,420
8,372
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
13
13
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
Charybdis
Flippa328
Charybdis
5
1
2
6
W
Poseidon
Lil_Rich77
Poseidon
4
0
1
4.5
L
2
2
2
1.5
W
Bellona
NolimitTom
Bellona
0
2
4
1
W
2
1
1
2.5
L
0
3
1
0.17
W
Horus
2
0
4
4
L
Medusa
isitHess
Medusa
1
4
0
0.25
L
Zhong Kui
vDGeneral
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
28,006
42,831
Taken
48,640
16,846
Mitigated
28,149
9,528
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,210
2,771
0
3,279
10,720
4,734
0
1,558
9,162
0
67,173
W
Charybdis
Flippa328
Charybdis
6,711
3,870
0
5,026
10,627
3,814
655
387
10,240
0
60,706
W
Poseidon
Lil_Rich77
Poseidon
5,644
605
0
3,529
10,140
2,903
130
0
10,140
54,916
0
L
8,467
2,729
0
2,406
12,984
5,578
0
3,232
9,722
0
57,023
W
Bellona
NolimitTom
Bellona
8,518
1,902
0
4,186
12,528
11,706
606
152
12,376
0
58,573
W
3,713
93
0
3,259
6,973
3,466
1,091
2,158
4,815
61,272
0
L
2,417
642
136
1,380
6,788
2,891
689
4,031
2,557
67,727
0
W
Horus
3,420
1,610
497
2,120
8,372
6,260
145
709
7,663
0
25,262
L
Medusa
isitHess
Medusa
4,684
2,245
0
1,716
9,930
3,023
72
306
9,624
0
40,381
L
Zhong Kui
vDGeneral
Zhong Kui
989
120
165
446
2,409
620
0
0
2,409
5,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
41,241
408
Minions Killed
468
0
Camps Cleared
0
1,178,556
Distance Traveled
1,414,858
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,150
543
138
9
0
258,700
2
W
Charybdis
8,820
588
113
8
0
251,872
6
W
Poseidon
8,097
540
93
6
0
337,657
0
L
Nemesis
7,701
513
90
6
0
338,755
3
W
Bellona
8,108
541
108
7
0
292,534
1
W
Hades
8,584
572
120
8
0
260,549
2
L
Ra
7,545
503
115
8
0
270,924
6
W
Horus
7,632
509
34
2
0
272,246
3
L
Medusa
6,755
450
56
4
0
253,937
0
L
Zhong Kui
4,561
304
9
1
0
56,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role