Player Matchup

Sol
Sol
BlessMyWood
Sol
Level 61
God Stats
4W - 5L
1,480 SR
Queue Stats
72W - 82L
1,368 Elo+
Party 1
Jing Wei
Jing Wei
ImaginëLösing
Jing Wei
Level 135
God Stats
3W - 5L
1,679 SR
Queue Stats
49W - 34L
1,612 Elo+
Solo
Chaac
Chaac
Lilrossi
Chaac
Level 145
God Stats
8W - 7L
1,542 SR
Queue Stats
269W - 228L
1,555 Elo+
Solo
Thanatos
Thanatos
Saikatsu333
Thanatos
Level 68
God Stats
30W - 14L
1,512 SR
Queue Stats
49W - 42L
1,370 Elo+
Solo
Atlas
Atlas
trappontm
Atlas
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,543 SR
1,481 Elo+

VS

Team Averages
Level 87
1,433 SR
1,435 Elo+
King Arthur
King Arthur
DonJuanDeleneuch
King Arthur
Level 103
God Stats
2W - 2L
1,181 SR
Queue Stats
41W - 39L
1,404 Elo+
Solo
Bacchus
Bacchus
HadesSama559
Bacchus
Level 160
God Stats
3W - 6L
1,455 SR
Queue Stats
89W - 99L
1,463 Elo+
Solo
Nemesis
Nemesis
IFartGlitter420
Nemesis
Level 45
God Stats
1W - 2L
1,233 SR
Queue Stats
131W - 168L
1,475 Elo+
Solo
Anubis
Anubis
TheWhitePharoh
Anubis
Level 49
God Stats
2W - 0L
1,749 SR
Queue Stats
93W - 80L
1,447 Elo+
Solo
Chiron
Chiron
diego787777t
Chiron
Level 80
God Stats
2W - 1L
1,546 SR
Queue Stats
70W - 82L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,902
450
13,911
18,802
7,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
18
5 / 2 / 3
10,969
499
18,887
18,030
7,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Lilrossi
Chaac
18
2 / 1 / 1
11,043
502
17,717
28,523
33,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Saikatsu333
Thanatos
11
1 / 2 / 3
8,059
366
4,247
12,089
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
trappontm
Atlas
13
2 / 3 / 0
8,706
396
4,598
11,196
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DonJuanDeleneuch
King Arthur
17
1 / 1 / 4
10,963
498
15,282
20,147
24,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
HadesSama559
Bacchus
16
5 / 0 / 6
11,356
516
8,727
15,895
22,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 2 / 3
11,814
537
8,384
19,469
10,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 4
10,062
457
12,176
17,060
9,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
17
1 / 5 / 5
10,782
490
15,698
19,721
9,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
12
13
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
King Arthur
DonJuanDeleneuch
King Arthur
1
1
4
3
W
Bacchus
HadesSama559
Bacchus
5
0
6
8
W
4
2
3
2.75
L
Jing Wei
5
2
3
3.25
L
Chaac
Lilrossi
Chaac
2
1
1
2.5
L
Thanatos
Saikatsu333
Thanatos
1
2
3
1.25
W
1
4
4
0.75
W
Chiron
1
5
5
0.7
L
Atlas
trappontm
Atlas
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,360
Damage
60,267
88,640
Taken
92,292
66,248
Mitigated
77,060
40,192
Healing
31,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,911
6,775
0
8,585
18,802
7,757
0
6,431
12,371
82,081
0
W
King Arthur
DonJuanDeleneuch
King Arthur
15,282
2,173
0
3,000
20,147
24,607
360
871
19,276
0
95,153
W
Bacchus
HadesSama559
Bacchus
8,727
824
750
2,649
15,895
22,822
352
6,390
8,791
34,221
0
W
8,384
3,307
0
10,887
19,469
10,454
1,175
2,982
15,857
0
113,564
L
Jing Wei
18,887
15,695
0
5,778
18,030
7,626
0
4,123
13,907
0
106,580
L
Chaac
Lilrossi
Chaac
17,717
3,656
0
13,214
28,523
33,966
0
2,106
26,417
0
103,714
L
Thanatos
Saikatsu333
Thanatos
4,247
511
0
11,201
12,089
4,333
0
4,194
7,895
0
41,934
W
12,176
1,261
0
9,267
17,060
9,777
0
4,016
13,044
81,042
0
W
Chiron
15,698
6,768
1,382
3,492
19,721
9,400
2,375
4,249
15,423
0
104,113
L
Atlas
trappontm
Atlas
4,598
2,089
0
1,414
11,196
12,566
0
4,049
7,147
16,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,679
Gold Earned
54,977
569
Minions Killed
632
0
Camps Cleared
0
1,780,555
Distance Traveled
2,117,858
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,902
450
139
6
0
392,609
2
W
King Arthur
10,963
498
150
7
0
443,217
0
W
Bacchus
11,356
516
46
2
0
454,493
9
W
Nemesis
11,814
537
158
7
0
464,755
8
L
Jing Wei
10,969
499
148
7
0
413,978
6
L
Chaac
11,043
502
176
8
0
423,118
4
L
Thanatos
8,059
366
84
4
0
245,971
0
W
Anubis
10,062
457
130
6
0
359,418
10
W
Chiron
10,782
490
148
7
0
395,975
2
L
Atlas
8,706
396
22
1
0
304,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role