Player Matchup

Danzaburou
Danzaburou
Casual Goblins
Danzaburou
Level 145
God Stats
18W - 36L
1,389 SR
Queue Stats
485W - 537L
1,467 Elo+
Party 2
Artemis
Artemis
FearMyShorts
Artemis
Level 140
God Stats
7W - 2L
1,838 SR
Queue Stats
47W - 38L
1,412 Elo+
Party 2
Chiron
Chiron
Will Of Alchemy
Chiron
Level 160
God Stats
8W - 2L
1,687 SR
Queue Stats
483W - 530L
1,491 Elo+
Party 2
Team Averages
Level 148
1,638 SR
1,457 Elo+

VS

Team Averages
Level 109
1,729 SR
1,554 Elo+
Sol
Sol
Prof Porkbun
Sol
Level 63
God Stats
2W - 4L
1,544 SR
Queue Stats
3W - 5L
1,597 Elo+
Solo
Nox
Nox
WarmWolfy
Nox
Level 157
God Stats
10W - 7L
1,985 SR
Queue Stats
476W - 379L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
xCRIMSONVIPERx1
Baron Samedi
Level 106
God Stats
20W - 20L
1,658 SR
Queue Stats
358W - 312L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Casual Goblins
Danzaburou
17
4 / 5 / 5
12,480
657
11,855
18,756
12,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
FearMyShorts
Artemis
16
2 / 7 / 6
12,161
640
10,234
18,140
8,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 5 / 6
14,733
775
15,516
19,795
9,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
13,716
722
17,001
13,387
6,955
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 6 / 9
13,640
718
14,655
17,984
11,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
xCRIMSONVIPERx1
Baron Samedi
16
1 / 3 / 12
11,679
615
12,025
15,490
24,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
16
17
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Casual Goblins
Danzaburou
4
5
5
1.3
W
Artemis
FearMyShorts
Artemis
2
7
6
0.71
L
8
4
7
2.88
L
7
6
9
1.92
W
7
5
6
2
L
Baron Samedi
xCRIMSONVIPERx1
Baron Samedi
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,605
Damage
43,681
56,691
Taken
46,861
29,846
Mitigated
43,157
11,597
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Casual Goblins
Danzaburou
11,855
4,308
0
3,107
18,756
12,065
297
14,898
3,466
0
44,231
W
Artemis
FearMyShorts
Artemis
10,234
4,586
0
1,707
18,140
8,602
810
14,696
2,946
0
39,485
L
17,001
4,142
0
4,560
13,387
6,955
1,650
93
13,294
50,858
0
L
14,655
405
0
4,125
17,984
11,441
1,083
212
17,772
46,312
0
W
15,516
10,215
175
6,608
19,795
9,179
1,615
13,447
5,960
0
70,906
L
Baron Samedi
xCRIMSONVIPERx1
Baron Samedi
12,025
661
3,224
6,215
15,490
24,761
491
255
15,235
36,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
39,035
190
Minions Killed
191
6
Camps Cleared
9
854,186
Distance Traveled
883,789
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,480
657
58
3
3
303,920
4
W
Artemis
12,161
640
56
3
1
257,336
0
L
Sol
13,716
722
79
4
2
309,262
2
L
Nox
13,640
718
68
4
4
317,909
5
W
Chiron
14,733
775
76
4
2
292,930
3
L
Baron Samedi
11,679
615
44
2
3
256,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role