Player Matchup

Xing Tian
Xing Tian
Cooler_Webos
Xing Tian
Level 102
God Stats
15W - 10L
1,725 SR
Queue Stats
248W - 278L
1,444 Elo+
Party 2
Hachiman
Hachiman
KuzunohaXIV
Hachiman
Level 106
God Stats
0W - 3L
1,190 SR
Queue Stats
250W - 303L
1,458 Elo+
Party 2
Neith
Neith
Moiler5
Neith
Level 125
God Stats
21W - 16L
1,533 SR
Queue Stats
655W - 668L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
NeoPancakeBoy
Baron Samedi
Level 61
God Stats
2W - 11L
1,215 SR
Queue Stats
106W - 121L
1,433 Elo+
Party 2
Loki
Loki
WalfixOficial
Loki
Level 87
God Stats
4W - 9L
1,377 SR
Queue Stats
120W - 179L
1,403 Elo+
Party 2
Team Averages
Level 96
1,408 SR
1,435 Elo+

VS

Team Averages
Level 124
1,510 SR
1,507 Elo+
Cerberus
Cerberus
AGlidingParrot
Cerberus
Level 103
God Stats
15W - 18L
1,319 SR
Queue Stats
312W - 279L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DontTreadOnMe33
Morgan Le Fay
Level 109
God Stats
6W - 1L
1,581 SR
Queue Stats
75W - 64L
1,616 Elo+
Party 3
Nemesis
Nemesis
ItzK0AD
Nemesis
Level 160
God Stats
16W - 11L
1,508 SR
Queue Stats
831W - 809L
1,469 Elo+
Party 1
Nox
Nox
Opxlitz
Nox
Level 156
God Stats
37W - 33L
1,413 SR
Queue Stats
399W - 378L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
Wardaddy712
Sun Wukong
Level 91
God Stats
19W - 8L
1,727 SR
Queue Stats
168W - 160L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cooler_Webos
Xing Tian
17
1 / 4 / 11
11,887
425
8,586
30,907
42,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
KuzunohaXIV
Hachiman
20
4 / 4 / 2
13,821
494
15,686
22,738
12,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Moiler5
Neith
20
9 / 6 / 6
14,835
530
31,662
28,304
16,007
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NeoPancakeBoy
Baron Samedi
18
1 / 8 / 5
11,631
415
15,461
27,342
26,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 11 / 5
12,457
445
15,802
29,906
13,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
3 / 6 / 15
13,412
479
14,338
32,184
46,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
DontTreadOnMe33
Morgan Le Fay
19
3 / 7 / 9
12,867
460
24,887
19,624
9,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ItzK0AD
Nemesis
20
18 / 3 / 4
16,819
601
32,918
29,707
17,975
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
20
6 / 3 / 9
14,479
517
15,074
14,025
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Wardaddy712
Sun Wukong
20
2 / 3 / 15
15,041
537
20,238
30,246
26,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
21
Kills
32
33
Deaths
22
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
6
15
1.75
L
Xing Tian
Cooler_Webos
Xing Tian
1
4
11
1.63
W
Morgan Le Fay
DontTreadOnMe33
Morgan Le Fay
3
7
9
1.07
W
Nemesis
ItzK0AD
Nemesis
18
3
4
6.67
L
Hachiman
KuzunohaXIV
Hachiman
4
4
2
1.25
L
Neith
Moiler5
Neith
9
6
6
2
L
Baron Samedi
NeoPancakeBoy
Baron Samedi
1
8
5
0.44
W
Nox
6
3
9
3.5
L
6
11
5
0.77
W
Sun Wukong
Wardaddy712
Sun Wukong
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,197
Damage
107,455
139,197
Taken
125,786
110,863
Mitigated
106,936
31,890
Healing
29,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
14,338
713
0
6,932
32,184
46,265
360
5,987
26,197
60,376
0
L
Xing Tian
Cooler_Webos
Xing Tian
8,586
904
0
3,369
30,907
42,810
29
15,597
14,824
32,760
0
W
Morgan Le Fay
DontTreadOnMe33
Morgan Le Fay
24,887
1,107
275
3,090
19,624
9,492
462
3,228
16,396
89,763
0
W
Nemesis
ItzK0AD
Nemesis
32,918
20,192
0
4,144
29,707
17,975
772
4,502
25,205
0
179,990
L
Hachiman
KuzunohaXIV
Hachiman
15,686
7,709
0
8,413
22,738
12,095
1,525
4,663
18,017
0
149,751
L
Neith
Moiler5
Neith
31,662
16,217
0
10,758
28,304
16,007
760
16,171
11,341
0
136,226
L
Baron Samedi
NeoPancakeBoy
Baron Samedi
15,461
1,619
996
5,373
27,342
26,116
250
6,590
20,572
81,890
0
W
Nox
15,074
555
0
932
14,025
6,831
530
1,516
12,509
103,668
0
L
15,802
4,028
0
2,981
29,906
13,835
94
10,307
19,409
0
102,350
W
Sun Wukong
Wardaddy712
Sun Wukong
20,238
4,271
0
13,972
30,246
26,373
6,363
9,872
20,374
623
112,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,631
Gold Earned
72,618
682
Minions Killed
725
0
Camps Cleared
0
2,450,274
Distance Traveled
2,738,782
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,412
479
106
4
0
513,901
1
L
Xing Tian
11,887
425
52
2
0
548,196
6
W
Morgan Le Fay
12,867
460
120
4
0
556,819
5
W
Nemesis
16,819
601
170
6
0
644,466
5
L
Hachiman
13,821
494
207
7
0
489,419
5
L
Neith
14,835
530
191
7
0
461,903
2
L
Baron Samedi
11,631
415
106
4
0
427,189
2
W
Nox
14,479
517
156
6
0
503,500
2
L
Loki
12,457
445
126
5
0
523,567
1
W
Sun Wukong
15,041
537
173
6
0
520,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role