Player Matchup

Cu Chulainn
Cu Chulainn
Averguc
Cu Chulainn
Level 149
God Stats
4W - 7L
1,334 SR
Queue Stats
22W - 31L
1,375 Elo+
Party 1
Thoth
Thoth
Quisis
Thoth
Level 120
God Stats
9W - 13L
1,385 SR
Queue Stats
61W - 63L
1,417 Elo+
Party 1
Awilix
Awilix
Seeyoboi
Awilix
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Solo
Ares
Ares
SeniorCutiePie
Ares
Level 123
God Stats
32W - 24L
1,587 SR
Queue Stats
74W - 80L
1,405 Elo+
Party 1
Apollo
Apollo
VoinSwaroga
Apollo
Level 160
God Stats
5W - 5L
1,569 SR
Queue Stats
199W - 203L
1,527 Elo+
Party 1
Team Averages
Level 132
1,475 SR
1,445 Elo+

VS

Team Averages
Level 85
1,515 SR
1,392 Elo+
Thanatos
Thanatos
Aadnius
Thanatos
Level 47
God Stats
0W - 1L
1,799 SR
Queue Stats
98W - 114L
1,442 Elo+
Party 3
Chang'e
Chang'e
Lolaser
Chang'e
Level 115
God Stats
5W - 8L
1,529 SR
Queue Stats
86W - 85L
1,502 Elo+
Party 2
Ymir
Ymir
Mycroft95
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,160 Elo+
Solo
Chaac
Chaac
Skymer96
Chaac
Level 96
God Stats
0W - 6L
1,246 SR
Queue Stats
28W - 32L
1,424 Elo+
Party 2
Kumbhakarna
Kumbhakarna
StormSniper_3333
Kumbhakarna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Averguc
Cu Chulainn
13
6 / 1 / 7
7,909
565
13,971
16,519
15,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Quisis
Thoth
14
4 / 0 / 4
8,073
577
7,145
4,903
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Seeyoboi
Awilix
12
3 / 4 / 5
7,927
566
5,186
12,167
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 11
7,894
564
9,592
10,994
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
14
7 / 0 / 5
8,548
611
11,573
11,006
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aadnius
Thanatos
8
0 / 8 / 0
5,592
399
5,462
13,934
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Lolaser
Chang'e
12
3 / 1 / 1
7,477
534
8,749
9,252
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
8
0 / 6 / 1
5,466
390
3,374
11,630
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Skymer96
Chaac
11
1 / 5 / 1
6,964
497
11,662
18,582
14,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
StormSniper_3333
Kumbhakarna
9
1 / 5 / 0
5,996
428
2,625
12,592
5,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
25
Kills
5
5
Deaths
25
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aadnius
Thanatos
0
8
0
0
W
Cu Chulainn
Averguc
Cu Chulainn
6
1
7
9.5
L
Chang'e
Lolaser
Chang'e
3
1
1
3.5
L
Ymir
0
6
1
0.08
W
Thoth
Quisis
Thoth
4
0
4
6
W
Awilix
Seeyoboi
Awilix
3
4
5
1.38
W
5
0
11
10.5
L
Chaac
Skymer96
Chaac
1
5
1
0.3
L
Kumbhakarna
StormSniper_3333
Kumbhakarna
1
5
0
0.2
W
Apollo
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,467
Damage
31,872
55,589
Taken
65,990
38,732
Mitigated
37,842
11,436
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aadnius
Thanatos
5,462
1,981
0
6,769
13,934
4,733
0
3,605
10,329
0
31,100
W
Cu Chulainn
Averguc
Cu Chulainn
13,971
3,729
0
2,203
16,519
15,080
701
2,588
13,931
0
47,391
L
Chang'e
Lolaser
Chang'e
8,749
833
1,894
4,202
9,252
3,691
128
5,717
3,535
50,617
0
L
Ymir
3,374
1,099
0
1,666
11,630
9,094
0
2,398
9,232
18,475
0
W
Thoth
Quisis
Thoth
7,145
215
0
768
4,903
2,109
0
2,539
2,364
64,605
0
W
Awilix
Seeyoboi
Awilix
5,186
2,632
0
600
12,167
4,665
369
2,820
9,347
0
54,766
W
9,592
624
549
1,863
10,994
12,008
0
3,999
6,995
21,287
0
L
Chaac
Skymer96
Chaac
11,662
3,551
0
5,127
18,582
14,594
0
2,363
16,219
0
49,328
L
Kumbhakarna
StormSniper_3333
Kumbhakarna
2,625
1,185
0
1,333
12,592
5,730
0
2,654
9,938
27,554
0
W
Apollo
11,573
8,000
0
5,453
11,006
4,870
2,748
2,802
8,204
0
72,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
31,495
388
Minions Killed
284
0
Camps Cleared
0
1,430,795
Distance Traveled
1,298,527
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,592
399
54
4
0
272,597
1
W
Cu Chulainn
7,909
565
54
4
0
286,266
1
L
Chang'e
7,477
534
93
7
0
286,701
1
L
Ymir
5,466
390
13
1
0
236,952
0
W
Thoth
8,073
577
114
8
0
283,567
5
W
Awilix
7,927
566
88
6
0
285,067
7
W
Ares
7,894
564
24
2
0
305,955
6
L
Chaac
6,964
497
84
6
0
254,650
5
L
Kumbhakarna
5,996
428
40
3
0
247,627
1
W
Apollo
8,548
611
108
8
0
269,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role