Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DontTreadOnMe33
Thanatos
Level 109
God Stats
1W - 2L
1,365 SR
Queue Stats
75W - 64L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
FaD3xSWAGxB0Tx
Nu Wa
Level 113
God Stats
15W - 16L
1,446 SR
Queue Stats
233W - 226L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Wardaddy712
Sun Wukong
Level 91
God Stats
19W - 8L
1,704 SR
Queue Stats
168W - 160L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iTzKCO
Ah Muzen Cab
Level 86
God Stats
11W - 5L
1,804 SR
Queue Stats
297W - 272L
1,414 Elo+
Solo
Team Averages
Level 94
1,564 SR
1,492 Elo+

VS

Team Averages
Level 75
1,565 SR
1,443 Elo+
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Chiyasu
Achilles
Level 77
God Stats
3W - 5L
1,500 SR
Queue Stats
156W - 153L
1,437 Elo+
Party 2
Hercules
Hercules
KingArt_01
Hercules
Level 67
God Stats
0W - 1L
1,685 SR
Queue Stats
15W - 23L
1,267 Elo+
Party 3
Tiamat
Tiamat
SuchDelMuchWow
Tiamat
Level 140
God Stats
16W - 15L
1,642 SR
Queue Stats
289W - 312L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
TastedlikeChikin
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 0 / 12
9,255
544
7,840
15,048
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
17
14 / 0 / 3
10,422
613
13,376
13,656
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 6
9,640
567
8,599
5,099
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Wardaddy712
Sun Wukong
16
2 / 1 / 4
10,129
596
12,046
14,099
12,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
iTzKCO
Ah Muzen Cab
15
5 / 1 / 4
9,471
557
11,429
9,445
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 1
6,553
385
2,675
10,800
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Chiyasu
Achilles
11
1 / 6 / 0
7,141
420
7,489
17,733
7,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
KingArt_01
Hercules
10
0 / 4 / 2
6,203
365
4,343
12,617
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 3 / 0
7,853
462
5,944
11,932
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 7 / 0
6,410
377
6,434
16,663
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
23
Kills
1
2
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
12
7
L
Charybdis
 
Charybdis
0
3
1
0.17
L
Achilles
Chiyasu
Achilles
1
6
0
0.17
W
Thanatos
14
0
3
15.5
W
1
0
6
4
L
Hercules
KingArt_01
Hercules
0
4
2
0.25
L
0
3
0
0
L
0
7
0
0
W
Sun Wukong
Wardaddy712
Sun Wukong
2
1
4
4
W
Ah Muzen Cab
iTzKCO
Ah Muzen Cab
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,290
Damage
26,885
57,347
Taken
69,745
41,309
Mitigated
40,611
28,236
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,840
662
0
3,511
15,048
16,066
0
3,908
11,072
33,520
0
L
Charybdis
 
Charybdis
2,675
1,512
0
2,830
10,800
2,713
0
2,601
8,199
0
50,436
L
Achilles
Chiyasu
Achilles
7,489
3,197
0
5,536
17,733
7,778
0
2,769
14,964
0
50,950
W
Thanatos
13,376
4,704
0
12,401
13,656
6,379
386
1,719
11,871
0
70,310
W
8,599
2,003
0
2,125
5,099
1,907
3,282
1,401
3,666
77,424
0
L
Hercules
KingArt_01
Hercules
4,343
628
0
2,035
12,617
12,585
0
2,829
9,788
0
24,251
L
5,944
766
0
2,183
11,932
4,174
0
4,353
7,579
62,830
0
L
6,434
705
55
1,216
16,663
13,361
0
3,887
12,776
15,997
0
W
Sun Wukong
Wardaddy712
Sun Wukong
12,046
2,756
0
6,211
14,099
12,609
2,522
3,556
10,318
0
80,851
W
Ah Muzen Cab
iTzKCO
Ah Muzen Cab
11,429
5,430
0
3,988
9,445
4,348
2,804
1,794
7,587
0
79,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,917
Gold Earned
34,160
576
Minions Killed
365
0
Camps Cleared
0
1,697,383
Distance Traveled
1,483,987
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,255
544
70
4
0
337,281
2
L
Charybdis
6,553
385
115
7
0
238,790
2
L
Achilles
7,141
420
87
5
0
314,653
2
W
Thanatos
10,422
613
98
6
0
394,065
0
W
Nu Wa
9,640
567
132
8
0
321,427
3
L
Hercules
6,203
365
35
2
0
324,764
0
L
Tiamat
7,853
462
108
6
0
312,871
4
L
Cthulhu
6,410
377
20
1
0
292,909
2
W
Sun Wukong
10,129
596
151
9
0
327,305
3
W
Ah Muzen Cab
9,471
557
125
7
0
317,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role