Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DadyRokSolid
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,526 Elo+
Solo
Thoth
Thoth
Dr Donut9784
Thoth
Level 140
God Stats
1W - 3L
1,501 SR
Queue Stats
253W - 284L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
Owkzuo
Nu Wa
Level 66
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 6L
1,297 Elo+
Solo
Sylvanus
Sylvanus
ShankyShadow400
Sylvanus
Level 89
God Stats
4W - 2L
1,605 SR
Queue Stats
85W - 105L
1,385 Elo+
Party 1
Team Averages
Level 102
1,485 SR
1,420 Elo+

VS

Team Averages
Level 90
1,598 SR
1,435 Elo+
King Arthur
King Arthur
KAItheGrape565
King Arthur
Level 61
God Stats
12W - 7L
1,623 SR
Queue Stats
218W - 191L
1,521 Elo+
Solo
Neith
Neith
LukasByAKU
Neith
Level 109
God Stats
6W - 4L
1,583 SR
Queue Stats
185W - 193L
1,337 Elo+
Solo
Jormungandr
Jormungandr
Sainita670
Jormungandr
Level 107
God Stats
10W - 5L
1,669 SR
Queue Stats
185W - 219L
1,408 Elo+
Solo
Sol
Sol
Unrealstudz
Sol
Level 52
God Stats
2W - 2L
1,694 SR
Queue Stats
88W - 99L
1,470 Elo+
Solo
Pele
Pele
WingNuutzz
Pele
Level 121
God Stats
11W - 12L
1,421 SR
Queue Stats
849W - 910L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 4 / 1
7,679
549
9,776
11,747
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 2
5,658
404
3,572
12,162
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 0
7,419
530
3,444
5,876
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Owkzuo
Nu Wa
12
0 / 3 / 0
6,898
493
4,890
6,634
2,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
10
1 / 0 / 4
6,639
474
4,809
14,619
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KAItheGrape565
King Arthur
15
2 / 0 / 1
8,589
614
6,196
9,101
6,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
12
3 / 3 / 1
7,438
531
10,193
8,592
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
Sainita670
Jormungandr
11
1 / 2 / 2
7,096
507
7,004
14,770
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 2
8,437
603
5,815
6,221
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 3
7,690
549
6,985
12,304
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
12
12
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
1
1.38
L
0
3
2
0.33
L
0
2
0
0
W
King Arthur
KAItheGrape565
King Arthur
2
0
1
2.5
W
Neith
3
3
1
1.17
L
Nu Wa
Owkzuo
Nu Wa
0
3
0
0
W
Jormungandr
Sainita670
Jormungandr
1
2
2
1
L
Sylvanus
1
0
4
3
W
4
0
2
5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
36,193
51,038
Taken
50,988
26,586
Mitigated
28,489
15,836
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,776
7,666
0
3,181
11,747
4,241
61
2,884
8,863
0
63,010
L
3,572
481
0
3,184
12,162
4,675
0
2,660
9,502
0
31,948
L
3,444
496
0
524
5,876
2,286
0
628
5,248
58,859
0
W
King Arthur
KAItheGrape565
King Arthur
6,196
619
0
1,968
9,101
6,135
0
3,586
5,149
0
71,611
W
Neith
10,193
4,478
0
1,874
8,592
3,808
984
1,420
7,172
0
52,861
L
Nu Wa
Owkzuo
Nu Wa
4,890
963
0
0
6,634
2,606
130
2,162
4,472
59,749
0
W
Jormungandr
Sainita670
Jormungandr
7,004
2,265
498
4,450
14,770
11,514
216
3,181
11,589
35,199
0
L
Sylvanus
4,809
2,628
2,146
6,801
14,619
12,778
108
4,485
10,134
18,049
0
W
5,815
1,502
0
2,236
6,221
2,439
2,752
2,445
3,714
68,066
0
W
6,985
2,374
0
2,791
12,304
4,593
0
2,083
10,221
0
68,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
39,250
411
Minions Killed
515
0
Camps Cleared
0
1,228,529
Distance Traveled
1,398,660
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,679
549
109
8
0
213,834
3
L
Thor
5,658
404
52
4
0
287,754
2
L
Thoth
7,419
530
130
9
0
240,443
3
W
King Arthur
8,589
614
133
10
0
295,265
3
W
Neith
7,438
531
98
7
0
246,029
3
L
Nu Wa
6,898
493
103
7
0
235,436
1
W
Jormungandr
7,096
507
53
4
0
273,662
0
L
Sylvanus
6,639
474
17
1
0
251,062
1
W
Sol
8,437
603
130
9
0
255,504
0
W
Pele
7,690
549
101
7
0
328,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role