Player Matchup

Kukulkan
Kukulkan
Antonietta
Kukulkan
Level 160
God Stats
42W - 54L
1,451 SR
Queue Stats
575W - 615L
1,483 Elo+
Solo
Chang'e
Chang'e
GarnetDagger
Chang'e
Level 48
God Stats
12W - 5L
1,727 SR
Queue Stats
24W - 17L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
NoobMaste
Cernunnos
Level 47
God Stats
4W - 5L
1,244 SR
Queue Stats
32W - 20L
1,592 Elo+
Solo
Ares
Ares
ShiwonYi
Ares
Level 67
God Stats
1W - 3L
1,236 SR
Queue Stats
87W - 85L
1,516 Elo+
Party 2
Izanami
Izanami
XDBRUHHXD
Izanami
Level 46
God Stats
8W - 15L
1,603 SR
Queue Stats
176W - 168L
1,536 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,527 Elo+

VS

Team Averages
Level 72
1,640 SR
1,510 Elo+
Artemis
Artemis
Baelishlolol
Artemis
Level 99
God Stats
3W - 3L
1,731 SR
Queue Stats
62W - 52L
1,561 Elo+
Solo
Cerberus
Cerberus
Gothicrush28
Cerberus
Level 61
God Stats
6W - 3L
1,684 SR
Queue Stats
299W - 313L
1,486 Elo+
Solo
Scylla
Scylla
HeBoOnly
Scylla
Level 87
God Stats
8W - 9L
1,690 SR
Queue Stats
57W - 48L
1,693 Elo+
Solo
Zeus
Zeus
IamDeej
Zeus
Level 64
God Stats
72W - 60L
1,514 SR
Queue Stats
307W - 313L
1,412 Elo+
Party 1
Discordia
Discordia
Jotchi
Discordia
Level 48
God Stats
12W - 12L
1,578 SR
Queue Stats
295W - 302L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antonietta
Kukulkan
18
1 / 1 / 12
12,212
1,018
13,492
12,999
6,410
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
GarnetDagger
Chang'e
18
4 / 1 / 7
12,509
1,042
6,104
13,176
8,715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
NoobMaste
Cernunnos
19
4 / 3 / 7
13,421
1,118
8,727
18,455
9,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
19
3 / 5 / 12
12,728
1,061
16,811
29,940
39,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
XDBRUHHXD
Izanami
19
5 / 4 / 8
13,204
1,100
18,362
18,193
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

167

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baelishlolol
Artemis
19
6 / 4 / 7
14,829
1,236
28,726
16,179
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Gothicrush28
Cerberus
16
0 / 0 / 0
10,257
855
215
349
179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
HeBoOnly
Scylla
19
4 / 1 / 8
13,627
1,136
19,647
8,420
3,901
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zeus
IamDeej
Zeus
19
2 / 3 / 9
12,563
1,047
25,404
20,686
9,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
Jotchi
Discordia
18
2 / 9 / 9
12,547
1,046
16,401
20,373
9,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
17
Kills
14
14
Deaths
17
46
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Antonietta
Kukulkan
1
1
12
7
L
Artemis
Baelishlolol
Artemis
6
4
7
2.38
W
Chang'e
GarnetDagger
Chang'e
4
1
7
7.5
L
Cerberus
Gothicrush28
Cerberus
0
0
0
0
L
Scylla
HeBoOnly
Scylla
4
1
8
8
L
Zeus
IamDeej
Zeus
2
3
9
2.17
L
Discordia
Jotchi
Discordia
2
9
9
0.72
W
Cernunnos
NoobMaste
Cernunnos
4
3
7
2.5
W
Ares
3
5
12
1.8
W
Izanami
XDBRUHHXD
Izanami
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,496
Damage
90,393
92,763
Taken
66,007
72,971
Mitigated
33,468
13,368
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Antonietta
Kukulkan
13,492
304
0
0
12,999
6,410
0
9,087
3,912
38,012
0
L
Artemis
Baelishlolol
Artemis
28,726
16,110
0
3,275
16,179
10,077
0
7,426
8,753
0
60,741
W
Chang'e
GarnetDagger
Chang'e
6,104
662
4,359
4,024
13,176
8,715
0
10,715
2,461
22,667
0
L
Cerberus
Gothicrush28
Cerberus
215
0
0
167
349
179
0
186
163
1,367
0
L
Scylla
HeBoOnly
Scylla
19,647
1,951
0
759
8,420
3,901
0
3,898
4,522
54,540
0
L
Zeus
IamDeej
Zeus
25,404
1,983
85
1,869
20,686
9,600
0
12,127
8,559
34,233
0
L
Discordia
Jotchi
Discordia
16,401
900
0
0
20,373
9,711
0
12,770
7,603
48,190
0
W
Cernunnos
NoobMaste
Cernunnos
8,727
4,421
0
2,992
18,455
9,230
0
15,369
3,086
0
38,406
W
Ares
16,811
522
0
488
29,940
39,492
0
13,467
16,473
28,208
0
W
Izanami
XDBRUHHXD
Izanami
18,362
12,258
0
1,505
18,193
9,124
0
13,029
5,164
0
50,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,074
Gold Earned
63,823
273
Minions Killed
257
10
Camps Cleared
9
1,174,151
Distance Traveled
1,047,481
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,212
1,018
61
5
1
224,575
0
L
Artemis
14,829
1,236
52
4
3
258,300
0
W
Chang'e
12,509
1,042
52
4
1
236,869
0
L
Cerberus
10,257
855
4
0
0
36,698
1
L
Scylla
13,627
1,136
90
8
4
259,258
1
L
Zeus
12,563
1,047
27
2
1
242,614
0
L
Discordia
12,547
1,046
84
7
1
250,611
0
W
Cernunnos
13,421
1,118
56
5
6
230,333
1
W
Ares
12,728
1,061
27
2
0
241,024
1
W
Izanami
13,204
1,100
77
6
2
241,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role