Player Matchup

Atlas
Atlas
Dladarll
Atlas
Level 142
God Stats
3W - 0L
1,553 SR
Queue Stats
77W - 49L
1,594 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kanye Lore
Ah Muzen Cab
Level 74
God Stats
17W - 10L
1,523 SR
Queue Stats
221W - 199L
1,566 Elo+
Solo
The Morrigan
The Morrigan
YRNJah-_-
The Morrigan
Level 111
God Stats
2W - 1L
1,546 SR
Queue Stats
47W - 48L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Zeverei
Sun Wukong
Level 126
God Stats
4W - 2L
1,845 SR
Queue Stats
62W - 77L
1,520 Elo+
Party 1
Skadi
Skadi
yolivinnightmare
Skadi
Level 43
God Stats
2W - 1L
1,755 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 99
1,644 SR
1,536 Elo+

VS

Team Averages
Level 95
1,538 SR
1,522 Elo+
Izanami
Izanami
ExG Sugar
Izanami
Level 33
God Stats
14W - 9L
1,549 SR
Queue Stats
39W - 53L
1,576 Elo+
Solo
Mercury
Mercury
Ki-Khaled
Mercury
Level 106
God Stats
82W - 89L
1,492 SR
Queue Stats
780W - 814L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
chensworth
Baron Samedi
Level 46
God Stats
5W - 5L
1,561 SR
Queue Stats
102W - 113L
1,494 Elo+
Solo
King Arthur
King Arthur
chi3n
King Arthur
Level 136
God Stats
0W - 3L
1,341 SR
Queue Stats
112W - 103L
1,591 Elo+
Solo
Atlas
Atlas
x Jafet
Atlas
Level 154
God Stats
17W - 10L
1,747 SR
Queue Stats
336W - 331L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dladarll
Atlas
19
3 / 1 / 21
14,197
507
17,097
40,273
69,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Kanye Lore
Ah Muzen Cab
20
9 / 5 / 13
15,257
545
30,856
24,868
14,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
YRNJah-_-
The Morrigan
20
9 / 4 / 12
15,087
539
26,451
24,151
13,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Zeverei
Sun Wukong
20
5 / 2 / 11
14,592
521
24,039
35,908
45,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 2 / 8
13,433
480
18,726
19,277
9,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ExG Sugar
Izanami
18
1 / 7 / 3
12,810
458
18,268
23,896
12,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ki-Khaled
Mercury
17
1 / 8 / 3
11,724
419
11,773
28,904
13,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
chensworth
Baron Samedi
20
8 / 4 / 5
14,172
506
27,788
20,434
11,251
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
chi3n
King Arthur
17
1 / 6 / 4
11,865
424
21,798
39,186
51,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atlas
x Jafet
Atlas
17
3 / 5 / 8
13,034
466
17,176
39,033
57,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
30
Kills
14
14
Deaths
30
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dladarll
Atlas
3
1
21
13.5
L
Izanami
ExG Sugar
Izanami
1
7
3
0.36
W
Ah Muzen Cab
Kanye Lore
Ah Muzen Cab
9
5
13
3.1
L
Mercury
Ki-Khaled
Mercury
1
8
3
0.31
W
The Morrigan
YRNJah-_-
The Morrigan
9
4
12
3.75
W
Sun Wukong
Zeverei
Sun Wukong
5
2
11
5.25
L
Baron Samedi
chensworth
Baron Samedi
8
4
5
2.63
L
King Arthur
chi3n
King Arthur
1
6
4
0.5
L
Atlas
x Jafet
Atlas
3
5
8
1.4
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,169
Damage
96,803
144,477
Taken
151,453
152,168
Mitigated
146,092
56,037
Healing
31,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dladarll
Atlas
17,097
5,461
5,548
9,905
40,273
69,254
774
12,603
27,670
60,133
0
L
Izanami
ExG Sugar
Izanami
18,268
11,975
0
4,437
23,896
12,041
2,058
7,184
16,712
0
130,294
W
Ah Muzen Cab
Kanye Lore
Ah Muzen Cab
30,856
13,734
0
7,636
24,868
14,046
7,779
12,414
12,454
0
148,314
L
Mercury
Ki-Khaled
Mercury
11,773
5,531
0
2,563
28,904
13,162
0
5,889
23,015
0
94,734
W
The Morrigan
YRNJah-_-
The Morrigan
26,451
7,040
0
12,084
24,151
13,632
1,799
7,107
17,044
123,738
5,749
W
Sun Wukong
Zeverei
Sun Wukong
24,039
2,523
0
16,256
35,908
45,394
1,699
7,544
28,364
0
109,841
L
Baron Samedi
chensworth
Baron Samedi
27,788
1,887
4,443
7,621
20,434
11,251
2,371
6,425
14,009
124,817
0
L
King Arthur
chi3n
King Arthur
21,798
2,192
0
5,103
39,186
51,873
511
9,475
29,711
0
88,864
L
Atlas
x Jafet
Atlas
17,176
6,605
1,106
5,882
39,033
57,765
360
11,887
26,669
57,321
0
W
18,726
11,716
0
4,608
19,277
9,842
2,067
7,856
11,421
0
112,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,566
Gold Earned
63,605
697
Minions Killed
690
0
Camps Cleared
0
2,566,763
Distance Traveled
2,445,654
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,197
507
49
2
0
513,118
8
L
Izanami
12,810
458
186
7
0
433,978
3
W
Ah Muzen Cab
15,257
545
186
7
0
518,269
3
L
Mercury
11,724
419
141
5
0
573,274
2
W
The Morrigan
15,087
539
147
5
0
510,101
1
W
Sun Wukong
14,592
521
169
6
0
557,908
3
L
Baron Samedi
14,172
506
168
6
0
494,588
6
L
King Arthur
11,865
424
114
4
0
482,309
5
L
Atlas
13,034
466
81
3
0
461,505
10
W
Skadi
13,433
480
146
5
0
467,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role