Player Matchup

Yu Huang
Yu Huang
BARSKY
Yu Huang
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 192L
1,677 Elo+
Solo
Sun Wukong
Sun Wukong
Maj0rBac0n_
Sun Wukong
Level 84
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 1L
1,566 Elo+
Party 1
Chiron
Chiron
iamunfunny
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,581 Elo+

VS

Team Averages
Level 99
1,544 SR
1,456 Elo+
Danzaburou
Danzaburou
BeSHeLL
Danzaburou
Level 154
God Stats
4W - 4L
1,644 SR
Queue Stats
97W - 95L
1,683 Elo+
Solo
Geb
Geb
Graiter
Geb
Level 100
God Stats
4W - 4L
1,492 SR
Queue Stats
21W - 34L
1,334 Elo+
Party 2
Merlin
Merlin
enderious
Merlin
Level 42
God Stats
15W - 20L
1,494 SR
Queue Stats
49W - 83L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BARSKY
Yu Huang
18
5 / 1 / 8
12,796
673
25,275
17,420
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Maj0rBac0n_
Sun Wukong
18
4 / 1 / 10
12,693
668
7,994
20,822
24,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
iamunfunny
Chiron
18
5 / 1 / 8
12,843
676
24,702
16,012
7,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeSHeLL
Danzaburou
18
2 / 3 / 1
12,259
645
17,634
21,133
10,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
14
0 / 5 / 0
10,514
553
13,159
26,775
35,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
enderious
Merlin
16
1 / 6 / 2
11,507
606
15,384
16,114
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BARSKY
Yu Huang
5
1
8
9
L
Danzaburou
BeSHeLL
Danzaburou
2
3
1
0.83
L
Geb
0
5
0
0
W
Sun Wukong
Maj0rBac0n_
Sun Wukong
4
1
10
9
L
Merlin
enderious
Merlin
1
6
2
0.33
W
Chiron
iamunfunny
Chiron
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,971
Damage
46,177
54,254
Taken
64,022
40,476
Mitigated
53,682
23,012
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BARSKY
Yu Huang
25,275
2,565
380
5,975
17,420
8,643
541
10,185
7,235
64,516
0
L
Danzaburou
BeSHeLL
Danzaburou
17,634
4,068
0
4,366
21,133
10,607
0
10,691
10,272
0
57,535
L
Geb
13,159
674
0
1,804
26,775
35,982
0
9,711
16,290
28,915
0
W
Sun Wukong
Maj0rBac0n_
Sun Wukong
7,994
1,258
0
7,328
20,822
24,051
145
9,010
11,812
582
25,971
L
Merlin
enderious
Merlin
15,384
579
0
0
16,114
7,093
0
5,330
10,580
52,098
0
W
Chiron
iamunfunny
Chiron
24,702
14,875
1,765
7,564
16,012
7,782
1,992
9,948
6,064
0
72,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
34,280
235
Minions Killed
178
8
Camps Cleared
5
1,073,177
Distance Traveled
1,007,630
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,796
673
99
5
3
362,271
0
L
Danzaburou
12,259
645
90
5
3
359,145
3
L
Geb
10,514
553
16
1
1
317,221
7
W
Sun Wukong
12,693
668
34
2
2
363,256
6
L
Merlin
11,507
606
72
4
1
331,264
3
W
Chiron
12,843
676
102
5
3
347,650
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role