Player Matchup

Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond III
Catalunya045
Tyr
Diamond III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 126L
2,142 MMR
Solo
Osiris
Osiris
Diamond V
ClaudiaPalacios
Osiris
Diamond V
Level 109
God Stats
21W - 24L
1,462 SR
Queue Stats
470W - 457L
2,036 MMR
Solo
Aphrodite
Aphrodite
Diamond II
NasthtyCanasthta
Aphrodite
Diamond II
Level 153
God Stats
38W - 40L
1,604 SR
Queue Stats
1,049W - 1,055L
2,077 MMR
Solo
Sylvanus
Sylvanus
Platinum III
lVlLK
Sylvanus
Platinum III
Level 116
God Stats
28W - 31L
1,572 SR
Queue Stats
127W - 124L
1,896 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,528 SR
1,930 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,469 SR
1,972 MMR
Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
Gildas69
Arachne
Platinum I
Level 143
God Stats
5W - 5L
1,555 SR
Queue Stats
91W - 83L
2,018 MMR
Solo
Amaterasu
Amaterasu
Diamond II
KingKevin023
Amaterasu
Diamond II
Level 148
God Stats
1W - 1L
1,616 SR
Queue Stats
108W - 94L
2,341 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
Kneerus
Jing Wei
Diamond IV
Level 141
God Stats
2W - 4L
1,300 SR
Queue Stats
95W - 85L
2,149 MMR
Party 1
Thoth
Thoth
Platinum II
MrAlFred_
Thoth
Platinum II
Level 154
God Stats
2W - 2L
1,373 SR
Queue Stats
80W - 60L
1,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 3 / 0
3,995
499
2,761
6,703
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,476
685
1,754
2,814
2,100
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 1
4,778
597
3,740
6,066
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
8
1 / 2 / 0
4,792
599
792
4,195
1,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
lVlLK
Sylvanus
5
0 / 0 / 0
3,945
493
1,076
2,957
959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BakasuraBaron SamediGebLoki

VS

Bans
KaliCliodhnaApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 3
4,757
595
3,906
4,390
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Gildas69
Arachne
8
1 / 1 / 1
4,892
612
1,667
5,259
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
KingKevin023
Amaterasu
9
0 / 1 / 0
5,234
654
886
5,151
2,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Kneerus
Jing Wei
8
1 / 0 / 1
4,812
602
3,526
4,940
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
MrAlFred_
Thoth
9
3 / 0 / 1
5,133
642
2,399
2,106
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
0
0
W
Cthulhu
 
Cthulhu
1
0
3
2.5
L
1
0
0
1
L
0
1
1
0.5
W
Arachne
Gildas69
Arachne
1
1
1
1.5
W
Amaterasu
KingKevin023
Amaterasu
0
1
0
0
W
Jing Wei
Kneerus
Jing Wei
1
0
1
1.5
W
Thoth
MrAlFred_
Thoth
3
0
1
3.5
L
Aphrodite
1
2
0
0.5
L
Sylvanus
lVlLK
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,123
Damage
12,384
22,735
Taken
21,846
10,139
Mitigated
10,261
8,945
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,761
1,525
0
788
6,703
1,871
0
1,674
5,029
0
19,256
W
Cthulhu
 
Cthulhu
3,906
250
137
1,670
4,390
3,338
0
817
3,573
15,031
0
L
1,754
754
0
1,246
2,814
2,100
0
0
2,814
0
34,861
L
3,740
1,462
0
1,830
6,066
3,489
0
1,984
4,082
0
35,103
W
Arachne
Gildas69
Arachne
1,667
875
0
2,670
5,259
2,310
0
314
4,945
0
31,687
W
Amaterasu
KingKevin023
Amaterasu
886
586
0
1,825
5,151
2,443
0
0
5,151
0
36,679
W
Jing Wei
Kneerus
Jing Wei
3,526
2,779
0
2,184
4,940
1,581
0
497
4,443
0
30,847
W
Thoth
MrAlFred_
Thoth
2,399
0
0
487
2,106
589
0
240
1,866
34,390
0
L
Aphrodite
792
72
314
1,887
4,195
1,720
0
2,047
2,148
31,374
0
L
Sylvanus
lVlLK
Sylvanus
1,076
666
1,239
1,641
2,957
959
0
600
2,357
10,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,986
Gold Earned
24,828
269
Minions Killed
280
0
Camps Cleared
0
791,128
Distance Traveled
853,216
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,995
499
43
5
0
152,373
1
W
Cthulhu
4,757
595
19
2
0
169,293
1
L
Tyr
5,476
685
74
9
0
187,236
2
L
Osiris
4,778
597
76
10
0
184,309
1
W
Arachne
4,892
612
63
8
0
190,268
3
W
Amaterasu
5,234
654
77
10
0
180,266
0
W
Jing Wei
4,812
602
66
8
0
144,745
1
W
Thoth
5,133
642
55
7
0
168,644
2
L
Aphrodite
4,792
599
62
8
0
158,406
4
L
Sylvanus
3,945
493
14
2
0
108,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role