Player Matchup

Danzaburou
Danzaburou
Silver V
Dosops
Danzaburou
Silver V
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,285 MMR
Solo
Thanatos
Thanatos
Gold V
Pulverizeur
Thanatos
Gold V
Level 127
God Stats
4W - 5L
1,468 SR
Queue Stats
51W - 53L
1,420 MMR
Solo
Nu Wa
Nu Wa
Gold IV
RinaRay
Nu Wa
Gold IV
Level 154
God Stats
126W - 86L
1,678 SR
Queue Stats
397W - 405L
1,428 MMR
Solo
Ganesha
Ganesha
Gold IV
TechnoDad
Ganesha
Gold IV
Level 48
God Stats
5W - 3L
1,611 SR
Queue Stats
54W - 62L
1,322 MMR
Solo
Chaac
Chaac
Gold IV
Zrujno
Chaac
Gold IV
Level 109
God Stats
13W - 7L
1,930 SR
Queue Stats
607W - 596L
1,299 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,637 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,589 SR
1,378 MMR
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Chatterous
Jing Wei
Gold V
Level 155
God Stats
0W - 2L
1,730 SR
Queue Stats
144W - 139L
1,406 MMR
Solo
Ares
Ares
Gold V
MOPUL
Ares
Gold V
Level 160
God Stats
3W - 6L
1,554 SR
Queue Stats
547W - 541L
1,321 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
SinisterMagic
Erlang Shen
Gold III
Level 160
God Stats
7W - 8L
1,659 SR
Queue Stats
818W - 821L
1,391 MMR
Solo
King Arthur
King Arthur
Bronze IV
Steelixxx
King Arthur
Bronze IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dosops
Danzaburou
3
0 / 2 / 1
2,820
564
1,754
3,647
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Pulverizeur
Thanatos
6
3 / 1 / 2
3,987
797
2,649
4,469
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
RinaRay
Nu Wa
6
2 / 1 / 1
3,823
765
3,176
2,301
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
TechnoDad
Ganesha
5
0 / 0 / 1
3,524
705
1,030
3,291
1,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Zrujno
Chaac
7
2 / 0 / 1
4,074
815
1,869
4,261
1,798
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
YmirArachneKaliIzanami

VS

Bans
Yu HuangCliodhnaAthenaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
2 / 1 / 0
3,611
722
846
2,609
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Chatterous
Jing Wei
5
2 / 0 / 0
3,427
685
2,487
1,654
440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
MOPUL
Ares
5
0 / 1 / 1
3,367
673
2,718
3,987
1,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
SinisterMagic
Erlang Shen
5
0 / 3 / 1
3,395
679
2,976
5,025
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Steelixxx
King Arthur
4
0 / 2 / 0
3,020
604
1,383
3,630
1,806
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
0
2
L
Jing Wei
Chatterous
Jing Wei
2
0
0
2
W
Danzaburou
Dosops
Danzaburou
0
2
1
0.25
L
Ares
MOPUL
Ares
0
1
1
0.5
W
Thanatos
Pulverizeur
Thanatos
3
1
2
4
W
Nu Wa
RinaRay
Nu Wa
2
1
1
2.5
L
Erlang Shen
SinisterMagic
Erlang Shen
0
3
1
0.17
L
King Arthur
Steelixxx
King Arthur
0
2
0
0
W
Ganesha
TechnoDad
Ganesha
0
0
1
0.5
W
Chaac
Zrujno
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
10,410
17,969
Taken
16,905
6,414
Mitigated
6,567
8,732
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
846
189
142
1,120
2,609
781
0
937
1,518
11,147
0
L
Jing Wei
Chatterous
Jing Wei
2,487
2,193
0
494
1,654
440
0
284
1,356
0
17,139
W
Danzaburou
Dosops
Danzaburou
1,754
921
0
725
3,647
877
0
767
2,880
0
8,450
L
Ares
MOPUL
Ares
2,718
388
646
876
3,987
1,507
0
933
3,034
9,055
0
W
Thanatos
Pulverizeur
Thanatos
2,649
900
0
3,136
4,469
1,858
0
920
3,549
0
15,195
W
Nu Wa
RinaRay
Nu Wa
3,176
1,011
0
750
2,301
689
0
712
1,589
19,063
0
L
Erlang Shen
SinisterMagic
Erlang Shen
2,976
1,530
0
1,067
5,025
2,033
0
1,646
3,273
0
16,554
L
King Arthur
Steelixxx
King Arthur
1,383
429
0
580
3,630
1,806
0
98
3,518
0
10,928
W
Ganesha
TechnoDad
Ganesha
1,030
154
818
1,576
3,291
1,192
0
1,165
2,126
9,431
0
W
Chaac
Zrujno
Chaac
1,869
618
0
1,727
4,261
1,798
0
0
4,261
0
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
16,820
124
Minions Killed
107
0
Camps Cleared
0
490,337
Distance Traveled
459,368
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,611
722
18
4
0
97,905
1
L
Jing Wei
3,427
685
26
5
0
92,273
0
W
Danzaburou
2,820
564
21
4
0
97,308
2
L
Ares
3,367
673
13
3
0
102,923
1
W
Thanatos
3,987
797
31
6
0
102,681
1
W
Nu Wa
3,823
765
31
6
0
83,136
2
L
Erlang Shen
3,395
679
32
6
0
106,415
1
L
King Arthur
3,020
604
18
4
0
59,852
0
W
Ganesha
3,524
705
4
1
0
96,912
1
W
Chaac
4,074
815
37
7
0
110,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role