Player Matchup

Persephone
Persephone
Kantidote
Persephone
Level 104
God Stats
13W - 15L
1,447 SR
Queue Stats
578W - 644L
1,438 Elo+
Solo
Hun Batz
Hun Batz
Ptrollodactyl
Hun Batz
Level 131
God Stats
1W - 3L
1,511 SR
Queue Stats
29W - 46L
1,458 Elo+
Party 1
Chernobog
Chernobog
Zeuss259
Chernobog
Level 48
God Stats
8W - 7L
1,601 SR
Queue Stats
250W - 217L
1,601 Elo+
Solo
Cthulhu
Cthulhu
bez_4a
Cthulhu
Level 137
God Stats
7W - 2L
1,716 SR
Queue Stats
132W - 129L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
uBoMup
Amaterasu
Level 64
God Stats
1W - 0L
1,742 SR
Queue Stats
40W - 31L
1,620 Elo+
Solo
Team Averages
Level 97
1,603 SR
1,535 Elo+

VS

Team Averages
Level 52
1,492 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
KlawyMiloszek
Morgan Le Fay
Level 31
God Stats
7W - 6L
1,565 SR
Queue Stats
62W - 75L
1,494 Elo+
Party 2
Cupid
Cupid
Majesteea
Cupid
Level 58
God Stats
16W - 16L
1,624 SR
Queue Stats
489W - 587L
1,417 Elo+
Solo
Hachiman
Hachiman
Uuer
Hachiman
Level 27
God Stats
0W - 2L
1,162 SR
Queue Stats
10W - 22L
1,347 Elo+
Solo
Hercules
Hercules
bakuar
Hercules
Level 120
God Stats
2W - 2L
1,472 SR
Queue Stats
60W - 70L
1,494 Elo+
Party 2
Zeus
Zeus
ourlegacy91
Zeus
Level 24
God Stats
33W - 34L
1,635 SR
Queue Stats
42W - 50L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kantidote
Persephone
19
3 / 1 / 8
12,045
753
10,119
9,604
5,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Ptrollodactyl
Hun Batz
20
9 / 2 / 12
13,492
843
17,013
18,541
10,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
Zeuss259
Chernobog
20
8 / 1 / 10
12,731
796
26,194
12,714
7,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
bez_4a
Cthulhu
19
5 / 2 / 10
12,173
761
16,203
22,717
24,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
uBoMup
Amaterasu
20
6 / 1 / 20
12,496
781
15,006
20,673
19,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KlawyMiloszek
Morgan Le Fay
17
3 / 8 / 1
10,799
675
14,779
15,910
7,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Majesteea
Cupid
18
1 / 7 / 2
10,512
657
8,454
18,920
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Uuer
Hachiman
16
0 / 5 / 2
9,471
592
6,254
20,494
8,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
bakuar
Hercules
17
3 / 4 / 2
9,984
624
9,764
24,917
27,435
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 7 / 3
9,634
602
10,100
15,083
5,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
31
Kills
7
7
Deaths
31
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
Kantidote
Persephone
3
1
8
7
L
Morgan Le Fay
KlawyMiloszek
Morgan Le Fay
3
8
1
0.44
L
Cupid
Majesteea
Cupid
1
7
2
0.29
W
Hun Batz
Ptrollodactyl
Hun Batz
9
2
12
7.5
L
Hachiman
Uuer
Hachiman
0
5
2
0.2
W
Chernobog
Zeuss259
Chernobog
8
1
10
13
L
Hercules
bakuar
Hercules
3
4
2
1
W
Cthulhu
bez_4a
Cthulhu
5
2
10
5
L
0
7
3
0.21
W
Amaterasu
uBoMup
Amaterasu
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,535
Damage
49,351
84,249
Taken
95,324
66,759
Mitigated
57,605
21,158
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Kantidote
Persephone
10,119
383
0
2,460
9,604
5,549
1,772
4,433
5,170
45,893
0
L
Morgan Le Fay
KlawyMiloszek
Morgan Le Fay
14,779
2,058
498
1,817
15,910
7,244
0
3,634
11,990
37,540
0
L
Cupid
Majesteea
Cupid
8,454
3,715
999
2,916
18,920
8,358
0
7,121
11,385
0
41,093
W
Hun Batz
Ptrollodactyl
Hun Batz
17,013
5,981
0
3,713
18,541
10,089
4,034
4,382
14,159
0
64,632
L
Hachiman
Uuer
Hachiman
6,254
5,075
0
1,398
20,494
8,577
0
3,990
16,113
0
24,095
W
Chernobog
Zeuss259
Chernobog
26,194
16,469
0
4,087
12,714
7,199
4,468
5,367
7,347
0
64,744
L
Hercules
bakuar
Hercules
9,764
2,426
0
4,556
24,917
27,435
0
6,563
17,633
0
15,797
W
Cthulhu
bez_4a
Cthulhu
16,203
949
1,022
4,258
22,717
24,720
165
4,921
17,796
57,213
0
L
10,100
1,413
0
1,660
15,083
5,991
0
3,353
11,545
36,519
0
W
Amaterasu
uBoMup
Amaterasu
15,006
7,314
0
5,618
20,673
19,202
3,013
5,776
13,667
0
31,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,937
Gold Earned
50,400
359
Minions Killed
237
0
Camps Cleared
0
1,726,649
Distance Traveled
1,349,251
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,045
753
79
5
0
331,986
1
L
Morgan Le Fay
10,799
675
47
3
0
272,880
0
L
Cupid
10,512
657
85
5
0
261,909
3
W
Hun Batz
13,492
843
89
6
0
331,998
1
L
Hachiman
9,471
592
40
3
0
243,727
1
W
Chernobog
12,731
796
82
5
0
371,402
0
L
Hercules
9,984
624
8
1
0
301,280
3
W
Cthulhu
12,173
761
70
4
0
332,938
0
L
Zeus
9,634
602
57
4
0
269,455
5
W
Amaterasu
12,496
781
39
2
0
358,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role