Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flokii
Neith
Level 104
God Stats
8W - 5L
1,584 SR
Queue Stats
138W - 155L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
Olemao
Nu Wa
Level 80
God Stats
16W - 27L
1,550 SR
Queue Stats
107W - 130L
1,320 Elo+
Party 1
Sobek
Sobek
Peiner
Sobek
Level 63
God Stats
1W - 5L
1,283 SR
Queue Stats
18W - 18L
1,292 Elo+
Party 1
Loki
Loki
Raziellord
Loki
Level 69
God Stats
2W - 6L
1,470 SR
Queue Stats
26W - 31L
1,463 Elo+
Solo
Team Averages
Level 89
1,478 SR
1,397 Elo+

VS

Team Averages
Level 122
1,541 SR
1,429 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Chceszwmorde
Sobek
Level 67
God Stats
2W - 0L
1,456 SR
Queue Stats
9W - 7L
1,403 Elo+
Solo
Medusa
Medusa
RReivenn
Medusa
Level 100
God Stats
8W - 13L
1,412 SR
Queue Stats
601W - 655L
1,400 Elo+
Solo
Artio
Artio
pathmfc
Artio
Level 127
God Stats
15W - 13L
1,836 SR
Queue Stats
45W - 55L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 2 / 1
5,770
577
4,404
4,724
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Flokii
Neith
8
2 / 2 / 1
5,281
528
4,416
7,071
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Olemao
Nu Wa
9
0 / 0 / 0
5,455
546
4,163
3,423
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Peiner
Sobek
6
0 / 2 / 2
4,791
479
1,505
7,625
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
5,161
516
1,219
6,736
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 2
5,923
592
2,148
2,077
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
10
3 / 1 / 2
5,666
567
4,392
8,421
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 3
5,814
581
3,035
6,753
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
RReivenn
Medusa
8
1 / 3 / 4
5,117
512
6,403
5,719
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
pathmfc
Artio
9
1 / 0 / 1
5,445
545
2,021
7,616
4,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
8
8
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
1
0.75
W
Nu Wa
 
Nu Wa
0
0
2
1
W
Fenrir
 
Fenrir
3
1
2
4
W
3
0
3
4.5
L
Neith
Flokii
Neith
2
2
1
1.25
L
Nu Wa
Olemao
Nu Wa
0
0
0
0
L
Sobek
Peiner
Sobek
0
2
2
0.5
W
Medusa
RReivenn
Medusa
1
3
4
1
L
1
2
0
0.5
W
Artio
pathmfc
Artio
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
17,999
29,579
Taken
30,586
11,511
Mitigated
15,153
7,446
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,404
1,509
0
868
4,724
1,558
0
963
3,645
43,612
0
W
Nu Wa
 
Nu Wa
2,148
206
0
815
2,077
681
937
627
1,450
38,709
0
W
Fenrir
 
Fenrir
4,392
987
0
2,130
8,421
3,138
0
1,861
6,534
0
33,456
W
3,035
449
0
1,389
6,753
5,125
344
2,216
4,517
8,899
0
L
Neith
Flokii
Neith
4,416
1,389
0
3,274
7,071
2,205
0
1,519
5,504
0
28,158
L
Nu Wa
Olemao
Nu Wa
4,163
2,146
0
386
3,423
1,178
1,074
1,593
1,752
28,936
0
L
Sobek
Peiner
Sobek
1,505
164
0
1,282
7,625
4,559
0
1,768
5,779
6,739
0
W
Medusa
RReivenn
Medusa
6,403
3,276
0
340
5,719
1,708
330
771
4,928
0
36,425
L
1,219
130
0
1,636
6,736
2,011
0
963
5,695
0
22,437
W
Artio
pathmfc
Artio
2,021
379
31
3,830
7,616
4,501
152
4,177
3,085
26,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
27,965
233
Minions Killed
249
0
Camps Cleared
0
900,972
Distance Traveled
928,189
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,770
577
81
8
0
163,882
2
W
Nu Wa
5,923
592
88
9
0
181,822
3
W
Fenrir
5,666
567
55
6
0
193,623
0
W
Sobek
5,814
581
12
1
0
195,736
0
L
Neith
5,281
528
39
4
0
174,846
6
L
Nu Wa
5,455
546
55
6
0
176,954
4
L
Sobek
4,791
479
8
1
0
177,706
3
W
Medusa
5,117
512
49
5
0
170,541
4
L
Loki
5,161
516
50
5
0
207,584
1
W
Artio
5,445
545
45
5
0
186,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role