Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AladdinYourBed
Nu Wa
Level 149
God Stats
5W - 4L
1,364 SR
Queue Stats
169W - 172L
1,566 Elo+
Solo
Anhur
Anhur
Druvvaldis
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,531 Elo+
Party 1
Olorun
Olorun
SS4Dioxin
Olorun
Level 108
God Stats
2W - 1L
1,320 SR
Queue Stats
94W - 77L
1,572 Elo+
Party 1
Khepri
Khepri
SumRandumGuy
Khepri
Level 137
God Stats
2W - 0L
1,787 SR
Queue Stats
54W - 51L
1,507 Elo+
Party 1
Team Averages
Level 121
1,494 SR
1,535 Elo+

VS

Team Averages
Level 120
1,473 SR
1,540 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Apalagize
Bellona
Level 150
God Stats
0W - 3L
1,280 SR
Queue Stats
186W - 180L
1,577 Elo+
Solo
Hun Batz
Hun Batz
Nativekai
Hun Batz
Level 84
God Stats
0W - 3L
1,293 SR
Queue Stats
273W - 299L
1,455 Elo+
Solo
Chronos
Chronos
Why Gamertags
Chronos
Level 144
God Stats
2W - 2L
1,791 SR
Queue Stats
97W - 103L
1,514 Elo+
Solo
Nox
Nox
n00bDelVecchio
Nox
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 5 / 13
9,735
811
8,323
14,970
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 1 / 14
10,816
901
23,112
6,318
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
15
5 / 4 / 9
9,635
803
11,679
13,232
8,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
SS4Dioxin
Olorun
18
8 / 4 / 11
10,685
890
16,764
13,397
9,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
14
0 / 3 / 14
8,444
704
5,642
21,450
25,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 2 / 7
9,924
827
14,109
12,866
6,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Apalagize
Bellona
14
5 / 5 / 8
9,032
753
13,892
17,411
19,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Nativekai
Hun Batz
14
1 / 7 / 7
8,417
701
9,095
16,200
6,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
15
3 / 5 / 5
9,014
751
13,092
18,305
7,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 10
9,394
783
9,903
12,058
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
21
Kills
17
17
Deaths
22
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
5
13
1.7
L
Baron Samedi
 
Baron Samedi
5
2
7
4.25
W
6
1
14
13
L
Bellona
Apalagize
Bellona
5
5
8
1.8
W
Anhur
5
4
9
2.38
L
Hun Batz
Nativekai
Hun Batz
1
7
7
0.64
W
Olorun
SS4Dioxin
Olorun
8
4
11
3.38
W
Khepri
0
3
14
2.33
L
Chronos
3
5
5
1.1
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,520
Damage
60,091
69,367
Taken
76,840
55,197
Mitigated
46,147
24,100
Healing
33,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,323
2,359
959
3,914
14,970
8,588
1,946
8,037
6,784
0
20,757
L
Baron Samedi
 
Baron Samedi
14,109
471
8,010
6,619
12,866
6,974
912
7,381
5,485
36,208
0
W
23,112
10,756
2,672
905
6,318
3,747
1,933
3,016
3,266
51,293
0
L
Bellona
Apalagize
Bellona
13,892
2,890
293
1,710
17,411
19,460
111
9,505
7,906
0
18,145
W
Anhur
11,679
4,404
615
1,911
13,232
8,248
934
7,636
5,456
0
16,748
L
Hun Batz
Nativekai
Hun Batz
9,095
827
0
3,542
16,200
6,075
409
9,456
6,744
0
21,686
W
Olorun
SS4Dioxin
Olorun
16,764
7,260
4,711
3,230
13,397
9,431
3,356
6,115
7,035
34,990
0
W
Khepri
5,642
481
1,197
3,986
21,450
25,183
244
12,300
9,021
8,851
0
L
Chronos
13,092
5,309
1,704
6,046
18,305
7,466
1,232
11,178
7,127
38,008
0
L
9,903
1,087
2,268
2,826
12,058
6,172
888
7,998
4,060
33,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
45,781
129
Minions Killed
169
0
Camps Cleared
0
1,102,326
Distance Traveled
1,066,838
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,735
811
26
2
0
203,104
1
L
Baron Samedi
9,924
827
38
3
0
239,859
2
W
Nu Wa
10,816
901
60
5
0
219,659
3
L
Bellona
9,032
753
13
1
0
193,402
0
W
Anhur
9,635
803
13
1
0
227,727
0
L
Hun Batz
8,417
701
20
2
0
200,766
1
W
Olorun
10,685
890
27
2
0
210,517
0
W
Khepri
8,444
704
3
0
0
241,319
0
L
Chronos
9,014
751
46
4
0
210,414
0
L
Nox
9,394
783
52
4
0
222,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role