Player Matchup

Gilgamesh
Gilgamesh
Ashbringer-4
Gilgamesh
Level 140
God Stats
10W - 4L
1,597 SR
Queue Stats
369W - 373L
1,480 Elo+
Solo
Vulcan
Vulcan
BE BURN FC
Vulcan
Level 153
God Stats
7W - 4L
1,574 SR
Queue Stats
13W - 14L
1,549 Elo+
Party 1
Rama
Rama
HellRacer02
Rama
Level 127
God Stats
7W - 7L
1,300 SR
Queue Stats
63W - 45L
1,429 Elo+
Solo
Bellona
Bellona
kevqb1
Bellona
Level 82
God Stats
68W - 76L
1,239 SR
Queue Stats
808W - 836L
1,441 Elo+
Solo
Thoth
Thoth
sevigny05w
Thoth
Level 139
God Stats
5W - 6L
1,638 SR
Queue Stats
197W - 194L
1,489 Elo+
Party 1
Team Averages
Level 128
1,470 SR
1,478 Elo+

VS

Team Averages
Level 112
1,465 SR
1,552 Elo+
Amaterasu
Amaterasu
HatashiYuno
Amaterasu
Level 99
God Stats
3W - 6L
1,429 SR
Queue Stats
295W - 234L
1,617 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IMadaraUchiha97
Kumbhakarna
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 67L
1,530 Elo+
Party 2
Nemesis
Nemesis
SETBOOK
Nemesis
Level 160
God Stats
28W - 32L
1,375 SR
Queue Stats
875W - 895L
1,464 Elo+
Solo
Hades
Hades
xIMusashi634Ix
Hades
Level 118
God Stats
3W - 4L
1,480 SR
Queue Stats
136W - 119L
1,503 Elo+
Solo
Heimdallr
Heimdallr
yiFlux
Heimdallr
Level 154
God Stats
9W - 8L
1,539 SR
Queue Stats
247W - 203L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashbringer-4
Gilgamesh
15
4 / 5 / 11
9,926
432
12,208
19,688
13,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
BE BURN FC
Vulcan
15
5 / 6 / 5
10,051
437
20,209
14,085
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 10
9,907
431
24,498
19,755
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
kevqb1
Bellona
14
3 / 10 / 6
8,937
389
11,393
28,632
24,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
13
2 / 9 / 3
9,291
404
14,191
20,628
6,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HatashiYuno
Amaterasu
20
15 / 2 / 5
13,440
584
25,844
27,005
23,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
IMadaraUchiha97
Kumbhakarna
13
1 / 5 / 12
9,656
420
6,272
21,284
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
SETBOOK
Nemesis
17
8 / 2 / 7
11,669
507
9,353
21,508
9,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 8
9,785
425
13,601
21,171
11,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
yiFlux
Heimdallr
20
7 / 2 / 12
13,000
565
23,472
19,679
11,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
18
Kills
35
35
Deaths
18
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ashbringer-4
Gilgamesh
4
5
11
1.9
L
Vulcan
BE BURN FC
Vulcan
5
6
5
1.25
W
Amaterasu
HatashiYuno
Amaterasu
15
2
5
8.75
L
4
5
10
1.8
W
Kumbhakarna
IMadaraUchiha97
Kumbhakarna
1
5
12
1.4
W
Nemesis
SETBOOK
Nemesis
8
2
7
5.75
L
Bellona
kevqb1
Bellona
3
10
6
0.6
L
Thoth
2
9
3
0.39
W
4
7
8
1.14
W
Heimdallr
yiFlux
Heimdallr
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,499
Damage
78,542
102,788
Taken
110,647
59,496
Mitigated
76,811
24,146
Healing
42,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ashbringer-4
Gilgamesh
12,208
3,402
0
4,661
19,688
13,449
62
4,639
14,820
0
63,190
L
Vulcan
BE BURN FC
Vulcan
20,209
7,630
11
1,081
14,085
6,357
479
3,973
9,774
74,949
0
W
Amaterasu
HatashiYuno
Amaterasu
25,844
14,994
0
16,243
27,005
23,686
1,175
12,103
14,902
0
117,841
L
24,498
22,252
0
8,382
19,755
7,763
775
5,384
14,075
0
81,122
W
Kumbhakarna
IMadaraUchiha97
Kumbhakarna
6,272
645
0
2,507
21,284
21,487
0
3,650
17,634
25,374
0
W
Nemesis
SETBOOK
Nemesis
9,353
2,011
0
8,146
21,508
9,344
318
7,517
13,991
0
89,852
L
Bellona
kevqb1
Bellona
11,393
2,820
133
5,756
28,632
24,941
35
4,286
24,228
0
46,044
L
Thoth
14,191
1,641
0
4,122
20,628
6,986
0
1,025
19,523
62,211
0
W
13,601
1,393
587
6,246
21,171
11,221
392
7,106
14,065
56,908
0
W
Heimdallr
yiFlux
Heimdallr
23,472
16,459
0
9,223
19,679
11,073
2,390
4,352
15,327
0
121,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,112
Gold Earned
57,550
451
Minions Killed
594
0
Camps Cleared
0
2,176,296
Distance Traveled
2,253,784
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,926
432
93
4
0
443,668
4
L
Vulcan
10,051
437
101
4
0
494,124
1
W
Amaterasu
13,440
584
180
8
0
469,792
4
L
Rama
9,907
431
107
5
0
385,961
4
W
Kumbhakarna
9,656
420
25
1
0
418,544
0
W
Nemesis
11,669
507
113
5
0
519,103
2
L
Bellona
8,937
389
54
2
0
501,755
0
L
Thoth
9,291
404
96
4
0
350,788
0
W
Hades
9,785
425
79
3
0
414,260
2
W
Heimdallr
13,000
565
197
9
0
432,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role