Player Matchup

Thor
Thor
Haytons
Thor
Level 142
God Stats
43W - 35L
1,652 SR
Queue Stats
95W - 91L
1,471 Elo+
Solo
Terra
Terra
SRRYIML8
Terra
Level 104
God Stats
2W - 0L
1,649 SR
Queue Stats
29W - 22L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Xblue10X
Ah Puch
Level 109
God Stats
10W - 7L
1,627 SR
Queue Stats
108W - 111L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dimshanskiy
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,582 Elo+
Solo
Cernunnos
Cernunnos
squiED
Cernunnos
Level 126
God Stats
1W - 2L
1,121 SR
Queue Stats
95W - 74L
1,588 Elo+
Solo
Team Averages
Level 110
1,510 SR
1,511 Elo+

VS

Team Averages
Level 68
1,483 SR
1,504 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LadyBootylicious
Morgan Le Fay
Level 88
God Stats
17W - 21L
1,414 SR
Queue Stats
320W - 323L
1,586 Elo+
Solo
Rama
Rama
OPaazyMADZ-
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
electro1349
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 12L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Haytons
Thor
17
12 / 0 / 11
12,664
1,266
17,347
12,409
5,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
SRRYIML8
Terra
17
3 / 2 / 17
10,953
1,095
9,516
15,047
17,262
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Xblue10X
Ah Puch
17
2 / 0 / 14
10,647
1,065
12,136
5,172
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
dimshanskiy
Morgan Le Fay
17
2 / 6 / 9
10,216
1,022
8,714
14,390
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
squiED
Cernunnos
18
10 / 1 / 12
12,675
1,268
27,980
10,449
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 2 / 4
10,784
1,078
13,793
16,899
11,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
 
Sun Wukong
16
1 / 4 / 7
10,087
1,009
9,053
17,096
13,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
LadyBootylicious
Morgan Le Fay
16
3 / 2 / 6
10,691
1,069
15,039
9,191
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 12 / 5
9,606
961
4,816
19,432
6,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 9 / 6
10,315
1,032
10,657
18,976
7,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
29
Kills
9
9
Deaths
29
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
2
4
3
L
Sun Wukong
 
Sun Wukong
1
4
7
1.13
W
Thor
Haytons
Thor
12
0
11
17.5
L
Morgan Le Fay
LadyBootylicious
Morgan Le Fay
3
2
6
3
L
0
12
5
0.21
W
Terra
SRRYIML8
Terra
3
2
17
5.75
W
Ah Puch
Xblue10X
Ah Puch
2
0
14
9
W
Morgan Le Fay
dimshanskiy
Morgan Le Fay
2
6
9
1.08
L
1
9
6
0.44
W
Cernunnos
squiED
Cernunnos
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,693
Damage
53,358
57,467
Taken
81,594
35,422
Mitigated
42,689
9,401
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,793
3,661
0
711
16,899
11,021
0
5,884
11,015
37,392
0
L
Sun Wukong
 
Sun Wukong
9,053
722
154
2,247
17,096
13,556
0
5,215
11,881
0
23,485
W
Thor
Haytons
Thor
17,347
4,734
0
240
12,409
5,378
0
6,342
5,606
0
24,635
L
Morgan Le Fay
LadyBootylicious
Morgan Le Fay
15,039
2,181
0
331
9,191
3,531
0
3,566
5,625
37,313
0
L
4,816
4,514
0
837
19,432
6,925
0
8,375
11,057
0
18,843
W
Terra
SRRYIML8
Terra
9,516
1,252
2,434
2,104
15,047
17,262
0
7,555
6,589
19,362
0
W
Ah Puch
Xblue10X
Ah Puch
12,136
230
0
675
5,172
1,767
0
1,758
3,264
39,512
0
W
Morgan Le Fay
dimshanskiy
Morgan Le Fay
8,714
1,289
0
872
14,390
6,484
0
6,343
7,570
24,655
0
L
10,657
3,062
0
482
18,976
7,656
0
7,326
11,650
0
19,773
W
Cernunnos
squiED
Cernunnos
27,980
13,901
0
3,076
10,449
4,531
0
4,645
5,472
0
56,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,155
Gold Earned
51,483
194
Minions Killed
208
13
Camps Cleared
4
947,232
Distance Traveled
976,535
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,784
1,078
47
5
0
216,455
3
L
Sun Wukong
10,087
1,009
39
4
0
211,982
1
W
Thor
12,664
1,266
9
1
1
217,267
0
L
Morgan Le Fay
10,691
1,069
52
5
1
211,242
0
L
Rama
9,606
961
42
4
1
131,731
1
W
Terra
10,953
1,095
18
2
0
200,026
0
W
Ah Puch
10,647
1,065
60
6
1
184,842
0
W
Morgan Le Fay
10,216
1,022
42
4
1
160,606
2
L
Set
10,315
1,032
28
3
2
205,125
0
W
Cernunnos
12,675
1,268
65
7
10
184,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role